Forsaken Valley DEVLOG: 0.0.5 Version
[h2][b]Hello, Divine Tribe![/b][/h2]
[img]{STEAM_CLAN_IMAGE}/45539919/3cfe2d64c9b7cf8ba773b15e19577c2582e2cb8f.png[/img]
We are glad to announce, that we have published closed 0.0.5 version available for testers. It is already available to download. Thanks to everyone who started the testing process! 5 more players have applied for pre-demo testing, and 4 of them were allowed to proceed. For now we close the applying process and will not proceed anymore, thanks for participating in the test!
0.0.5 Version, what is new:
[list]
[*] New location to explore.
[*] Added 2 new mobs to fight with.
[*] Added "Stamina", Running and Evading system.
[*] Improvements of starting location
[*] Improvements in mobs AI
[*] Added nature generation
[*] Fixed a bug with player illegal position
[*] Fixed a bug with player being stuck in standalone objects
[*] Fixed a bug when enemies could spawn in illegal positions
[*] Fixed a bug when saving could crash a save file
[*] Fixed a bug when pausing the game would not stop the enemies
[*] Fixed a bug with player being immortal in rare scenarios after dying
[*] Fixed a bug when player could water-walk in rare scenarios
[*] Fixed a bug when enemies could insta-kill the player
[*] Fixed a bug when enemies could ignore walls and pass through
[*] Some small non-notable improvements
[/list]
Feel free to wishlist the game: https://store.steampowered.com/app/3597390/Forsaken_Valley/