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Digital Market Simulator News

2.0.1 Update Is Live

-A rare issue encountered on some devices while reading files in the Save System has been resolved.
-Translation gaps in some interfaces have been fixed.
-New vehicle models have been added for traffic.

Digital Market Simulator Demo Update 1.1.5

[h2]Update Highlights:[/h2]

  • Increased probability of getting customers.
  • Improved randomness of customer purchases.
  • Increased the volume of background music and some environmental sounds.
  • Interaction time with the computer, cash register and box was shortened.
  • Store level upgrade prices have been changed.

Digital Market Simulator Developer Gameplay

Playing DMS Demo v1.1.0 on live stream.

Digital Market Simulator Demo Update 1.1.0

[h2]Update Highlights:[/h2]

  • Added 11 new products to the E-Market.
  • Added a bell sound when a customer approaches the cash register.
  • Added a compass on the HUD that shows directions and fixed waypoints.
  • Added a subtitle interface for environmental sounds and NPC dialogues.
  • Added AMD FSR upscaler mode.
  • Added Screen Space Global Illumination, check out Graphic Settings.
  • Added new developer console commands (open console with F1 when developer mode is enabled).
  • Added the ability to name your store at the start of the game.
  • Added "stats & stats_..." commands for benchmarking.
  • Adjusted starting money and reputation values.
  • Adjusted the profit margin on sales to a more optimal level, now varying slightly based on the save file’s seed.
  • Boxes can now be opened and closed while being held.
  • Fixed timing issues in RPC (Rich Presence).
  • Implemented level requirements for each product before it can be sold.
  • Numeric and some other keys can now be used when near the POS device.
  • Prevented player reputation from exceeding limits and breaking customer balance.
  • Removed dynamic sleeping time; now sleeping always wakes you up the next morning.
  • Restored the missing 4th store level and updated level upgrade requirements.
  • Significant performance optimizations applied.
  • Temporarily removed DirectX12 and Vulkan support.
  • Added fixed waypoints for the Store and Home locations.
  • Upgraded to a new version of Unity.
  • The Developer Console can now only be activated by pressing F1.

First Bugfix + Improvement Update

[h2]Changes[/h2]
  • Fixed NPCs very rarely striking weird poses.
  • The game can now run in the background.
  • Fixed the in-game computer's Media Player continuing to play when the game is stopped.
  • Improvements have been made to the UI and some input barriers have been fixed.
  • Fixed the sound of wet footstep in a certain part of the store when it rains.
  • Prevented excessive purchases from the e-Market.