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Y8S2.3 Patch Notes



Y8S2.3 Patch Notes


See the upcoming changes to Rainbow Six Siege with the release of Y8S2.3.

[h2]Y8S2.3 Patch Size[/h2]

Find the download sizes for each platform below.

  • Ubisoft Connect: 1.12GB
  • Steam: 1.5 GB
  • Xbox One: 1.36 GB
  • Xbox Series X: 1.64 GB
  • PS4: 1.65 GB
  • PS5: 1.57 GB


[h2]OPERATOR BALANCING [/h2]
[h3]VIGIL
[/h3]
  • Vigil will share the same glitching behavior as Nøkk.
  • The ERC-7 Video Disruptor will not be deactivated when performing certain actions, such as shooting, and instead will trigger the glitch effect on cameras.
  • Vigil won't be immune to Lion's EE-ONE-D and Grim's Kawan Hive. Both gadgets will detect him, but he can prevent being pinged by activating the ERC-7.


[h3]NØKK[/h3]

  • The HEL gadget ability no longer reduces movement sounds.
  • Maximum duration increased to 20 seconds (from 12).
  • Added new glitching sources, such as being flashed or pushed.
  • Nøkk is no longer immune to Alibi's Prisma. It will detect her, but she can prevent being pinged by activating her the HEL gadget.


[h3]THORN[/h3]

  • Added 1.5x sight to the UZK50GI.


[h3]ORYX[/h3]

  • Increased hatch climb speed by 30%.


[h2]BUG FIXES[/h2]
[h3]GAMEPLAY[/h3]

FIXED - Missing unlimited ammo in the Snipers Arcade after joining a match in progress.

FIXED - Devices are detected outside when placed on the back wall of 2F Main Stairs in the Skyscraper map.

[h3]USER EXPERIENCE[/h3]

FIXED - The Battle Pass map flashes on screen when going to the Progress section.

FIXED - Error received when accepting a Squad invite from a player that was part of the same Squad in a previous match.

FIXED - Various Shop and Customization issues.

Rainbow Six Siege cheater who swatted Ubisoft Montreal with a fake hostage call gets a three-year community sentence




Montreal Gazette report says 22-year-old Yanni "Y4nnOXX" Ouahioune, the man responsible for a 2020 swatting that forced the evacuation of Ubisoft Montreal, has been given a three-year community sentence—a non-custodial sentence that allows people convicted of some non-violent crimes to serve their time outside of prison—by a court in France...
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Rainbow Six Siege update wants more players to pick Thorn

Rainbow Six Siege has just released its latest edition of designer's notes, detailing the upcoming FPS game update's balancing changes and how operators will play differently. The developers behind Rainbow Six Siege are focusing on placing operators on a more level playing field with this balance update, buffing characters like Thorn in the spirit of making such trapper choices more appealing to players. The update is bringing a variety of tweaks to abilities and load-outs, with both additions and removals.


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Y8S2.3 DESIGNER’S NOTES



In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y8S2.3 Update and give you some insight into the reasons behind them.

BALANCING MATRIX AND TOP OPERATOR BANS

[h2]WIN DELTA VS. PRESENCE[/h2]
Please note that we are using presence to gauge the popularity of an Operator. This notion had to be introduced to reflect the implementation of the pick & ban.

Presence definition: pick rate of an Operator when not banned. Win Delta: The Win Delta is aggregated from Operator's Win Deltas per Bomb Site.


[h2]OPERATOR BAN RATE[/h2]


[h2]OPERATOR BALANCING[/h2]
[h3]THORN[/h3]
UZK50GI

  • Sights: Added 1.5x.

Thorn is currently one of the least picked trappers on defender lineups, we've decided to boost her loadout by adding a 1.5x sight to the UZK50GI, this should increase her popularity within the trapper ecosystem.

[h3]NØKK[/h3]
HEL Presence Reduction

  • Remove silent steps while the ability is active.
  • Increase duration of the ability to 20s (from 12)
  • Update glitching reasons

Deception is always a controversial topic and Nøkk's ability is conceived around it. She can become invisible to observation tools and at the same time mute her footsteps. She is leading some of the main frustration for defenders and we would like to tackle this. In a quiet environment everyone should be able to hear someone else approaching, and Nøkk's ability to move silently breaks this rule. We've decided to remove the silent facet of the ability in exchange for increased ability duration.

[h3]VIGIL[/h3]
ERC-7

  • On observation tools Vigil will share the same glitching effect as Nøkk.
  • The ability won't deactivate while performing certain actions, like shooting, and will instead trigger the glitch effect on observation tools.
  • Vigil won't be immune to Lion's EE-ONE-D or Grim's Kawan Hive. Both gadgets will detect him, but he can prevent being pinged down by activating the ERC-7.

Nøkk and Vigil share a similar ability, and in the pursuit of consistency, we've decided to extend Nøkk's cloaking rules to Vigil. With this change Vigil will glitch on observation tools while performing actions like shooting, deploying a gadget or sprinting. These new interactions will reward players that proceed more carefully while using the ERC-7 and will punish those who act more careless.

[h3]ORYX[/h3]
Hatch Climb

  • Reduced hatch climb interaction time by 30%.

Our game data shows that Oryx does not profit much from his ability to climb hatches. We would like to make this interaction smoother by reducing its recovery time, now it should feel less dangerous to perform.


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