Patch Notes - v0.2.2
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Hello Scarabs! [/p][p]Just a wee update for you folks today - our latest patch has landed! This patch contains a variety of fixes and adjustments for Act One, including many reported to us by our wonderful community. our Feature Upvote board here. Here's what you can expect in the latest update:[/p][p]🪐 = Community requested or reported[/p]
✨ See you in the stars,[/p][p]Colin[/p][p]\[Community Manager]
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- [p]A variety of UI updates across the game 🪐[/p]
- [p]Progression tuning - prices for upgrades are now more expensive 🪐 (Dev note: This is a balance adjustment as we saw a common complaint that upgrade progression happened too quickly. If you've already acquired upgrades, you won't lose them, but new players will see a better staggered progression to upgrades.)[/p]
- [p]More graphic resolution in windowed mode[/p]
- [p]Audio polish[/p]
- [p]Various audio and music bug fixes[/p]
- [p]Fruit sample canister can only be collected once, none will respawn upon revisitation[/p]
- [p]Simplified mission exit options 🪐[/p]
- [p]Fixed Asteroid collision[/p]
✨ See you in the stars,[/p][p]Colin[/p][p]\[Community Manager]
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