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Y7S2 MID-SEASON ROADMAP UPDATE



When we first revealed the Year 7 roadmap back in February, we mentioned that it would change and evolve with each season, as new content is added and features are reprioritized to adapt to the reality of developing for a live game. Alongside the reveal of Operation Vector Glare, we shared the first of these roadmap updates and today, we have another one to share.

From new and expanded content coming next season, to some features that have been delayed until Y7S4, read on to get a look at the updated roadmap, followed by the first details on what you can expect from these changes. Then, we'll have more details to share during the Y7S3 reveal, so stay tuned.



ROADMAP UPDATES


[h3]MAP ADDED TO COMPETITIVE POOL[/h3]

• Available Y7S3

Alongside the launch of this season, we let you know that the new map originally planned for Y7S3 would be pushed back to Y7S4. That being said, we wanted to share some good map-related news with you.

Next season, we'll be adding a map to the competitive map pool. We're not sharing any specifics quite yet, but what we can say is that it's a map you've played before, it was part of an event, and you have never seen it in comp. What do you think it is?


[h3]DELAYED FEATURES[/h3]

• Ranked 2.0 release shifting from Y7S3 to Y7S4
• Restrictions on voice chat shifting from Y7S3 to Y7S4
• Reputation Score display beta shifting from Y7S3 to Y7S4

We've mentioned it before, but sometimes, the reality of working on a live game means features have to be delayed in order to ensure they meet the quality standards you expect. This is one of those cases.

As Y7S3 approached, we realized Ranked 2.0 would benefit from a little more time, so we've made the difficult decision to push its release back by a season. This way, we can ensure that the revamp to Ranked that you get in Y7S4 is the strongest it can possibly be.

Similar to the above shift, we made the decision to delay two aspects of Reputation System from Y7S3 to Y7S4 in order to meet the demands of live game development. These include the restrictions on voice chat and Reputation Score display beta.

Keeping with the topic of Player Behavior's upcoming features, we're happy to report that the ability to submit cheat reports from match replays and restrictions on text chat remain on track and will release with Y7S3 as planned.


[h3]MAJOR BALANCING CHANGES[/h3]

• Available Y7S3

We previously mentioned that we've been actively investigating the imbalance of LMGs and Finka's role in the meta and plan to deliver tweaks to them with Y7S3. This is still on track, and will come as part of a bigger update to Siege's moment-to-moment balance than we typically release in a single season.

This is a big part of the reason why we made the decision to forego a mid-season balancing patch this season. The changes that will now come with Y7S3 interlock with one another in such a way that we feel the best way to experience and adapt to them is as a single package. One change that players can look forward to as part of this update is the addition of impact EMP grenades to some Operators' loadouts.

We're excited to share more soon, so stay tuned for the Y7S3 reveal for a full breakdown of the changes coming your way.

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Anti-Cheat Status Update – June 2022



[h2]BATTLEYE AND DATA BANS[/h2]
With every update we bring our latest BattlEye and Data Ban numbers.
Here, our ban numbers include the full month of May.




[h2]RECENT FIXES[/h2]
With the release of Vector Glare, we’ve deployed a number of fixes that put a stop to cheats that have been affecting players. These include:

• Instant kill teammates
• Verifying gadget ownership - Stealing the defuser and gadgets
• Infinite ammo
• Killing teammates not counted as team kills
• Shooting without a weapon equipped - possible in certain circumstances


[h2]DATA BANS UPDATE[/h2]
We’re currently working on changing how we process the data involved with data bans, and we’re adjusting the related thresholds. As part of this change, we’ll also be adding extra data points, which will help us to pinpoint cheaters. We want to make sure we’re catching as many cheaters as possible without the chance of false positives.

These changes may take some time, and we’ll provide more updates when we’re ready.
We’re confident in using data bans as one of our solutions to cheating, and it’s a method that we’re always working to advance.


[h2]HOW YOU CAN HELP[/h2]
[h3]Report Cheaters In-Game[/h3]
In-game reporting continues to be the best way to get your reports to us. If you’re reporting a cheater via another platform, the following can help us to identify and sanction them.

• Clear video or photo proof of the incident
• The offending player’s Username and User ID
• Match ID for any relevant matches
• Date and time of the incident

Can’t see a cheater’s real username due to Privacy Mode and want to report them to us on another platform? Match ID is the key!

[h2]ABANDONMENT SANCTION ERRORS[/h2]
We’re aware that players are not currently receiving the abandonment sanction timing in the main menu, with affected playlists remaining unlocked in the menus. This means that players are still able to start the matchmaking process, resulting in a matchmaking failure, and an error code (2-0x0000D00C).

Our Player Behavior team is aware of this issue and have identified a fix, which is planned to be deployed this week, with exact timing to come. This will re-enable these abandonment sanction banners, allowing players to see when such a sanction is in place.

Rainbow Six Siege's next Major is taking place in Berlin this August

If you're a fan of Rainbow Six Siege's competitive scene, you'll be pleased to know that the next important event in the Siege esports calendar is almost here. Ubisoft has just confirmed that the next Rainbow Six Siege Major is being held in Berlin. This will see 16 teams battle it out for the Berlin Major title, some prize money, and important Global Standings points - which help them qualify for the next Six Invitational in 2023.


The Rainbow Six Siege Berlin Major will take place from August 15 to August 21 and competition will be, as you might expect if you're a fan, split into three stages.


The first stage, the Group Stages, will take place from August 15 to August 17 behind closed doors. Then, Ubisoft will host the Playoff Stage and Grand Final in the Theater am Potsdamer Platz in front of a live audience. The Playoffs will take place on August 18 and August 20, and then the Grand Finals will kick off on August 21. If you're excited, you'll be pleased to know that tickets are available now.


Read the rest of the story...


RELATED LINKS:

Rainbow Six Siege Operation Vector Glare release date, Sens, and more

Rainbow Six Siege to remove new operator evaluation period in pro play

Rainbow Six Siege Emerald Plains release date finally arrives

SIXTH GUARDIAN CHARITY PROGRAM Y7S2 ILGA World



Coming hot on the heels of the launch of Operation Vector Glare, we’re excited to unveil the latest addition to the Sixth Guardian Program! If you’re new to this program, it aims to support a charity via the sales of an in-game bundle, with 100% of net proceeds (with a minimum of $6 USD per bundle sold) going to the charity. Your purchases help directly support a charity and help a diverse range of causes. Together, we hope to unite the Rainbow Six Siege community and make a positive change outside of our game.

Since the program's launch in 2020, together with our community, we have raised over $350,000 USD for charity! Big thanks once again to our past Sixth Guardian partners: AbleGamers Charity, Stack Up, and Indspire.

The Siege team is excited to reveal that our latest partner is the fantastic charity, ILGA World. Over the course of Operation Vector Glare and the following season, players will be able to purchase this Osa Sixth Guardian Bundle as a way of supporting their mission. Representing more than 1,800 organizations in over 160 countries and territories, ILGA World supports human rights for lesbian, gay, bisexual, trans, intersex and queer people through advocacy, research, trainings, and awareness campaigns. In their words, “we want a world where the human rights of all are respected and where everyone can live in equality and freedom: a world where global justice and equity are assured and established regardless of people’s sexual orientations, gender identities, gender expressions and sex characteristics.” We’re beyond excited to be working with them on this and feel they’re a great fit for a bundle focused on Osa.



This bundle features a set of cosmetics focused on Osa, all featuring ILGA World’s distinctive colors and Sixth Guardian branding. Specifically, the set includes:
  • "Sixth Guardian Glory" Uniform
  • "Sixth Guardian Glory " Headgear
  • “Sixth Guardian Glory” Background Card
  • "Sixth Guardian Osa" Charm

The bundle is available for a limited time over the course of the next two seasons, so make sure to check it out before Season 3 ends!

If you'd like to donate directly to further support ILGA World, click here to go straight to their Donate page.

Learn more about ILGA World -
https://ilga.org/

Y7S2 Vector Glare Patch Notes Addendum



Operation Vector Glare Season Patch Notes: https://rainbow6.com/VectorGlare

[h2]Y7S1 PATCH SIZE[/h2]
Find the download sizes for each platform below.
  • Steam: 4.9GB
  • Ubisoft Connect: 4.8GB
  • Xbox One: 4.39GB
  • Xbox Series X: 4.63GB
  • PS4: 4.93GB
  • PS5: 4.58GB


[h2]TWEAKS AND IMPROVEMENTS[/h2]
MATCH OUTCOME
  • We are reintroducing the previous result texts and adding small visual tweaks to the match outcome screen.
ANTI-CHEAT
  • Reenabling validations on the game server to prevent cheater from shooting through ballistic shields.

[h2]BUG FIXES[/h2]
[h3]GAMEPLAY[/h3]
FIXED – The defuser doesn't automatically drop when the Operator carrying it is downed.
FIXED – Melee hits do not register on a shield that is clipping through a surface.
FIXED – The interaction between Sens' R.O.U. Projector System and Aruni's Surya Gates causes the game to crash.
FIXED – Vigil's ERC7 activation sound can be heard from anywhere on the Map by the Attackers' drones.
FIXED – Defuser disappears if the player who has it crashes during the droning phase.
FIXED – Various destruction and clipping issues.
FIXED – Blood splatters are not being displayed when shooting an enemy with M249, SR-25 and DP27.
FIXED – Wamai MAG-NET can catch attacker gadgets that have already stuck.
FIXED – Attackers can fall off the roof by interrupting the rappel animation.
FIXED – The planted bomb sound effect is missing for some players after the defuser is dropped in a site and then planted in the other site.
FIXED – Player can get stuck in their drone when preparation phase ends.
FIXED – VFX for camera switch will show when another player switches to a camera you are on.
FIXED – Normal cameras can scan (red ping) enemies through Sens' Light Screen without seeing them.
FIXED – Operators can discover the game mode objective through Sens' Light Screen without seeing them.
FIXED – Sens' Light Screen is invisible to players reconnecting to the game if it was deployed before the reconnection.
FIXED – AI in PVE Lonewolf Ignores Sens' Light Screen.
FIXED – Defenders see the R.O.U. Projectors as friendly gadgets when using the Smart Ping on the Light Screen.
FIXED – VFX for camera switch will show when another player switches to a camera you are on.

[h3]LEVEL DESIGN[/h3]
FIXED – Multiple LOD issues on Emerald Plains map.
FIXED – Various collision issues on Emerald Plains map.
FIXED – Multiple LOD issues on Close Quarter map.
FIXED – Multiple LOD issues on Shooting Range game mode.
FIXED – Multiple LOD issues on various maps.

[h3]OPERATORS[/h3]
SENS
FIXED – Sens' R.O.U. Projector System moves Player sideways when it hits the operator after bouncing off an obstacle.
FIXED – Some parts of Sens' Light Screen will stay visible for 2 seconds upon the auto destruction of their gadget.
FIXED – Sens' R.O.U. Projector System is not affected by Mute's Signal Disruptor.
FIXED – Sens does not receive the "Peek a Boo" kill bonus for killing an enemy after passing through a Light Screen.
FIXED – The trajectory of the R.O.U. Projector System curves when deployed underneath a barricade that faces the Player.
FIXED – Various collision issues with the R.O.U. Projector System.

ADDITIONAL FIXES
FIXED – Caveira's Luison damage in-game is 55 instead of 65.
FIXED – Glaz's sight and the bullet origin are offset if the Holo A sight is equipped.
FIXED – The feedback marker for Thunderbird's Kona station isn't visible from a certain distance.
FIXED – Red Dot B is not aligned when aiming down sight with the SPAS-15.
FIXED – Incorrect animation for Osa's Talon-8 Shield when picking up from a window.
FIXED – The explosion reverb of Kapkan's EDD is always the same despite the size of the room.
FIXED – Nomad's Airjab Launcher laser is not disabled when Nomad is affected by EMP.
FIXED – IQ's EFD displays the electrical waves on hacked defenders' cameras while in Signal Lost state.
FIXED – Iana's warning message is displayed while the gadget is recharging or affected by EMP.
FIXED – Valkyrie's camera in "losing signal state" is not displayed if the operator is in affected by EMP.
FIXED – Blitz's warning message is displayed while the shield is in cooldown and when in disabled state.
FIXED – Sens POF-9 ADS time is faster than other Assault Rifle.
FIXED – Sens' last two projectors of the R.O.U. Projector System are not in synchronized with the rest when despawning.
FIXED – Various VFX issues with the R.O.U. Projector System.
FIXED – Various Azami Kiba Barrier issues.
FIXED – Various weapon VFX issues.
FIXED – Various operator VFX issues.

[h3]USER EXPERIENCE[/h3]
FIXED – During match replay, rewinding while watching a player's POV will move the character through all locations it has been in quick succession.
FIXED – In a Bomb custom game, the plant time is 4 seconds no matter the custom game's setting.
FIXED – Voice and text chat issues in Close Quarter discovery playlist.
FIXED – Scoreboard text chat mute button is not disabled in Team Deathmatch.
FIXED – End of Match message displays Victory for the defeated team.
FIXED – Subtitles are not present during the intro cinematic for new accounts.
FIXED – Windows cursor remains stuck on screen, blocking camera movement.
FIXED – Left and Right Dead Zone option doesn't apply immediately if changed in game.
FIXED – Mute button is greyed out for some players in game.
FIXED – Several weapons are missing their 2D thumbnails.
FIXED – Purchased elite skins do not show up as owned after purchase.
FIXED – Launching the game on PC using PS4 or PS5 gamepad and swapping to an Xbox controller will lead to input loss from new connected device.
FIXED – Various UI issues.
FIXED – Various customization issues.
FIXED – Various custom match issues.
FIXED – Various match replay issues.
FIXED – Various Caster Mode issues.
FIXED – Various Audio and SFX issues.
FIXED – Various Spectator issues.
FIXED – Various Localization issues.
FIXED – Various shop issues.
FIXED – Various FOV issues on console.