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Elite Dangerous News

Discovery Scanner - 27/06/2022

Greetings Commanders!

First of all, it's good to speak to you! Apologies for the lack of Discovery Scanner last week, we were incredibly busy. But that was last week, and now we're back! So without further ado, here's everything you need to be aware of in the world of Elite Dangerous:

[h3]FLEET CARRIER UPKEEP FIX[/h3]

As you may have known, there has recently been an issue where Carrier upkeep was failing to be deducted under the planned cadence, causing it to stack up and show inflated totals in Carrier management. The dev team have put in a fix for this, but here are some things worth knowing about the fix, as shared by Sally last week:

  • This fix will not take effect until the next maintenance tick, which will take place at normal time this week.
  • At which point all of the accrued upkeep costs that you see up until that point, as a result of this issue, will be deducted from your balance.
  • From then on (post maintenance tick), Carrier upkeep costs will be accumulated and deducted as you were used to, as normal. There have been no changes to the way upkeep costs will be displayed or managed for you moving forward, the way the upkeep system has been behaving was the result of an unfortunate issue in occurrence.
  • The fix will also be present for Horizons players as well as Odyssey.


[h3]KNOWN ISSUES[/h3]

Here's an up-to-date list of the bigger known issues we're looking into:

  • Continuing to investigate remaining stability issues/CTDs. The crash report submissions continue to be useful and the team are aware.
  • Unable to access ship functions from within a station
  • As per the report, Commanders have experienced being unable to access any of the ship functions (nav, comm, etc) when at the station services screen. Once again, as per the report, Commanders are required to leave Station Services to access ship functions and then go back again.
  • As another has noted, Commanders are unable to 'check their existing missions or inventory, or even consult the System and Galaxy maps without exiting completely from the station UI.'
  • It's been reported that ship launched fighters are failing still to attack Thargoids when giving orders to their pilot NPCs.
  • There's currently an issue whereby opening the System or Galaxy Map incorrectly issues a 'fade-to-black' transition.
  • Scatter rocks will appear 'flat black' on terrain after using full screen UI.


[h2]READ THE FULL DISCOVERY SCANNER HERE[/h2]

- Zac

Meet the Fuel Rats, the fearless space paramedics of Elite Dangerous




The Rats will pluck you from the void...
Read more.

Discovery Scanner - 13/06/2022

Greetings Commanders!

After a busy week, it's good to be able to reflect on the update and what's the come this week! Let's get started with today's Discovery Scanner.

[h3]UPDATE 12[/h3]

Our latest Odyssey update, Update 12, rolled out last week! If you missed the patch notes, you can read them here. If you want the short summary, along with a bunch of optimisation tweaks and general fixes, Update 12 saw the addition of a new mission type, interacting whilst sat down (finally!), and the ability to use your tablet from the 'Captain Chair' of your Fleet Carrier, so you can truly 'engage' from the comfort of your own seat.

If you experienced any issues following Update 12, they may have been addressed by the following hotfix, which you can check the notes for here. This included the return of eyebrows amongst other facial features, and some FPS issues. If you're still experiencing an issue since the launch of Update 12, please make sure to add it to our Issue Tracker.

[h2]READ THE FULL DISCOVERY SCANNER HERE[/h2]

Elite Dangerous: Odyssey 12.01 Additional Hotfix

Greetings Commanders,

We have just deployed a fix to address the following issue that was introduced with hotfix 12.01 earlier today:

  • Typing within the comms menu, as well as typing within the Galaxy map and other areas of text entry within game, currently fails to override Commander keybinds.
  • If you were typing messages/chatting to fellow Commanders or searching for locations in game and had actions bound to specific keys you were using to type with, the bindings associated with those keys would still inflict the actions associated with them.


Downtime for this should be a minimum.

o7

Elite Dangerous Odyssey - Update 12 Hotfix 10/6/2022

Greetings Commanders.

Elite Dangerous Odyssey will today receive a small Hotfix to deploy, in order to address a number of outstanding issues.

Elite Dangerous: Odyssey servers will not require extended server downtime but will be offline momentarily from 16:45 BST. The hotfix will be available imminently thereafter.

[h3]Updates:[/h3]

  • A fix has been implemented to address landing issues for Anaconda Pilots.
  • This was a nasty one whereby Commanders would be unable to land on planet surfaces. You can now touch down as intended.
  • A fix has been implemented to address frequent stuttering encountered during gameplay, often seen when descending towards a planet surface.
  • A fix has been implemented to address missing facial hair on Commander portraits.
  • This fix to facial hair also includes fixes for other Commander customisation elements not displaying correctly, such as tattoos and more (Issue tracker reference ticket: https://issues.frontierstore.net/issue-detail/50359)
  • A fix has been implemented to address the Shipyard UI softlocking if "Disable GUI Effects" was set to On.
  • This fix benefits both regular and VR Commanders.
  • Commanders are now correctly able use X/Square input when using a controller when navigating on foot.
  • This issue was caused by multiple inputs being allocated to the same control scheme, which would then incorrectly mask one another.
  • General crash and stability fixes have been implemented.



[h3]Known Issues:[/h3]

The current high priority known issues are listed below but as usual, please remember that these are not the only outstanding issues sitting team side that mean a lot to us.

These are strictly reports which are causing some significant mischief at present still, which we'd just like to offer formal reassurance on as being noted. Thanks so much, as always, for your patience.

  • Unable to access ship functions from within a station (Issue tracker reference ticket https://issues.frontierstore.net/issue-detail/50353)
  • As per the report, Commanders have experienced being unable to access any of the ship functions when at the station services screen. Once again, as per the report, Commanders are required to leave Station Services to access ship functions and then go back again.
  • As another has noted, Commanders are unable to 'check their existing missions or inventory, or even consult the System and Galaxy maps without exiting completely from the station UI.'
  • It's been reported that ship launched fighters are failing still to attack Thargoids when giving orders to their pilot NPCs.
  • There's currently an issue whereby opening the System or Galaxy Map incorrectly issues a 'fade-to-black' transition.



As usual, thank you so much for your continued patience and support as we make further progress and improvements within the Galaxy. The teams value your constructive feedback and ever present passion for Elite Dangerous.


See you in the black, Commanders o7