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  3. DevLog #1 — Localization and initial improvements

DevLog #1 — Localization and initial improvements

[h3]🔧 What's done this week:[/h3]
  • [p]Localization of all dialogs into all selected languages.[/p]
  • [p]The menu and settings texts have been localized to all selected languages.[/p]
  • [p]Fixed bugs on the map — removed places where objects “bulged” or intersected.[/p]
  • [p]Improved interfaces — improved readability and convenience.[/p]
  • [p]Fixed training tasks[/p]
  • [p]The basic code for the achievement system has been written.[/p]
  • [p]Fixed the dialog interaction widget.[/p]
  • [p]Improved UI animations.[/p]
  • [p]Added animations for game objects.[/p][p][/p]
[h3] 🛠️ What's in the process:[/h3]
  • [p]Working with sound: selecting and implementing new effects.[/p]
  • [p]Optimization of the winter card for more stable operation.[/p]
  • [p]Refinement of the current interfaces to make them even more convenient.[/p][p][/p]
[h3]🙌 Gratitude[/h3][p]Thank you for following the development of Rose Of Wind! Your comments and support are helping us move forward. Support us by adding the game to your wishlist!💙[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]