What's in the full version?
Hey! Thanks so much for checking out the Word Play demo.
As you can imagine, the demo only gives you a small sample of what the full game will contain. So here's a rundown of what to expect in the full release when it launches next month.
[h3]More Special Tiles[/h3]
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You've gotten to play with Golden Tiles in the demo, but the full game features a bunch of other upgraded tiles too.
Like Dot Tiles, which double the word's score if used as the final tile. And Diamond Tiles, which power up every time you don't use them. There are others to discover!
[h3]More Perks[/h3]
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The demo features just 27 perks (that means the modifiers, upgrades, and gifts you can grab when finishing a round). But the full game has over 100 of them!
Want to hold on to some tiles when refreshing? That's a perk. Want a tile that can mirror the letter to its left? That's a perk. Want to permanently destroy tiles? That's a perk!
These perks will change the way you play, open up new strategies and synergies, and create almost infinite replayability.
[h3]More Special Rounds[/h3]
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The demo has a few special rounds which force you to play in a specific way - like "Words Shorter Than Six Tiles Score 0 Points" and "Tiles Refresh After Submission".
The full game will have even more devious special rounds to test your spelling skills, and scupper your high score plans!
[h3]More Modes[/h3]
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The demo gives you access to Word Play's easiest and most basic mode. The full game has a slew of more difficult modes to play (just try and beat Legendary mode!), plus a daily challenge, and more.
[h3]More Music[/h3]
The amazing composer Zach Jones (who did the music for Mind Over Magnet) has composed a brilliant soundtrack for this game. You can hear a couple tracks in the demo but the full score will be heard in the final game.
[h3]More More![/h3]
The full game will also have Steam achievements, Steam Cloud support, and more quality of life and accessibility features.
There will also be more words in the dictionary. If you spell a word that's not in the Word Play dictionary, you can hit a button in game to petition for me to add it. I've already implemented some of the words you've suggested, including ZOOMER, OUIJA, VAPE, EMOJI, and WIFI. More will be added before the final release!
[h3]But When?![/h3]
Word Play will be released in July. If you add the game to your wishlist you'll get an email when the game goes live - and you can also take advantage of the launch week discount. But you should also subscribe to Game Maker's Toolkit on YouTube - I'll release a video when the game is released.
[h3]Future Plans[/h3]
Don't worry - I've heard your requests for translated / localised versions of Word Play. I'd love to support this but as a solo developer I have to focus exclusively on the English version for launch. After that - I'll see what I can do. Even if it's just helping people mod additional dictionaries into the game.
And I've also heard your requests for a mobile version! And I totally agree - that's why Word Play will be released on iOS later this year, and Android sometime after that. As for consoles (it sure would be nice on that Switch 2 screen...), we'll have to wait and see.
As you can imagine, the demo only gives you a small sample of what the full game will contain. So here's a rundown of what to expect in the full release when it launches next month.
[h3]More Special Tiles[/h3]
You've gotten to play with Golden Tiles in the demo, but the full game features a bunch of other upgraded tiles too.
Like Dot Tiles, which double the word's score if used as the final tile. And Diamond Tiles, which power up every time you don't use them. There are others to discover!
[h3]More Perks[/h3]
The demo features just 27 perks (that means the modifiers, upgrades, and gifts you can grab when finishing a round). But the full game has over 100 of them!
Want to hold on to some tiles when refreshing? That's a perk. Want a tile that can mirror the letter to its left? That's a perk. Want to permanently destroy tiles? That's a perk!
These perks will change the way you play, open up new strategies and synergies, and create almost infinite replayability.
[h3]More Special Rounds[/h3]
The demo has a few special rounds which force you to play in a specific way - like "Words Shorter Than Six Tiles Score 0 Points" and "Tiles Refresh After Submission".
The full game will have even more devious special rounds to test your spelling skills, and scupper your high score plans!
[h3]More Modes[/h3]
The demo gives you access to Word Play's easiest and most basic mode. The full game has a slew of more difficult modes to play (just try and beat Legendary mode!), plus a daily challenge, and more.
[h3]More Music[/h3]
The amazing composer Zach Jones (who did the music for Mind Over Magnet) has composed a brilliant soundtrack for this game. You can hear a couple tracks in the demo but the full score will be heard in the final game.
[h3]More More![/h3]
The full game will also have Steam achievements, Steam Cloud support, and more quality of life and accessibility features.
There will also be more words in the dictionary. If you spell a word that's not in the Word Play dictionary, you can hit a button in game to petition for me to add it. I've already implemented some of the words you've suggested, including ZOOMER, OUIJA, VAPE, EMOJI, and WIFI. More will be added before the final release!
[h3]But When?![/h3]
Word Play will be released in July. If you add the game to your wishlist you'll get an email when the game goes live - and you can also take advantage of the launch week discount. But you should also subscribe to Game Maker's Toolkit on YouTube - I'll release a video when the game is released.
[h3]Future Plans[/h3]
Don't worry - I've heard your requests for translated / localised versions of Word Play. I'd love to support this but as a solo developer I have to focus exclusively on the English version for launch. After that - I'll see what I can do. Even if it's just helping people mod additional dictionaries into the game.
And I've also heard your requests for a mobile version! And I totally agree - that's why Word Play will be released on iOS later this year, and Android sometime after that. As for consoles (it sure would be nice on that Switch 2 screen...), we'll have to wait and see.