Demo Patch 0.43.07.1d
[p]Hello contractors,[/p][p]Lex here[/p][p][/p][p]This patch is the second part of the big patch I announced. It's mainly about speeding up players progression, some more lobby changes for your convenience as well as minor bug fixes.[/p][p][/p][p]Changes:[/p]
- [p]Flare Guns are now available on Cycle 1, Radars available on Cycle 2[/p]
- [p]Starting Chambers are now more obvious in the Lobby[/p]
- [p]It's now easier to see if a room is occupied or vacant[/p]
- [p]The Green Door has been moved to the main hallway[/p]
- [p]The long corridor will now be locked after the intro[/p]
- [p]Extraction Orb can no longer be thrown before you have enough Mycelium[/p]
- [p]The doors in the lobby shouldn't double-open now[/p]