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ASTRONEER News

The Elevated Update Hotfix 1 (Patch 1.34.47.0) 

[p]Hi all! This hotfix is to address bugs that appeared after our most recent update, the Elevated Update. These are largely the result of community reports to our socials and support channels, and we’re thrilled that our community continues to help us improve ASTRONEER! Please never hesitate to reach out to report bugs, share feedback, or just hang out with us in our Discord and subreddit! [/p][p]NOTE: While the PC, PlayStation, and Xbox versions of ASTRONEER are on version number 1.34.47.0, the current Nintendo Switch version number is 1.34.46.0. [/p][p][/p][h2]Bugfixes [/h2][p]The following bugs have been fixed as of this patch: [/p]
  • [p]\[AS-22367] The glitch portal’s audio can still be heard in its last location after it has been collapsed [/p]
  • [p]\[AS-22318] Glitch portals deployed before the Elevated Update cannot be recalled [/p]
  • [p]\[AS-22315] Large Extended Platform B is not available in the Medium Printer [/p]
  • [p]\[AS-22314] The Large Stacked Platform, Large Battery, and Print Filter is not available in the starting printer [/p]
  • [p]\[AS-22313] The starting printer cannot be slotted into Print Filters [/p]
  • [p]\[AS-22312] The Medium Battery’s model can be seen on the inside of the Large Battery [/p]
  • [p]\[AS-22311] Backpack recipes in the Small Printer cannot be filtered out when using a Print Filter [/p]
[p][/p][h2]Updates [/h2][p]The Packager has been moved from the top row of the first page in the Research Catalogue to its own row on the bottom of the first page. [/p][p][/p][h2]Known Issues [/h2][p]The following are known bugs as of 1.34.47.0: [/p]
  • [p]\[AS-22228] The mission Bootstrapped for Cache is not moved to the reclaimable section of the mission panel if claimed before the Elevated Update [/p]
  • [p]\[AS-22203] Sometimes hosts and clients will see different terrain in the same place in co-op games [/p]
    • [p]This can usually be worked around by both the host and client reloading the game and trying again [/p]
  • [p]\[AS-18141] Rail lines can become completely invisible and unusable for clients in multiplayer games [/p]
[p]
Reminder: Automated Mass Production Protocol 2025 [/p][p]The AMPP event is still running until the end of August! To get started, print an EXO Request Platform and use automation chains (or just good old fashion Astroneer-style digging) to exchange resources for points!  [/p][p]Here is the list of items EXO is looking for: [/p]
  • [p]Carbon (2 points) [/p]
  • [p]Resipound (15 points) [/p]
  • [p]Diamond (20 points) [/p]
  • [p]Nanocarbon Alloy (30 points)  [/p]
  • [p]Automaton 009 (48 points)  [/p]

Essential space sandbox game Astroneer drops to its lowest ever price

As wonderful as the No Man's Sky redemption was to watch, and even as the likes of Rimworld and Factorio have ventured among the stars, Astroneer remains my favorite space sandbox game of all time. It's the perfect blend of casual and complex, offering up incredibly powerful tools to shape its planets to your liking. Developer System Era Softworks has continued to expand on it since launch, most recently introducing some fantastic quality-of-life upgrades, and now you can grab it cheaper than it's ever been on Steam.


Read the rest of the story...


RELATED LINKS:

Space sandbox game Astroneer drops planet-sized DLC and free update

Space sandbox game plans an expansion and more for 2024

Fantastic 9/10 space sandbox game gets festive in free holiday update

The Elevated Update

[p]Good day, Astroneers! We hope you enjoyed the EXO CARES event and managed to get your hands on a fancy new look in the meantime. Apologies that we haven’t gotten a 2025 Astroneer Roadmap out to you yet — planning and date-wrangling is still underway for the full year’s schedule. On the bright side, that means that today’s update should come to many of you as a total surprise…! [/p][p] [/p]
New Content
[p][/p][h3]Large Battery [/h3][p][/p][p]The Large Battery is a new tier of Battery which can hold up to 8,192U and outputs 25U/s. Power anything you want![/p]
  • [p]Bytes: 16,000 [/p]
  • [p]Recipe: Lithium x2, Zinc x1 [/p]
  • [p]Printer: Medium [/p][p][/p]
[h3]Stacked Platforms (Small & Medium) [/h3][p][/p][p]Going up! The advent of Stacked Platforms ushers in a new era of verticality and compact organization for Astroneers everywhere. Stacked Platforms are comprised of a top and bottom “bunk,” allowing them to hold twice as much as standard platforms in the same amount of horizontal space. The top bunk will dynamically adjust to the height of items on the bottom bunk. [/p][p]Small Stacked Platform [/p]
  • [p]Bytes: 500 [/p]
  • [p]Recipe: Resin x2 [/p]
  • [p]Printer: Small [/p]
[p]Medium Stacked Platform [/p]
  • [p]Bytes: 500 [/p]
  • [p]Recipe: Resin x3 [/p]
  • [p]Printer: Medium [/p][p][/p]
[h3]Print Filters (Small, Medium, and Large) [/h3][p]Astroneers have often desired some kind of sorting/filtering system for Printers. Slot any Printer into an appropriately sized Print Filter and that dream is a reality! Print Filters can be customized to only show/hide certain crafting categories. Remove entire sections from the Printers' UI with the click of a button! You can also put smaller printers on the larger filters to filter multiple printers at once![/p][p][/p][p]Small Print Filter [/p]
  • [p]Bytes: 500 [/p]
  • [p]Recipe: Resin x1 [/p]
  • [p]Printer: Backpack [/p]
[p]Medium Print Filter [/p]
  • [p]Bytes: 500 [/p]
  • [p]Recipe: Resin x2 [/p]
  • [p]Printer: Small [/p]
[p]Large Print Filter[/p]
  • [p]Bytes: 500 [/p]
  • [p]Recipe: Resin x3 [/p]
  • [p]Printer: Medium [/p]
[h2]Store items [/h2][p][/p][h3]Dryad Set [/h3]
  • [p]Visor: Verdant Vision [/p]
  • [p]Palette: Fey Out Loud [/p]
  • [p]Hat: Buck Up [/p]
[p][/p][h2]Bugs [/h2][p]The following bugs have been fixed as of version 1.34.38.0... [/p]
  • [p]\[AS-19253] Adjusted the Custom Games option "Disable Platforms” so its text no longer runs off the screen [/p]
  • [p]\[AS-19669, 22122, 22123] Custom Games crashes introduced by Aeoluz biomes [/p]
  • [p]\[AS-22090, 22157, 22158, 22159] Added/removed several items in the incorrect Catalogues/Plinths [/p]
  • [p]\[AS-22106] Adjusted size of Mask “Respir-8” on Tundra Suit [/p]
  • [p]\[AS-22141] Players could not join base game Dedicated Servers without owning Glitchwalkers DLC [/p]
  • [p]\[AS-22179] Changing the game language would cause the MOTD widget image to change to the fullscreen image [/p]
  • [p]\[AS-22196] PlayStation | STARSEEKER MOTD link could not be used properly [/p]
  • [p]\[AS-22218] PlayStation | Converting a Glitchwalkers Adventure Mode save to Creative Mode and then saving & exiting to the main menu would cause the save to delete itself [/p]
[p][/p][h2]Development Update: [/h2][p]While it is a little early, we wanted to update you on future content coming to Astroneer! We are working on a new content update, while taking feedback from Glitchwalkers and incorporating it into our future plans. Just a concept, so no promises, but here is a glimpse into the scale of what we are working on for a BIG update:[/p][p]Can't wait to share more.

-jt[/p]

Announcing STARSEEKER: Astroneer Expeditions

Today in the Nintendo Switch 2 Showcase, we got to announce the big project we have been working on in the background, STARSEEKER: Astroneer Expeditions! Check out the slick video we dropped:

[previewyoutube][/previewyoutube]

YOU CAN WISHLIST IT RIGHT NOW:

https://store.steampowered.com/app/1454370/STARSEEKER_Astroneer_Expeditions/

STARSEEKER will take players on a multiplayer voyage of discovery, cooperative expeditions, and camaraderie. Exploring deep space on the ESS Starseeker, players will need to work together with the entire crew of the space station to complete planet-wide objectives across a multitude of star systems using cutting edge technology. STARSEEKER is a multi-platform game that is slated to release in 2026

If you would like to follow development and get your hands on BETA access as soon as it becomes available, make sure to join our discord using this link. SIGN UP FOR BETA ACCESS

To answer the biggest question that Astroneer fans: No, STARSEEKER is not a direct sequel or Astroneer 2. STARSEEKER exists within the same universe as Astroneer, but it’s a very different game. That being said, Astroneer is still in active development! We’ll have more to announce on that later this year, but we will definitely have a Summer Update and then a larger content update in the Fall, here is a lil preview of what we are cooking up:



And I will make a commitment to you all right here: No more "this might be the last year of development!!!" statements from us anytime soon. You all have spoken and Astroneer remains as popular as ever. We are doubling down and increasing the development team size on Astroneer to focus on multiple more years of support, with some REALLY ambitious plans, so stay tuned for more details.

- excited for the future,

-jt

GLITCHWALKERS: AEOLUZ UNLOCKED UPDATE

Hey everyone! This update focuses on allowing players to enjoy Aeoluz however they would like, as well as some highly requested features like Dedicated Server and Custom Game support for Glitchwalkers. Read below to learn more about what we added, and please let us know what you think!

UPDATES:


[h2]CUSTOM GAME SUPPORT [/h2]

Glitchwalkers DLC now supports Custom Game options. Once you complete base game requirements and jump through the portal, this will unlock the ability to start Aeoluz saves using Custom Game settings. While this supports existing settings, it also adds DLC specific toggles for turning off firewalls, turning off storms, and setting a starting Virus Protection level which will also unlock hacked catalogs, giving you a more "vanilla" experience. When in the Aeoluz menu, choose the Custom Games option to start modifying your experience, you can still unlock rewards and experience the narrative no matter what settings you choose!

  • Glitchwalkers DLC is now compatible with custom games!
  • Added options to toggle Storms on and off
  • Added options to toggle Firewalls on and off
  • Added options to set the starting Virus Protection level
  • Keeps existing Custom Game functionality like modifying the planet, biomes, etc


[h2]DEDICATED SERVER SUPPORT [/h2]

Glitchwalkers DLC content is now playable on dedicated servers! Load a save or start a new session from the Aeoluz system on a hosted or home based server. NOTE: For regular multiplayer sessions, only the host needs to own the DLC. For dedicated servers that are on the Aeoluz system, all players that want to join must own the DLC.

[h2]AEOLUZ ASTROPEDIA PAGE [/h2]

Added a brand new Aeoluz-specific Astropedia page that will help you locate resources within your Glitchwalkers DLC saves.

[h2]MISC [/h2]

  • Added a toggle in the menu to turn off base game storms
  • On the Glitchwalkers main menu page, the text now reads “Start a new Glitchwalkers Adventure Game” and “Start a new Glitchwalkers Creative Game” to reduce confusion when you’re starting a new DLC save file
  • We’ve added some new cosmetics! Here’s a preview of the Funguy Bundle, coming to the Exo Outfitters soon!
  • Since it is our 1.0 birthday, we (finally) have added Anniversary Item Mk VI to the in-game store! Grab it in the next 30 days so you can celebrate with us.


[h2]BUGFIXES [/h2]
We fixed bugs across both the base game and Glitchwalkers, including crashfixes and some multiplayer bugs reported from you all, here is a non exhaustive list:

  • Dedicated Server | Players sometimes start new game in the Core
  • D-cipher | Consumes storm data past point of maxed out protection level
  • Large Rover Seat B | Collision on Large Rover Seat B does not match the model
  • Icons | Ruby D-Cipher | Icons on packaged tools have reversed colors from other packaged objects in game
  • Localization | D-Cipher | Header "Storm Protection Level" is overflowing UI in some languages
  • Multiplayer | Vault | When Client leaves and reenters relevance correctly slotted vault puzzle pieces are no longer lit up
  • Vaults | Vault lights revert to yellow when player saves and loads while a vault key is slotted correctly
  • Multiplayer | Vaults | Vault does not replay animation when client reclaims rootkit
  • Multiplayer | Vaults | Lights on Vault start out green for clients
  • Vault | Multiplayer | Solved Vault reanimates when client leaves and re-enters relevance
  • Astropedia | Resource Hologram tooltips on Natural Resources and Gases have an interact that opens the astropedia showing base game resource locations



Thanks so much for reading! We are so incredibly thankful for all your continued support – we have some really, really awesome content in the works for later in 2025, and we appreciate everyone who’s been sharing feedback with us on where you think we should go next! If you want to share thoughts about ongoing development, jump into our player survey and leave some thoughts! TAKE OUR PLAYER SURVEY HERE. We look forward to building bigger bases and exploring new spaces in 2025 ;)