1. Rose Of Wind
  2. News
  3. DevLog #2 β€” Optimization and New Delivery Mechanic

DevLog #2 β€” Optimization and New Delivery Mechanic

[h3]πŸ”§ What’s been done this week:[/h3]
  • [p]Fixed crash-related bugs.[/p]
  • [p]Fixed issues with barrels and crates.[/p]
  • [p]Tested the functionality of in-game days.[/p]
  • [p]Updated the interface: added display of money, time, and days.[/p]
  • [p]Optimized visual effects.[/p]
  • [p]Optimized the winter map, tavern, and main map.[/p]
  • [p]Added a new delivery mechanic.[/p]
  • [p]Localized the gramophone into all selected languages.[/p]
  • [p]Fixed sound issues with stoves.[/p]
  • [p]Improved the queue system for the distilling machine.[/p][p][/p]
[h3]πŸ› οΈ In progress:[/h3]
  • [p]Further optimization of maps and effects.[/p]
  • [p]Balancing of the new delivery mechanic.[/p]
  • [p]Continued improvements to sounds and interfaces.[/p][p][/p]
[h3]πŸ™Œ Thanks:[/h3][p]Thank you for following the development of Rose Of Wind! Your feedback and support keep us moving forward. πŸ’™[/p][p][dynamiclink][/dynamiclink][/p]