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Elite Dangerous News

Update from Frontier about the COVID-19 Situation

Hi everyone,


We’d like to take a moment to update you all on what’s happening at Frontier with regards to COVID-19, and what you can expect from us in the foreseeable future.

In order to safeguard the health and safety of all Frontier employees, we are implementing a work from home policy across the studio.

Frontier’s games and channels bring joy to the community, and we are all united in our love of these fantastic worlds and the positive impact they produce; this is why we are working hard to avoid any disruption and will do our very best to keep you updated and entertained throughout this challenging time.

Our games will continue to be supported (including online functionality), and at the moment we do not anticipate any major changes to our plans across all titles. However, with the situation changing daily, we will keep you informed and appreciate your patience and understanding as we continue to bring the best gaming experiences to our players. Our Communications team will continue to be active across our channels, including forums, Reddit, Discord, and social media; our Customer Support team will continue to offer help and support through our dedicated support channels, and game teams will continue their work on future updates and releases.

As an added precaution, we are restricting work-related travel for the time being, which means we are not attending any events at the current time.

Our hearts and minds are with you and your family; we will continue to monitor the global situation and will adjust our operations as necessary, and keep you posted.

Please stay safe and healthy, and thank you for your ongoing patience and support.



Take care,

The Frontier team.

Send us your Holo-Me!

Greetings Commanders!

The Elite Dangerous team would like to take this opportunity to celebrate you, our commanders spread across the galaxy, with the possibility of featuring you in one of our upcoming videos!

The video itself will be a bit of a surprise, but in preparation for it, we'd like you to provide us with screenshots of your Holo-Me avatar as they appear in the Holo-Me customisation screen, making sure to capture the whole screen so we can crop the image appropriately (example below).



Send your screenshots to us at [email protected] along with your CMDR name included! Only entries matching the description above and using the email subject: "CMDR Holo-Me Screenshot - CMDR XXXXX" where "XXXXX" is your CMDR name, will be accepted. If you would like to submit your Holo-Me, please do so by Monday 30th March. Not all entries are guaranteed to be included and we reserve the right not to include a given submission for any reason.

Thanks for your help, commanders - fly safe! o7

January Update - Patch Notes 2

Greetings Commanders,



We will be releasing the January Update - Patch 2 on 21 January at 12:00 PM (UTC) for PC, Xbox One and PlayStation 4. This patch includes the stutter issue fix that we introduced in January Update - Patch 1 on PC, for players on console.


Please find the Patch Notes below:


Known Issues

Thargoids
  • Thargoid Hearts can still sometimes become immune to damage. Thanks to logs provided by commanders, we have been able to add some more focused telemetry to identify causes of the issue. Please continue to contribute your netlog files via Issue Tracker should you encounter this bug.



Bug Fixes

Exploration
  • Fixed a stuttering issue caused by requesting data for all planets on arrival in a system (console only, this fix has been introduced in January Update - Patch 1 for PC).
  • Numbers are no longer being cut off from signal source names in the Navigation Panel.


Crashes & Stability
  • Fixed a crash which could occur when an Imperial Fighter is destroyed in CQC.


Thargoids
  • Fixed an issue that meant Thargoid Combat Bonds were not always being awarded.


Conflict Zones
  • Fixed an issue which could cause the Conflict Zone victory tracker to disappear.


If you encounter a bug or issue, please do report them straight to our Issue Tracker so that we can investigate!

January Update - Patch One

Greetings Commanders,

An update to Elite Dangerous on PC will be released at 12:00 PM UTC today (15 January). This is a client-side update and there will be no downtime, however a game update will be required.

Please find the patch notes below:
  • Fixed a stuttering issue caused by requesting data for all planets on arrival in a system.

As mentioned in our January Update - Patch 1 Announcement thread, this patch will be available for consoles next week. We will also be releasing a concurrent patch for all platforms that will address a number of other high priority issues. We will have more information about what fixes will be included in this patch early next week.

If you have encountered a bug or error with the January Update, please do report this straight to our Issue Tracker so that we can continue to investigate!

January Update - Patch 1

Greetings Commanders,

Thank you for your patience while we investigated some of the issues that have arisen during the January Update. We have determined the cause of the stuttering issue that players have experienced upon exiting hyperjump and we will shortly be releasing a patch to fix this. Please see below for when the fix will be released on your platform:
  • PC - Wednesday 15 January at 12:00 UTC
  • Xbox and PS4 - Next week (beginning Monday 20 January) - Exact date to be confirmed

Alongside next week's console patch, we will also be releasing a patch for all platforms that will address a number of other high priority issues. We will have more information about what fixes will be included in this patch early next week.

If you have encountered a bug or error with the January Update, please do report this straight to our Issue Tracker so that we can continue to investigate!