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Astroneer Community Charity Goal Update


🌱In just one week, our amazing community has planted over 3.5 million trees in response to our challenge! 🌳 That's a third of the way to our 10,000,000 goal!

We're so impressed with your enthusiasm—should we consider adding more goals to keep the momentum going? Keep planting, and let's see how far we can grow! 🌿

EXO Cares Initiative



This year’s EXO Cares includes a refresh! While you can still clean up your planets to generate scrap (and you should!!) you can also use new tappables to create a new resource by combining organic and scrap in the Small Printer. Once you complete the event, you might see some new messages from a certain someone who is trying to reach you about your rover’s extended warranty.
[h3]New Event Item: |-|4|\|4 [/h3]
  • Recipe – 1 Scrap, 1 Organic
  • Printable via the Small Printer

[h2]New Community Goal: [/h2]
We are also adding a community charity incentive for this year’s EXO Cares event. We challenge you to plant 10,000,000 trees (all of the new tappable plants count) in your saves, and if you do, we will donate $5,000 to Conservation Northwest, a non-profit organization working to preserve wildlands, connect habitats, and restore wildlife in the Pacific Northwest. We will be updating you all on Discord and on social media of your progress towards this goal!

(A note: planting multiple thousands of trees in the same area in your saves will likely cause your save to become unstable. We suggest you use a new save or make a copy if you really want to push yourself!)

Also, this year we are refreshing the rewards for the event with a brand-new cosmetic set! This look makes sure that you are business up front while remaining party in the back. The power is yours to save all of our planets.

[h3]EXO Dynamics rewards submissions received with:[/h3]
  • 1500 Points – Hat: "CAPTAIN'S C01-F"
  • 4200 Points – Palette: "Econeer"
  • 14000 Points – Visor: ”Envision”

The Verdant Update


Hey friends! Joe here with patch notes and an overall update on our progress for the year so far!

The Verdant Update is all about the green thumbs out there, with a brand new item and a completely new way to harness the power of organic without having to destroy the beautiful landscapes on planets. As stated in our roadmap, the Verdant Update is the first of two smaller content updates for the year as we gear up and work on our upcoming expansion that will be releasing in the fall. (More on that later)

Feature Updates

This update is all about harnessing the power of plants in a “sustainable” way. The Tapper can be placed on “tappable” plants that now spawn in biomes on several planets. The best part? These tappable plants can be uprooted, giving you seeds that will then allow you to plant tappable plants anywhere that is convenient! Start planting your little space orchards!

[h2]New Item – The Tapper [/h2]

Place the tapper on any tappable plant and it will automatically generate organic that you can then feed into your crafting system, automate into carbon for power, or gather for LTEs. It doesn’t require power to operate, but it does take time for the organic to form. Warning: placing multiple tappers on one plant will split the overall output of organic from one tapper between all of the connected tappers.
  • Recipe - 1 Aluminum

[h2]New Flora - Tappables [/h2]

Tappable plants are a new class of flora in Astroneer that spawn across the solar system. Place a tapper on them in the wild for some organic on the go, or uproot them for their precious seeds so you can plant some near your base for some organic farming. They also are great for adding a little bit of green around your base as decoration. While we are only allowing you to farm organic right now, we would love to hear about other tappable types you might want in the future.
  • All existing hazards and harmless flora are also tappable
  • 5 New Tappable Variants
    • Plumefir - Sylva
    • Cactile - Calidor
    • Glacio - Pricklepod
    • Stretchpetal - Vesania
    • Honeypot - Atrox

[h2]NEW BUNDLE – BUMBLE SET [/h2]

Since this update is all about plants, we are releasing the very fitting Bumble Bundle in Exo Outfitters! Get to buzzing around the solar system with this full set.

[h2]FUTURE UPDATES: [/h2]
This is a new section I will be including in patch notes this year to tease you all with the upcoming content that will be (potentially) be releasing in Astroneer, with the hope that things can be a bit more predictable for everyone. If you missed it, we plan on releasing two smaller content updates, The Verdant Update, and a yet to be named update in the Summer.

The Summer Update - While we are still in concept, here are some teasers for some new large structures that we are thinking about adding to make exploration more exciting!

Any suggestions for large structures that you would want to see while you are exploring?

Glitchwalker Expansion – Work on the expansion is going well! We are spec-ing and concepting for the new content. We can’t share much, but I will say that we are going for a bit of a twist on the default Astroneer experience so we can offer some gameplay challenges that the current game does not support. I promise I will talk more about this soon on our Youtube channel and on Twitch!

Player Survey – Want to help us make Astroneer better? Want to tell us a joke? Got a piece of feedback? Fill out our Player Survey 001 and let us know what is on your mind.
Bugs:


[h3]The following bugs have been fixed as of version 1.30.12.0: [/h3]
  • AS-20050: In Multiplayer, all players should now receive all the LTE points that they sent on a request rocket whether they are Host, Client, or another DS player.
  • AS-19803: Both Host and Clients should now see their point progress correctly in the EXO Request Platform control panel when playing with a client that has the same number of LTE points, or more LTE points than the Host.
  • AS-20038: In Multiplayer, Clients should now hear destruction SFX when a harmless hazard is harvested
  • AS-20010: Harmless Hazards should no longer produce debris when blown up by dynamite
  • AS-20066: Power Puzzle box tops should pop open less aggressively
  • AS-18959: Storage Sensors should now function for Trade Platforms
  • AS-6586: Quick Stowing drilled items should now properly slot into the backpack
  • AS-20004: The MOTD menu should no longer open in the background while Player is in the Store
  • AS-20037: Explosive Personality name now displays without clipping the hat in the Customization Menu
  • AS-20003: If a player has not previously acquired the Starter Bundle, they should now be able to see it available in the store


Ok that is all, thanks for reading!

-jt

Breakdown



HOTFIX 1: This Hotfix addresses the lids of Puzzle Boxes colliding with the items inside causing them to scatter. Lids may still pop high in the low gravity environment.

Other minor fixes include additional localization and other text-based changes.


Embark on a fun new adventure in the new Breakdown Event, unfolding in three stages. You'll delve deep underground encountering peculiar, yet oddly familiar assortments of items and resources in bizarre configurations.

Trigger the Breakdown Event by completing the Battery Backup mission and claiming the mission reward at any Landing Pad. Next, open your compass and equip your drill as you make your way into the caves to uncover the mysteries below. Fulfill the requirements presented in the EXO Request Platform to begin mending the anomalies within the system.

Dive into all three stages of the event for a triple dose of adventure!
  • Stage 1: Monday, January 29
  • Stage 2: Monday, February 5
  • Stage 3: Monday, February 12
  • Event Ends: Sunday, April 7

[h2]EXO Dynamics rewards contributions with: [/h2]
  • 2,619 Points: NEW “Baublegum” Visor
  • 111, 519 Points: NEW “Liminal Leak” Palette
  • 000000 Points:
  • 888,888 Points: NEW “Explosive Personality” Hat
  • Useful incremental rewards along the way and randomized recurring rewards at the end of the event – including useful resources, Rail components, QT-RTGs, Portable Smelters, and Dynamite!

The EXO Request Platform is now more accessible with reduced byte costs and a simpler recipe.
  • Byte Cost: 1,500 Bytes
  • Resource Cost: 1 Resin, 2 Compound

[h2]Five-Year Anniversary Hat [/h2]

Astroneer is turning 5 years old! Whether you’ve been with us for 5 minutes or 5 years, we want to thank you for being part of our continued success. Visit EXO Outfitters in February to claim your exclusive Fifth Anniversary party hat for free! Here’s to many more years of fun, friendship, and adventure together!

[h2]Bugs: [/h2]
The following bugs have been fixed as of version 1.29.90.0:

Audio:
• AS-5646: The correct SFX play now when a resource is consumed by a puzzle

Cosmetics:
• AS-19100: The Contour Palette should now appear correctly on all Hats and Masks

Custom Games:
• AS-19517: Starting Biome should now be listed in the game configuration page in the Astropedia

Intro:
• AS-19027: The intro cinematic can now be skipped on Xbox

Localization:
• AS-18799: Singular Substance mission description should now be translated in all supported languages
• AS-19750: "Travelling Companion" objectives should now be correctly translated in Russian

Main Menu:
• AS-19881: The Main Menu Message of the Day is now properly hidden upon dismissal when visiting the store customization menu
• AS-19886: The Main Menu Message of the Day can now be closed by clicking the close button
• AS-19804: Images in the Full Screen Message of the Day now have corrected aspect ratio

Multiplayer:
• AS-19763: Clients can no longer join before the host has left their dropship

Tooltips:
• AS-19746: One-time Tooltips should now appear correctly on Rail Post bundles

The best space sandbox game plans an expansion and more for 2024

News of an Astroneer expansion coming in 2024 might be the perfect holiday gift I wasn't expecting to get. Developer System Era Softworks has a huge year planned for my favorite space sandbox game, which it's dubbing the Year of the Glitch. With four content updates planned, culminating in a "full expansion" towards the end of the year, it's going to be a big year for the base-building game. Blending the exploration and crafting of Terraria and Factorio with the space adventures of No Man's Sky and Starfield, it's an exciting time to be an Astroneer lover.


Read the rest of the story...


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