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Funi Raccoon Game News

FUNI RACCOON GAME OUT NOW

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THANKYOU EVERYONE FOR THE SUPPORT
[p][/p][p][/p][p][dynamiclink][/dynamiclink]Enjoy the game, k bye o/[/p]

WE ARE STEAM DECK VERIFIED

[p][/p][p][/p][p]yippee[/p]

Funi Raccoon Game Demo Update!

[p]Demo update out now![/p][p][/p][h2]What has changed??[/h2]
  • [p]Better intro tutorial[/p]
  • [p]Game is no longer capped at 60fps[/p]
  • [p]added Carcinogen[/p]
  • [p]Added the Hat Store[/p]
  • [p]made doors bigger so items dont get stuck as easily [/p]
  • [p]some texture updates[/p]
  • [p]added asbestos [/p]
  • [p]added a camera [/p]
  • [p]the waiting room now counts down to full release [/p]
  • [p]AMD Vulken Shader fixes (hopefully)[/p]
  • [p]SOME AREAS ARE CLOSED DUE TO SMOG[/p]
  • [p]SAVES IN THE DEMO WILL TRANSFER TO THE FULL GAME NOW WHEN IT COMES OUT![/p]
[p][/p][p]Full game coming out March 13th![/p][p][/p][p][/p][p][/p][p]okie bye o/[/p]

Funi Raccoon Game Releases March 13th

[p][/p][p][/p][h2]Watch the trailer here: [/h2][previewyoutube][/previewyoutube][p][/p][h3]Thanks for the support! Love you, mwah. [/h3]

Funi Raccoon Game Major Demo Update 2

  • [p]Reworked the entire main menu for better legibility, usability, and style[/p]
  • [p]Completely overhauled the gym[/p]
  • [p]Added a new level: Tyre World[/p]
  • [p]Added back an old level: The Museum[/p]
  • [p]Controller input greatly improved, in particular the camera, zooming, and level select[/p]
  • [p]Reworked the interaction system so you no longer need to walk away from an NPC to talk to them again, along with several other small improvements to make it more usable[/p]
  • [p]You can now press F or LB while holding certain objects to interact with them (e.g. shooting the gun, an oft requested feature)[/p]
  • [p]Simplified the strength system to be a few tiers of weight instead of a Kg limit[/p]
  • [p]Replaced several fonts for better readability[/p]
  • [p]Gave the dumpster a new look :)[/p]
  • [p]Removed the Gem and Heart from the item list in Water Zone to prevent confusion[/p]
  • [p]Switched Windows default rendering device to DirectX12, to prevent issues with AMD cards not rendering correctly in Vulkan[/p]
  • [p]Created a native Linux build[/p]
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