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Y9S1.2 PATCH NOTES



Y9S1.2 PATCH NOTES

See the fixes here coming in Y9S1.2.

[h2]Y9S1.2 PATCH SIZE[/h2]
Find the download sizes for each platform below.

Ubisoft Connect: 918.5 MB
Steam: 479 MB
Xbox One: 0.77 GB
Xbox Series X: 2.1 GB
PlayStation 4: 1.44 GB
PlayStation 5: 929 MB

[h2]BUG FIXES[/h2]
[h3]GAMEPLAY[/h3]
FIXED - Rappel breaks when used at the distance limit and then walking backward during animation.
FIXED - Incorrect default sight attachment shown for Fenrir's SASG-12.
FIXED - Barbed wire requires more shield-melee attacks to be destroyed than intended.
FIXED - Shield position that player and enemy Operator see becomes desynched if free-look is used before shield realigns itself.
FIXED - Aruni's Surya Gate doesn't deactivate for friendly Operators when placed close to stairs.
FIXED - Camera clips through player when using free-look and going prone next to a wall.
FIXED - Deimos' DeathMARK icon disappears when Deimos or enemy Operator enter a field that deactivates electronic devices.
FIXED - Free-look breaks if players look right and use free-look multiple times.

[h3]LEVEL DESIGN [/h3]
FIXED - Unintended line of sight can be reached using Azami's Kiba Barrier to vault on top of an air hockey table at 1F Storage in the Theme Park map.

[h3]AUDIO[/h3]
FIXED - Gameplay audio is muted during End of Round replay, end of match, and kill cams.

[h3]OPERATORS[/h3]
FIXED - Spectating doesn't display Deimos's ability properly when reconnecting to the match.

[h3]USER EXPERIENCE[/h3]
FIXED - Placeholder asset displayed for multiple uniform rewards in the Uniform view page of the Battle Pass progression menu.
FIXED - Tutorial control guide menu pops out when toggling the ping target in Map Run.
FIXED - Operator bundles are not shown correctly after purchasing unless the player leaves then re-enters the operator album screen.
FIXED - Operator portrait is displayed offset in the Loading screen of Free For All sessions.
FIXED - Deimos' DeathMARK probe and laser don't display team color settings.
FIXED - Operator Guide content doesn't load properly when using the scroll bar.
FIXED - Camera shakes more than intended when entering rappel.

Rainbow Six Siege | Containment Event Live Now!

Times were fun during the first Containment event. Alien parasites were infecting everything in their path and taking on the form of Rainbow Six Operators. REACT Team went from room to room blowing up nests. Carnage was everywhere.

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Now years later, the Proteans have resurfaced. It's night-time at the Consulate in Abidjan and it is time for you to pick a side. Playing as REACT Operators (Attackers), you are tasked to infiltrate the area, locate the nests and neutralize them, while playing as infected Proteans (Defenders), you must protect the nests and take down the REACT Team.

Seize this moment of fear, anxiety and dread once again. They don't come often. 

In addition to the 22 Operators previously playable, this edition brings in Zofia and Hibana on the REACT Team, as well as infected Bandit and Mozzie on the Protean side. While Proteans can only use melee attacks, they can sustain more damage and have special abilities to swiftly move around the map



Discover the new Containment Collection and get limited-time uniforms, headgear, weapon cosmetics, and more, for Hibana, Mozzie, Zofia and Bandit. A new Containment Signature Pack will also be available with an exclusive drone, charm, and a universal weapon skin for all Operators!


In addition, returning bundles from the 2021 Containment Collection will be available once again. If you previously missed the popular Aruni Ravage bundle, now's the time to claim it!


And don't forget to claim your FREE Collection Pack by connecting to the game during the event to have a chance to earn legendary skins!



Will you be the one to stop the dangerous Chimera parasite… or will you allow it to spread?

Read the complete mission brief here!

Y9S1.1 PATCH NOTES



Y9S1.1 PATCH NOTES


See the fixes here that are coming in Y9S1.1.

[h2]Y9S1.1 PATCH SIZE[/h2]

Find the download sizes for each platform below.

Ubisoft Connect: 2.2 GB
Steam: 1.9 GB
Xbox One: 2.27 GB
Xbox Series X: 2.51 GB
PlayStation 4: 2.73 GB
PlayStation 5: 2.49 GB

[h2]BUG FIXES[/h2]

[h3]GAMEPLAY[/h3]
FIXED - Feet aren't covered by Ballistic Shield when crouched.
FIXED - AI Bots get stuck on furniture when moving to the defuser if planted in the south east corner of 1F Bar on the Chalet map.
FIXED - Eliminations counter doesn't update if more than 3 targets are eliminated at the same time in Map Run Target Mode.
FIXED - Wrong room marked as complete for the 4th step of Map Run on the Coastline map.
FIXED - Wrong magnification for the .44 Mag Semi-Auto.
FIXED - Players can double vault using a Deployable Shield and Azami's Kiba Barrier to reach areas providing unintended lines of sight.

[h3]LEVEL DESIGN[/h3]
FIXED - Defenders detected outside between 2F Yellow Corridor and 2F Cafe Corridor on the Theme Park map.
FIXED - Players can vault onto a cabinet located in 2F Tea Room on the Skyscraper map.
FIXED - Defenders detected outside in 1F Main Stairs on the Border map.
FIXED - Walls clip through the rooftop in EXT Bedroom Roof on the Villa map.
FIXED - Players can navigate onto a metal box located at EXT Sailboats on the Kanal map.
FIXED - Defenders detected outside between 1F Blue Room and 1F Joint Corridor on the Theme Park map.
FIXED - Players are able to navigate onto the top of stacked barrels located at 1F Barrel Room on the Theme Park map.
FIXED - Defuser can't be retrieved after dropping it while exiting or entering rappel stance next to a railing in EXT Terrace Balcony on the Outback map.

[h3]OPERATORS[/h3]
FIXED - Buck's Skeleton Key doesn't work as intended when pressing the fire key during the transition animation.
FIXED - Deimos' DeathMARK gauge does not show the cooldown refill in caster mode.
FIXED - Deimos' DeathMARK won't activate right after switching targeted operators.
FIXED - Bandit's Shock Wire persists when affected by EMP grenades.

[h3]USER EXPERIENCE[/h3]
FIXED - Reputation values are inaccurate when a player has negative tiles with actions displayed in the Reputation tab.
FIXED - Rendering issue upon viewing the main and subcategories of the Locker.
FIXED - Navigation keys have no functionality inside the intro page of the Battle Pass.
FIXED - Unintended guard break animation occurs after stepping on a fire source when using a Ballistic Shield.
FIXED - FPS drops when players quickly pass over Operators in the Operators tab.
FIXED - Various UI issues.