BIORAGE SEQUEL IN EARLY PRODUCTION!
[p]Hello everyone![/p][p][/p][p]After releasing Stickman: Waves of Doom, I think it’s finally time to start working on a game I’ve been thinking about for a very long time.[/p][p][/p][p]Ever since BIORAGE released, I’ve wanted to expand the lore even further — and now I finally am![/p][p][/p][p]This new project isn’t a direct sequel, but more of a continuation within the BIORAGE universe.
It takes place after the events of the original game, where you’ll follow a researcher named Marcus as he tries to uncover what really happened.[/p][p][/p][p]The game is called Crosspoint: The Bio-Rage Event.[/p][p][/p][p]A bit of behind-the-scenes lore: this was originally planned as two separate games with a very different story… but after a lot of rewriting, I managed to refine everything into one cohesive experience. I’m also switching to a new engine, since FPS Maker ended up being too limited for what I want to create.[/p][p][/p][p]The full lore is already written, and I’m excited to finally share it with everyone. It expands on—literally—every aspect of what BIORAGE introduced.[/p][p][/p][p]Funny enough, BIORAGE itself was filled with improvisation, so building the new story around that chaos has been… interesting. But in the end, everything clicked together perfectly.[/p][p][/p][p]Now comes the real part: actual game development begins![/p][p][/p][p]Thanks for reading, and I hope you have a great day![/p]
It takes place after the events of the original game, where you’ll follow a researcher named Marcus as he tries to uncover what really happened.[/p][p][/p][p]The game is called Crosspoint: The Bio-Rage Event.[/p][p][/p][p]A bit of behind-the-scenes lore: this was originally planned as two separate games with a very different story… but after a lot of rewriting, I managed to refine everything into one cohesive experience. I’m also switching to a new engine, since FPS Maker ended up being too limited for what I want to create.[/p][p][/p][p]The full lore is already written, and I’m excited to finally share it with everyone. It expands on—literally—every aspect of what BIORAGE introduced.[/p][p][/p][p]Funny enough, BIORAGE itself was filled with improvisation, so building the new story around that chaos has been… interesting. But in the end, everything clicked together perfectly.[/p][p][/p][p]Now comes the real part: actual game development begins![/p][p][/p][p]Thanks for reading, and I hope you have a great day![/p]