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Elite Dangerous News

Update 18.02 | Wednesday 10th April 2024

Greetings Commanders!


We will be releasing a new update on Wednesday 10th April for the live/4.0 version of Elite Dangerous. This update will included the heavily hinted at addition of a new frame shift drive with a brand new feature!

The update schedule is as follows (All times are in BST):
  • 06:00 - Maintenance notifications
  • 08:00 - Servers offline as update and maintenance begin
  • 12:00 - Servers back online and update 18.02 available

Please note that times are subject to change.

[h2]Update Notes[/h2]
Super Cruise Overcharge:
  • New Rating C Frame Shift Drive modules will be available. They can be found at a number of Outfitting services, especially in more technologically advanced markets, and these will introduce a new functionality: Super Cruise Overcharge.
Issue Tracker:
  • Fixed being unable to add an experimental effect to pre-engineered 5A FSD modules
  • Fixed mission icon not displaying on commodity markets for Delivery missions
  • Added support for hardware with up to 128 buttons that is registered as an input device
  • Fixed Reboot/Restore missions sending players to an already online settlement
    • Known Issue: We are aware of issues with the revenant variant of this mission spawning and are currently investigating
Thargoid Titans
  • Adjustments to Titan threat calculation which resulted in the torus move not behaving correctly in solo instances.
  • Fixed exposed text strings for Thargoid Spire Collect & Sabotage missions when viewing mission info in cockpit panels.
  • Adjusted Titan turrets projectiles so they should no longer appear to "lag"
  • Fixed Caustic Sink Launcher HUD indicator not filling up when viewed in Gunner role whilst in multicrew
  • Minor fixes to Night Vision whilst in Titans' inner clouds whilst in multicrew
  • Performance improvements during multiplayer scenarios when the transition into meltdown happens after the core has been destroyed for the final heart
  • Fixed "FSD Failure, Drop Imminent" being spammed for multicrew passengers when dropping into Titan instances
  • Updated Brazilian (Portuguese) translation for Titan Drive Component to be more reflective of the item
  • Fixed backface culling on the target schematic for the Launch Tube Membrane Residue on Titans
  • Fixed instances of abrupt lighting change on the Titan Core when dealing damage to it. Titan discos are hereby cancelled.
Thargoid Ships/Vehicles
  • Fixed instances of Thargoid Scout behavior being incorrect when vents were being blocked
  • Fixed target UI flickering when scanning a Scythe then targeting the Scythe's drones
  • Fixed the COVAS line "Repair Limpet Failed" being triggered incorrectly when a nearby AI ship launches a drone at another AI ship
Titan Decals
  • Fixed the Titan Destroyed decals having flipped orientation on certain ships
  • Minor graphical fixes for Titan Destroyed decals
  • Fixed text for Titan Destroyed decals

This update will be available on Wednesday 10th April 2024.

Update 18.01

Greetings Commanders,

We will be releasing Update 18.01 on Thursday 7th March to resolve some issues during the usual Thursday maintenance. Downtime is expected to be approximately 3 hours.

Release Schedule:
  • 5AM UTC - In game broadcasts begin
  • 7AM UTC - Downtime commences
  • 10AM UTC - Update 18.01 releases and servers back online
Update Notes
  • A fix for Titan vents becoming stuck and the core not being exposed. A nice amount of WD40 can solve many issues.
  • A fix to stop Titan cores becoming exposed multiple times when vents are blocked. The cores will now be a little more reserved.
  • Fixed instances of incorrectly triggering Titan behaviour post destruction. They won't show off quite as much when they are supposed to be having a bad time.

Keep an eye on this thread and our social channels for updates!

Titan Rewards Update

Greetings Commanders!

After a monumentally coordinated and dedicated offensive from Commanders all across the Milky Way, the Thargoid Titan Taranis was critically damaged to the point it could no longer maintain its systems, causing it to enter meltdown and beautifully explode into a blooming cloud of deadly caustic remains. So many pilots came together to undertake this colossal mission and no doubt the Thargoids of the other Titans are quaking in their chitinous booties. As you wait for the caustic cloud to dissipate so we can take a gander at what fresh juicy goodies lurk within, 7 Titans still remain a threat. Titan Leigong is humanity's probable next target, but it still needs a bit of weakening by reducing the number of systems it controls

Now that the fireworks have come to an end, we wanted to talk about that thing we know you are all excited to know more about...the rewards!

As the destruction of Taranis was such a major occasion and we know that some people couldn't contribute to the war effort as much as they would like due to some pesky (non-alien) bugs we are going to handle the rewards a little differently for this specific event. To celebrate the destruction of Taranis we will be giving the rewards to everyone who traveled to the system any time between the release of Update 18 through to the time until Taranis exploded. This way we can ensure that even if a pilot was affected by one of the issues which might have invalidated their contributions, they will receive the reward. These rewards of a ship kit and decal will be going live some time this Thursday.

This is a ONE OFF for the rewards though. In order to receive rewards from future Titan destruction you will need to have taken part by damaging the heat core.*

For every Titan you are involved in defeating, you will receive an incrementally more prestigious ship kit with matching paintjob for different ships, and will receive an incrementing decal.

The first ship kit that pilots will receive on Thursday is the Alliance Chieftain bleached bone:



And the first decal you will receive is:



They will be added to your accounts on Thursday so keep an eye on our news channels for updates!

Thank you again to everyone who got involved in showing the angry crustaceans of doom that humanity wasn't going to sit there and let them attack our worlds. We look forward to watching you squash the next one!

* Updated Clarification
To be eligible for the incremental Titan rewards you will need to do the following:

1) Have done damage to the heat core of a Titan within one week prior to it going into meltdown.
2) You need to have earned a minimum of 2M credits from hitting the core (You earn less credits from the Titan when they still need weakening and have a high damage resistance)

Don't forget you also receive Arx from taking down hearts and gain more if you are a top contributor.

Taranis Update and Titan Arx Reward Clarification

Greetings Commanders!

The fight against the Titan Taranis is nearing its dramatic conclusion! Taranis has already lost 6 out of it's 8 hearts, with the 7th well on the way to destruction!

With so many Commanders unleashing the full power of humanity against our alien oppressors, we wanted to clear up a few things about the Titan rewards.

[h2]Arx[/h2]
  • Commanders who should have received their Arx when engaging the Titan have been granted them. There is no UI message letting you know this has happened but rest assured your Arx has already been transferred to your accounts.
  • The Arx reward for fighting the Titan heat source is awarded live after each heart is killed, and each titan has 8 hearts.
    Note that your contribution percentage towards Arx resets after every heart kill.
    The top 10% of contributors to each heart receive 400 Arx, so up to 3200 Arx is available per Titan!
    A minimum of 100 Arx will be awarded for each heart, as long as you engage the heat source at least once.

[h2]Stuck Heat Sources[/h2]
Sometimes the Titan heat sources can be extra stubborn and get stuck. We are aware and working on a solution to this but for the time being you can fix this yourself by changing to either solo or private group play. This changes the instance which should switch the heat source back into working correctly.

The Titan Taranis is currently under heavy fire in Hyades Sector FB-N B7-6 and humanity is on the very verge of victory. Now is the time to fight for all humanity and show the intergalactic doom weevils that we know how to squash bugs! Are you ready to do your part?

Art credit: CMDR Strayfox on X

Titan Combat Rewards & Changes

o7 Commanders,



With the recent Aegis production of Guardian nanite torpedoes allowing commanders to successfully damage the Thargoid Titans we have some exciting news to share. Titan Taranis is currently taking significant damage and presents our best opportunity to deal a major blow to the Thargoid forces. With the Titans focused on survival, we have noticed that Glaive interdictions and hyperdictions have currently ceased. With this in mind, we suggest all Commanders looking to assist in the battle should immediately travel to Hyades Sector FB-N B7-6 to engage the Titan directly.



To aid pilots in the fight against the Titans, all Rescue Ships stock the required modules: Guardian Nanite Torpedo Pylons, Shutdown Neutraliser and Caustic Sink Launcher. The Tech Broker requirements for both the Shutdown Neutraliser and Caustic Sink Launcher have been removed, to ensure that anyone can be fully equipped for the monumental battle. Make use of the Thargoid War view in the Galaxy Map to find Titan locations and real-time battle information - for those of you looking to take on Taranis, the Hutner in the nearby Telin system is the closest Rescue Ship to visit.



Rewards:

Commanders who take part in the final stages of the Thargoid war and participate in the successful destruction of a Thargoid Titan (doing damage to a Titan Heart) will be greatly rewarded for their efforts so they can proudly display their part in Elite Dangerous history.



Players will be able to earn ARX in the following way:

PER HEART KILL

Anyone that contributed to the death of a Titan's heart will receive 100 Arx
If you were in the top 25% of players dealing damage to that heart, you will receive an additional 100 Arx (200 Total)
If you were in the top 10% of players dealing damage to that heart, you will receive an additional 200 Arx (400 Total)
These rewards will be applied retroactively to Commanders who have already taken part in Titan Heart combat.

Looking to show off? Participating Commanders will also receive a ship kit, paint job and decal after the defeat of each Titan. This set will reflect the amount of Titan battles you personally participated in, with each Titan you destroy awarding you a different set, for a total of 8 to earn.

We have also implemented a fix to the amount of credits being paid out to participants, which will now be significantly higher.



So what are you waiting for Commanders? Head to your closest rescue megaship, get equipped, and play your part to ensure the safety of the galaxy!

Image Credit: Commander Alec Turner