DevLog #3 β Optimization and Main Map Improvements
[h3]π§ Whatβs been done this week:[/h3]
- [p]Fixed bugs encountered during gameplay.[/p]
- [p]Replaced some meshes with new ones.[/p]
- [p]Improved the castle on the main map.[/p]
- [p]Optimized textures.[/p]
- [p]Optimized code logic on the main map.[/p]
- [p]Fixed issues related to the delivery mechanic.[/p]
- [p]Profiling and further game optimization.[/p]
- [p]Additional work on map logic and visuals.[/p]
- [p]Balancing and improving the stability of mechanics.[/p]