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  3. DevLog #3 β€” Optimization and Main Map Improvements

DevLog #3 β€” Optimization and Main Map Improvements

[h3]πŸ”§ What’s been done this week:[/h3]
  • [p]Fixed bugs encountered during gameplay.[/p]
  • [p]Replaced some meshes with new ones.[/p]
  • [p]Improved the castle on the main map.[/p]
  • [p]Optimized textures.[/p]
  • [p]Optimized code logic on the main map.[/p]
  • [p]Fixed issues related to the delivery mechanic.[/p]
[p][/p][h3]πŸ› οΈ In progress:[/h3]
  • [p]Profiling and further game optimization.[/p]
  • [p]Additional work on map logic and visuals.[/p]
  • [p]Balancing and improving the stability of mechanics.[/p]
[p][/p][h3]πŸ™Œ Thanks:[/h3][p]Thank you for following the development of Rose Of Wind! Your interest and support help us move forward. πŸ’™[/p][p][dynamiclink][/dynamiclink][/p]