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Turmoil News

Weekly challenge highscores temporarily out of order

We're temporarily disabling the Weekly challenge highscore list due to technical issues. Rest assured, your highscores are securely stored and will be displayed once we've resolved the problem.

Thank you for your understanding and patience.

V 3.1.3 - Single game mode for Multiplayer

Dear oil entrepreneurs,

Thank you for all the great feedback and support!
We noticed that not every player had the time to complete a full multiplayer campaign. Because of this we are happy to add a single game mode to the multiplayer:
  • Play a single level with random players
  • Customize a single level to play with friends
  • Single player tab added to the achievements overview

Next to the single game mode we also fixed some bugs and added some new features.

Features:
  • Added pop-up to the start of single levels and weekly challenge with info about the level.
  • Added help feature to the multiplayer menu.
Small changes:
  • Changed wording in pause menu when watching a replay (it now says “exit replay” instead of “stop level”)
Bug fixes:
  • Fixed issue with returning from watching a replay from the challenge highscore where it would always open the current challenge instead of the one you were looking at before
  • Fixed issue with friends tab in weekly highscore menu where it would show scores for other challenges

We hope you have fun with this new update and we will keep improving the game in the future!

V 3.1.2 - Fixing some small issues

Dear oil entrepreneurs,

Thank you for all the feedback! We will bring you a update today to fix some small issues in multiplayer mode:
  • After leaving a multiplayer match where all other players left before the end, you will no longer get a pop-up with a warning about abandoning games prematurely (this will also not count as a game leave).
  • Added the option to delete custom games that are still waiting to start.
  • Fixed a bug where the game gets stuck when someone reaches exactly 50% of the shares.

We have been collecting your feedback and suggestions (thank you!) to further improve and expand Turmoil multiplayer!

V 3.1.1 - Getting more players to participate in Multiplayer matches

Dear oil entrepreneurs,

Thank you for all the feedback on the multiplayer update! We will bring you a small update today to fix some issues with multiplayer matches that get stuck early in the game.

Unresponsive players get removed from the match in the first turn
When a player now leaves a match in the first turn without playing the level, they are no longer part of that running game to make room for another player. This way we want to reward participation and hopefully prevent more games from getting stuck.

Next to the issue above we fixed some problems with missing text in the localization of multiplayer.

Multiplayer now available!

Dear oil entrepreneurs,

We are happy to announce that with this update, Turmoil Multiplayer is finally here! We dig it (ha!), and hope you will too! Many thanks to all the players who helped us by playtesting, filling in questionnaires and reporting bugs!

Now we suspect you may want to know what’s in store in Turmoil Multiplayer, so here’s a short roundup of what’s what:

  • Turmoil Multiplayer is like playing a campaign with human opponents instead of NPC's, on a new and smaller map, but with the same area and technology progression as in the main game.
  • Join a random campaign and stack up your skills against players across the globe, or create a custom campaign with up to 3 of your friends to battle out who will become the next oil baron(ess)!
  • Adjust the conditions of any custom campaign with your friend(s) via custom game options: add AI players and tweak their difficulty level, adjust the turn time for each round, and specify your starting funds. The world is your oil-ster!
  • Move to the Multiplayer town close to the sea, bid on the plots you’d like to own, take turns drilling for oil, join in the blind stock auction and cleverly outbid your opponents, and win the Mayor’s best-looking locomotive!
  • Watch a recap after every round of digging and bidding to keep track of who is winning, and what strategy everyone used in the previous round, so you can outsmart them next time!
  • Choose your own username and take your pick from multiple different characters and portrait frames!

Hop on the multiplayer train and challenge your friends to find out who will become the next mayor in town! If you want to know more details about Multiplayer before diving in, here are some blog posts we’ve written previously:





Besides the new and shiny Multiplayer mode, we of course also still love the single player campaign. Here are the things we improved with regards to the classic game and DLC:

Accessibility features:
  • Option to enable larger text on dynamic elements in level.
  • Option to disable mousewheel wagon assignment to companies.
  • Option to replace fonts with dyslexia-friendly variants (Supported languages; English, Brazilian Portuguese, Dutch, French, German, Italian, Spanish, Hungarian, Polish).


Bug fixes:
  • You are now able to use the “Enter” button to buy upgrades in stores when a tutorial for the upgrade is being shown (even though the standard buy button is disabled).
  • The close toggle for planned elbows is now disabled when the pipe you are building is canceled (by hitting a rock).
  • Wagons no longer ignore the oil in your silos after you connect two fully upgraded pipes to a rig.


Small changes:
  • Missing saloon offers for spillage discount and interest have been added to “The Heat is On” and expert campaign of the main game and DLC.
  • A close button has been added to the pop-up messages from Jill.
  • Corrected grammatical errors in mayor’s tip 29.