1. Tom Clancy's Rainbow Six® Siege X
  2. News

Tom Clancy's Rainbow Six® Siege X News

Y6S4 High Calibre Patch Notes Addendum



You can find here the updates and fixes made over the course of the Y6S4 Test Server. For the full High Calibre Patch Notes, follow the link below.
High Calibre Season Patch Notes: https://rainbow6.com/highcalibre

[h2]Y6S4 PATCH SIZE[/h2]
Find the download sizes for each platform below.
  • Ubisoft Connect: 5.36 GB
  • Steam: 4.8 GB
  • Xbox One: 4.08 GB
  • Xbox Series X: 4.31 GB
  • PS4: 4.38 GB
  • PS5: 4.10 GB


[h3]TWEAKS AND IMPROVEMENTS[/h3]
HUD Rework
  • Decreased the compass size.
  • Automatically dim the Action Reminder opacity while in ADS.
  • Added an opacity slider for Action Reminders in the HUD Options menu.
  • Added the option to choose an Advanced or Simplified compass in the HUD Options menu.



[h2]BUG FIXES[/h2]

[h3]GAMEPLAY[/h3]
FIXED – Total ammo count is incorrect on some weapons.
FIXED – Movement speed while using ADS upside down is faster than right side up during Rappel.
FIXED – Changing sensitivity mid-game removes the ability to look in any direction while in ADS.
FIXED – Assist is not counted for the player that injures an opponent if a teammate puts the opponent in DBNO and then eliminates them.
FIXED – Barbed wire can be destroyed by allies when friendly fire is off.
FIXED – Muffled sound on some weapons.
FIXED – Some device recharging cooldowns don't get paused while in DSEG.
FIXED – Reinforcement hinges are invisible from one side and block bullets.
FIXED – Some gadgets don't break the glass window when deployed on a barricade.
FIXED – Threat indicator doesn't appear for a grenade dropped by an eliminated Operator.
FIXED – Servers prioritize putting players with a fast connection on the Attacker side during lobby creation. Attacker and Defender sides will now be chosen at random.
FIXED – In the Planning Phase, selecting Confirm Loadout with a controller also picks up the defuser or drops it.
FIXED – Grenade indicator color can be inconsistent with the level of threat.
FIXED – Crosshairs of the Bulletproof Camera are not visible for teammates and spectators.
FIXED – Electric damage won't reactivate for a device disabled by an EMP if another electric device is deployed and picked up during the EMP duration.
FIXED – Player's camera goes out-of-world after being eliminated when no drone is available.
FIXED – Laser sight remains visible while in ADS.
FIXED – Barbed wire destroys Defenders' secondary gadgets when it's deployed on top of them.
FIXED – The same controller input is used for dropping the defuser and switching ability mode.

[h3]LEVEL DESIGN[/h3]
FIXED – Multiple LOD and LOS issues on various maps.
FIXED – Defuser planting and retrieval issues in specific areas on various maps.
FIXED - Exploitable gaps on various maps.
FIXED – Multiple clipping, collision, destruction, and asset issues on various maps.

BANK
FIXED – Attacker can instantly teleport down from the roof by dropping to the lower ledge and entering Rappel.

CLUBHOUSE
FIXED – Valkyrie's Black Eye cameras lose signal at B Central Stairs.
HOUSE
FIXED – Hatch gets destroyed when certain gadgets are deployed on top of it in 1F Dining Room.

KAFE DOSTOYEVSKY
FIXED – Incorrect Bombsite shown when a defuser is planted in 3F Bar and 3F Cocktail.

OUTBACK
FIXED – Bulletproof Camera can be deployed inside of an indestructible wall at EXT Terrace Balcony.
FIXED – AI will remain stuck after spawning under the BBQ at 2F Covered Terrace in Training Grounds.
FIXED – Stairs sign is still present in 1F Reptile Hallway even though the stairs were removed.
FIXED – Player is unable to place deployable devices on the south wall of 1F Bike Repair.

SKYSCRAPER
FIXED – An Attacker can pass through the red banner when they rappel from EXT Shrine Balcony while carrying the hostage.


[h3]OPERATORS[/h3]
FIXED – Various animation issues.

ARUNI
FIXED – Players can throw devices through the gap between a Surya Gate and the ceiling.

ASH
FIXED – Ash's R4-C assault rifle total ammo count is incorrect.

ELA
FIXED – Ela's deployed Grzmot Mines appear in their undeployed state for a player that joins a match in progress.

FUZE
FIXED – The Cluster Charge needs a larger space to deploy than intended. The reinforcement spikes and hole edges block its deployment.

GOYO
FIXED – Goyo's Volcán Shield canister shells remain present after being destroyed for a player that joins a match in progress.

IQ
FIXED – Ping marker doesn't appear when IQ aims at the edge of asset if it's behind an obstacle.

JACKAL
FIXED – Some inputs are no longer registered when Jackal activates Eyenox at the edge of Mute's Signal Disruptor.

KALI
FIXED – LV Explosive Lance damage activates Reverse Friendly Fire when it eliminates a teammate.

LESION
FIXED – Lesion's Gu mine maximum limit is displayed as 99.

MAESTRO
FIXED – The window of Maestro's Evil Eye closes fully when disabled by Thatcher's EMP.
FIXED – The Action Reminder of Maestro's Evil Eye appears and flickers when the camera loses signal while overheating.
FIXED – The window of Maestro's Evil Eye doesn't close automatically after losing signal while outside the building.

MOZZIE
FIXED – Mozzie is disabled due to crashes that occur when he eliminates a player or himself.
MUTE
FIXED – Mute's Signal Disruptor area of effect is visible in Support Mode for Attackers and Defenders.
FIXED – Mute's Signal Disruptor triggers multiple scores for the same gadget.

OSA
FIXED – Players are affected by Melusi's Banshee while hiding behind the Talon-8 Shield.

PULSE
FIXED – Pulse's Cardiac Sensor does not appear on screen after a player joins a match in progress.

THORN
FIXED – Thorn's Razorbloom deployment effect produces cement particles regardless of the surface material.
FIXED – Multiple animation and audio issues for Thorn.
FIXED – Blades discharged from Thorn's Razorbloom Shell stick to the lens of a Bulletproof Camera.
FIXED – Thorn's Razorbloom Shells clip through one another when deployed too close together.

THUNDERBIRD
FIXED – Thunderbird can peek behind cover without opponents seeing her when she deploys a Kona Station.

VALKYRIE
FIXED – Valkyrie's Black Eye camera can't be picked up if it’s thrown under tight spaces.
FIXED – The gyroscope of Valkyrie's Black Eye moves while the camera is in the process of connecting.
FIXED – Valkyrie's Black Eye camera appears as disabled when a player joins a match in progress.

YING
FIXED – Ying's Candela model briefly reappears a few seconds after being destroyed.
FIXED – Ying can deploy Candelas into a surface while in prone stance.

ZERO
FIXED – Zero's smart ping is misplaced and offset when an Argus camera is placed on the ceiling.
FIXED – Laser dots appear over the sight when aiming at the sky with Zero's Argus Launcher.
FIXED – Zero's Argus camera appears as disabled when a player joins a match in progress.


[h3]USER EXPERIENCE[/h3]
FIXED – Compass options in the HUD section can be changed when the compass is turned off.
FIXED – Various UI issues.
FIXED – Various Match Replay issues.
FIXED – Various localization issues.
FIXED – Various audio, SFX and VFX issues.
FIXED – Various customization and Shop issues.
FIXED – Custom Playlists present some inconsistencies between cross-platform for PC and Stadia.
FIXED – Saved Customization can be reset after a patch.
FIXED – Players may encounter a crash when exiting the Loadout section of an Operator's menu.
FIXED – Backing out of the Pack Manager without opening a pack and then creating a Custom match will cause an infinite, blue loading screen after the Pick Phase.
FIXED – Alpha Packs cannot be opened using the Enter button on keyboard or X/A button on controllers.
FIXED – The game crashes after filling a text chat box with specific characters and sending the message.
FIXED – Inputs aren't displayed for the Action Reminders.
FIXED – Occasionally a squad member will not be able to hear anyone in a session on Stadia.
FIXED – Xbox players can lose all in-game audio and then crash.

Rainbow Six Siege High Calibre release time and patch size confirmed

It's time to go High Calibre, as the Rainbow Six Siege devs have just provided precise start times for the new season, across every platform. If you've been counting down to the Rainbow Six Siege High Calibre release date on November 30, you don't have much longer to wait.


Maintenance for Rainbow Six Siege High Calibre begins on PC via Steam and Ubisoft Connect (as well as Stadia and Luna) at 6am PST / 9am EST / 2pm GMT on November 30, and will last approximately one hour. You'll need to download a patch of 4.8GB on Steam, or 5.36GB on Ubisoft Connect before you can jump into the new content.


For the benefit of our console friends, Xbox maintenance starts at 7am PST / 10am EST / 3pm GMT, with a patch size of 4.08GB on Xbox One, and 4.31GB on Xbox Series X. PlayStation maintenance begins at 8am PST / 11am EST / 4pm GMT, with a patch size of 4.38GB on PS4, and 4.10GB on PS5.


Read the rest of the story...


RELATED LINKS:

Rainbow Six Extraction comes with free co-op passes, and unlocks 18 Siege operators

Rainbow Six Siege is getting a new tier of cosmetics with exotic weapon skins

Rainbow Six Siege High Calibre - everything we know about Y6S4

NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y6S4!



NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y6S4!


[h2]Announcing the next Streamer Charms![/h2]

Each season will bring the release of new charms, as well as a return of the streamer’s charms from previous seasons!



Thaqil

Patife

Lusorkoeffizient

Galadriex

[h2]Returning[/h2]







Ad9m Alfredoplays AnneMunition Beaulo Bighead BikiniBodhi Bnans Braction6 Drid Gabbo IceyCat25 Interro JerichoFive JessGOAT Jinu6734 Just9n Kalera KingGeorge KittyR6 Kixstar LagonisR6 Lil_Lexi Lt Custard MacieJay Matimi0 MrBboy45 Narcoleptic Nugget PaladinAmber Pengu Punjistick REMGURI / 렘쨩 Rubsarb Salty Academy SexyCake Shorty SilphTV TangyD Tatted THE_M3RY Tranth Varsity WhiteShark67 z1ronic Zander Zigueira yo_boy_roy Mag6 CCSesports RazaH Heideltraut Nesk

[h2]How to acquire charms[/h2]

These charms are only available by subscribing to the respective streamer’s Twitch channel with a linked Uplay account. For more information on how to link your Uplay and Twitch account, as well as opt in for Twitch Drops, please refer to this FAQ.

[h2]How to get involved[/h2]

We are always on the lookout for additional content creators to add to the program and will be exploring new candidates in 2022. If your goal is to see your charm in game, we use the following criteria to begin the selection process for potential candidates:

Requirements to be considered

Approximately 350+ concurrent viewers – preferable.
Average of 10 Rainbow Six streams per month.
Average of 20 hours of Rainbow Six streamed per month.
Positive standing with Ubisoft/Rainbow Six Siege.
High quality level of content.
Twitch Partnered.
Rainbow Six Siege reserves the right for final decision.

Consideration for Removal

Less than 10 Rainbow Six Siege main streams over 3 months.
Level of quality dropping below an acceptable level.
Standing with Rainbow Six Siege/Ubisoft compromised.
Any actions that may negatively affect the R6S/Ubisoft brand.
Loss of Twitch Partnership.
Rainbow Six Siege reserves the right for removal of any charms.

Test Server FAQ



Over the years, we have changed how our Development Team approaches Seasonal content, as well as intermediary patches. Below you will find answers to some frequently asked questions regarding the Test Server.

[h3]Do I need to own the game to participate in the Test Server?[/h3]

Yes. You will need to own Rainbow Six Siege on PC. This includes players that have purchased the Starter edition.
Once you own Rainbow Six Siege on PC, downloading, accessing, and playing on the Test Server has no additional cost.

[h3]Which platforms can access the Test Server?[/h3]

PC only. The Test Server is available through the Ubisoft Connect PC client.

[h3]Will I need to download the game again before each test?[/h3]

Typically, we use unique game builds on the Test Server, so it is possible that players will need to download the entire Test Server client.

[h3]Where do I download the Test Server?[/h3]

The Test Server will appear in your Ubisoft Connect library. Once it appears as “available”, you will be able to begin the download. Please note that pre-loading is not typically available for the Test Server.

Please note that the Test Server will only be present in the Ubisoft Connect library when the Test Server is active.

[h3]Am I able to have both the live client and the Test Server client on my computer at the same time?[/h3]

Yes. You will be able to have both clients installed on the same computer. Please note that configuration changes made on the Test Server will not carry over to the live client, and vice versa.

[h3]Will people that use Steam be able to play it through the Ubisoft Connect PC client?[/h3]

Yes. People that own Rainbow Six Siege on Steam will be able to participate in Test Server phases through their connected Ubisoft account. Please note that players must download and launch the Test Server through the Ubisoft Connect PC client.

[h3]How do I report bugs?[/h3]

Please report bugs/glitches that you find on the Test Server module on R6Fix.

[h3]How many people will be able to play at the same time?[/h3]

We are going to limit the available number of slots on our servers for the Test Server. Players will see an “Ubisoft services are unavailable” error message when the servers are at capacity. This will help us limit the impact the Test Server has on the live servers.
Please do not take time off work/class to participate in the Test Server phases.

[h3]Will I be able to make purchases on the Test Server?[/h3]

No.

[h3]Will my items/progress transfer from the live game to the Test Server?[/h3]

Content will not transfer from the live servers to the Test Server. Similarly, any Test Server related account progression, or items acquired, will not transfer back to the live servers when the Test Server ends.

[h3]What content will be available for testing?[/h3]

The goal of the Test Server is to offer various facets of the game for testing and we know that different players come to the Test Server for different reasons. The Season Test Server will contain, as you can guess, content for the upcoming season, new operators, gadgets, weapons, etc.
Following the launch of the new season, the Lab Test Server will open to provide an early glimpse (and hands-on testing) with upcoming features. This early testing is particularly impactful and may result in changes to the features based directly off your feedback. The Lab Test Server may not take place every season, but we hope to utilize it as much as possible.
Lastly as the season comes to a close, we will shift into the Balancing Test Server for a focus on any balance, gameplay, or bug fixes for the next patch as we move towards the season reveal.

[h3]How long will these sessions last?[/h3]

The length of each Test Server can vary and is partially dependent on the content being tested. As a general schedule:
  • The Season Test Server will be open for approx. 3 weeks
  • The Lab Test Server will be open for approx. 1 week
  • The Balancing Test Server will be open for approx. 1 week

Rainbow Six Extraction comes with free co-op passes, and unlocks 18 Siege operators

After previously announcing a vague January window for the Rainbow Six Extraction release date, Ubisoft has now confirmed the final launch details. The Rainbow Six Extraction devs are sweetening the pot with a lower price, a bunch of bonus content at launch, unlocks for Rainbow Six Siege, and co-op passes that'll let your friends play free for two weeks.


Rainbow Six Extraction launches January 20, 2022 for $39.99 / £33.99 / €39.99, across the Ubisoft launcher, Epic, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S and X, and Stadia. Full cross-play, cross-save, and cross-progression will be supported through all those platforms, as well.


Each copy of Extraction will include two Buddy Pass tokens, which will give your friends 14 days of access to the game - effectively, that means you've got two weeks of free co-op. If you want to spend more money, the Deluxe Edition will include a variety of additional cosmetic packs and XP boosters.


Read the rest of the story...


RELATED LINKS:

Rainbow Six Siege is getting a new tier of cosmetics with exotic weapon skins

Rainbow Six Siege High Calibre - everything we know about Y6S4

Rainbow Six Siege High Calibre's new SMG slaps