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ASTRONEER News

Update 1.18 is Live!

Update 1.18 will be going live on 1/19/2021 on all platforms!



r/Astroneer - Update 1.18 Patch Notes!

Updates


Emote Selection Wheel
A new selection UI has been added for emotes. The new UI provides a visual preview of each assigned emote, and paves the way for more than four assignable emotes in the future. It also gives gamepad users access to a fourth assignable emote at long last!

  • The wheel is activated with the [G] key on keyboard, or the [D-pad Up] button on gamepad.
  • Emotes are selected with the [Mouse] or [Right Thumbstick], and activated by clicking with the [Left Mouse Button] or [Right Trigger], or by releasing the emote wheel key/button while an emote is selected.


Astropedia Quick Access

A number of objects in the game now have quick access to relevant Astropedia information. When viewing a tooltip of one of these items, long press to open the Astropedia. These items include:

  • All ingredient holograms.
  • Pieces of debris.
  • Planets in the shuttle view.


Updated Astropedia Information

Numerous Astropedia pages have been added or updated with more relevant information.

Added Pages
  • Automation Items (Auto Arm, Auto Extractor, and Canisters)
  • Logic Items (Sensors, Motion Sensors, and Repeaters)
  • Alternate Crafting Modules (Soil Centrifuge, Shredders, and Trade Platform)


Updated Pages
  • All Planet pages have been given an update, giving more information about resources available on that planet and where to find them.
  • All Resource pages have been updated to give more information on how to acquire each of the resources (locations, modules, etc).


Astroneer’s Second Anniversary
We’re officially two years old this February! To celebrate, players logging in during a particular timeframe will receive a unique party hat. Watch our socials for more details!

Nugget Updates: Visually upgraded resource nuggets, with the potential for performance improvements

Store – New Items Available Now!

New Emotes

  • Make Some Noise! Emote
  • Mind Blown Emote
  • Applause Emote
  • Giddy Clapping Emote

New Hat
  • Orbital Headlamp Hat


New Mask
  • R.S.V.P Mask

New Palettes
  • Glitterati Palette
  • Evening Attire Palette
  • Arcadia Palette

New Visors
  • Disco Fever Visor
  • Blackout Visor


Bugs


The following bugs have been fixed as of version 1.18:

Automation
  • [AS-13740] Fixed an issue where printers were not auto-pulling resources directly from canisters and crafting modules on the same platform
  • [AS-13713] Fixed an issue where auto arms were not placing resources onto printers


Catalog
  • [AS-12193] Fixed an issue where the Catalog descriptions for items exclusive to Creative Mode were incorrectly cased


Multiplayer
  • [AS-11164] Fixed a bug where the EXO Dynamics Outreach Participant and Let Me Borrow This Just a Second achievements were not unlocking when earned on Dedicated Servers
  • [AS-7683] Fixed a bug in multiplayer where clients would continue to hear printer sound effects if they left the area before the printer finished printing
  • [AS-7367] Fixed bug in multiplayer where the client would never hear sound effects for the worklight when it was turned on or off.


Localization
  • [AS-7356] Fixed an issue in the Resources section of Astropedia where text boxes would overlap resource images in some languages (German, Dutch, Japanese).


System Era Merch Store: Today we are launching our online store! Expect lots of fun and unique items to come to the store in the coming months!


See you all in February when we reveal the first updates on our 2021 Roadmap!

The Holiday Update Is Live!

Updates


Project CHEER Delivery LTE



Project CHEER crates have returned to Sylva, Desolo, Calidor, and Glacio! Recover lost objects and send them back to EXO Dynamics via the Request Platform. Be on the lookout for a new CHEER object!
EXO has also made additions to the Small Printer; use scrap and other resources to produce CHEER objects for recovery!

EXO Dynamics will give rewards for participation, these include:
  • “Tinsel Town” Palette – Rewarded for reaching 1500 Recovery Points of objects returned.
  • “Festive Chapbow” Hat – Rewarded for reaching 3500 Recovery Points of objects returned.
  • “Baublehead” Visor – Rewarded for reaching 6500 Recovery points of objects returned.
  • Useful incremental rewards along the way.
  • Randomized recurring rewards from EXO at the end of the event.
  • High Quality Mode


Added new High Quality Mode for higher end hardware which will affect draw distance, shadow quality, object detail, lighting quality and terrain quality at the cost of performance
  • Full High Quality support on PC via various sliders in the settings menu
  • Added support for limited High Quality support on Xbox One with a more involved Series X/S option (that is accessible via backwards compatibility but has to be enabled in the settings menu)
  • Added support for limited High Quality support on PS4 with a more involved PS5 option (that is accessible via backwards compatibility but has to be enabled in the settings menu)
  • Added code fixes and FOV (field of view) slider that will help with ultra-widescreen setups on PC
  • Added various CPU and GPU optimizations that will speed up game rendering even if High Quality Mode is disabled
  • Fixed periodic frame hitching due to services calls by making them asynchronous


Improved Shuttle Controls
While orbiting a planet, you can adjust your speed to avoid long waits or missed opportunities. (Adjusting orbit speed doesn't consume fuel).

The doubled up 'Launch' action has been split into 'Launch into Orbit' and 'Launch to Another Planet', which will launch the shuttle directly into the 'Planet Orbit View' or 'Solar System View', respectively. (You can back out of launching to another planet by selecting the planet you're currently orbiting).

New Platforms
Make the most of your auto arms with these specially designed platforms.


Large Extended Platform
  • Byte cost: 500
  • Recipe: Resin x2
  • Printer: Medium

XL Extended Platform
  • Byte cost: 750
  • Recipe: Resin x3
  • Printer: Large
Miscellaneous
A number of backpack items can now also be printed from the Small Printer. This includes:
  • Packager
  • Small Canister
  • Extenders
  • Dynamite
  • Fireworks
  • Worklight
  • Floodlight


If you've got leftover biofuels from the B.O.O. event, you can now research them for Bytes

Store – New Items Available Now!



New Limited Time Bundle -  GINGERBREAD! Warm up with some sweet new gear!  Available in EXO Outfitters for a limited time. 
Includes:
  • Candy Crown Hat
  • Sugar Coated Palette
  • Sweet Outlook Visor


New Suit
  • Frontier Suit
New Hats
  • Seasonal Helper Hat
  • Ant-10A Hat
New Masks
  • Snowdrifters Mask
  • Festive Fringe Mask
New Palettes
  • Candy Cane Palette
  • Glow Up Palette

New Visors
  • Minted Visor
Bugs

The following bugs have been fixed as of version 1.17.88.0:
Visual
  • [AS-13251] Fixed a bug where the power meter around the cable slot on several sensor platforms would not light up when powered 
  • [AS-7149] Fixed a bug where plants would sometimes change color when being harvested by the terrain tool
  • [AS-6859] Fixed a bug where research samples on Sylva were sometimes changing color while in view of the player
  • [AS-6144] Fixed a bug where research samples on Sylva sometimes didn’t match the color of the plant they were attached to


Limited Time Event
  • [AS-12873] Fixed a bug with the PUM-KN Shelter not being properly shared in multiplayer sessions after unlocking the item in a different save. 
  • [AS-12372] Fixed an issue where the control panel on the Exo Request Platform would incorrectly display the host’s event progress when a client progressed to the repeating stage of the event
  • Localization
  • [AS-12494] Fixed a bug where the warning given when switching between adventure and creative modes was not properly localized in languages other than English
  • [AS-12488] Fixed an issue where the final message at the end of the credits was not properly localized in languages other than English
  • [AS-13278] Fixed a bug where the Party time Palette was not localized in any language other than English

UI
  • [AS-12340] Fixed an issue where item tooltips would still appear over the menu when Astropedia was open
  • [AS-12936] Fixed an issue with the description of the Large Resource Canister in the catalog containing inaccurate information about the item. 
  • [AS-12492] Fixed some confusing wording in the warning given when switching between adventure and creative modes 
  • Xbox One
  • [AS-12277] Fixed an instance where the game would sometimes hitch when grabbing an item from a slot that would be automatically filled by another item. 


That's all for now!

-jt

Nominate Astroneer for the Labor Of Love Award!

As we enter our 5th year of live development, we first off want to thank everyone who has supported us from the start of our pre-alpha days! We hope you all can feel like you helped us make an amazing title with your suggestions and support during Early Access.

This year in the Steam Awards, we would love it if you would consider nominating us in the Labor of Love category. Since 1.0, we have updated the game 43 times, including awesome named updates like The Automation Update, adding Creative Mode, celebrating the Apollo Mission in game, and expanding on the Astroneer story with missions like the Wanderer.



Going further back, we have updated Astroneer 83 times, including Early Access where we took the game from a prototype to a fully featured game with your help.

If you actually want to see our progress, we made a video of the first ever prototype till 1.0 that you can check out here:

[previewyoutube][/previewyoutube]

We've come a long way, and we are going to keep adding new awesome features to Astroneer in 2021.

Thanks!

The Biofuel Obtainment Operation (B.O.O) Update is live!


Players on all platforms should receive this update today, October 19th 2020!

Updates

EXO Biofuel Obtainment Operation
New plant species have been detected on Atrox which are capable of generating potential biofuels from other flora. This species – designated “Cauldrangea” – appears to only appear for a short period of time. Beware that these Cauldrangea are protected by new dangerous Hazards.



Astroneers are asked to harvest specific ingredients for the Cauldrangea to… digest… and send the plant’s output in stages. EXO Dynamics will reward these efforts with new cosmetics and useful items along the way. Points are only given for the stage you're currently on – braving the wilds of Atrox is better with friends!

Event Rewards
  • “Hallowed Helm” Hat - Rewarded for completing the Squasholine Stage
  • “Endless” Visor - Rewarded for completing the Attapetrol Stage
  • “PUM-KN Shelter” Module - Rewarded for completing the Noxothane Stage
  • Useful incremental rewards along the way
  • Randomized recurring rewards from at the end of the event


Item Descriptions and the Catalog Have Been Updated

Item description text has been updated for all Adventure mode items. Each item now includes a description and notable applications. Dependencies, Slot information and Power values are included where applicable. In addition to item tooltips, these descriptions are now shown in the catalog as well.

You can now store more Hydrazine

The Medium Soil Canister can now hold Hydrazine as well as soil, and has been renamed to the Medium Fluid & Soil Canister

Store – New Items!



New Limited Time Bundle – ASTROMANCY!  Cast a magical look with this spellbinding set! Available in EXO Outfitters until Nov.16, 2020.  Includes:
  • Hocus Pocus Hat
  • Incantation Palette
  • Crystal Ball Visor

New Masks
  • Creepy Crow
  • Face Cuddler

New Hats
  • Broadcast Beacons
  • Echo Locators
  • Hocus Pocus

New Visor
  • Crystal Ball

New Emotes
  • Peeka-Boo!
  • Jump Scare

New Palettes
  • Tomb Worthy
  • Candy Corn
  • Cobweb
  • Patchwork
  • Incantation
Bugs

The following are still known issues as of version 1.16.60.0:
- In multiplayer games during the Biofuel Obtainment Operation event, points and rewards may appear incorrectly for hosts on the Exo Request Module control panel when a client has completed the final stage of the event.

The following bugs have been fixed as of version 1.16.60.0:

Crashes
  • [AS-12256] Fixed a crash that occurred when using the arrow keys or d-pad during the credits
  • [AS-12253] Fixed a crash that would occur when navigating the Co-op menu 
  • [AS-12313] Fixed a crash that would occur when opening the menu during the tutorial
Localization
  • [AS-11160] Fixed an issue in Spanish (Spain) where some text lines were too long for their boxes causing text to be cut off or overlap other lines
  • [AS-12252] Fixed an issue where “Repeat Count” in the Count Repeater control panel was not localized in any language
Visual
  • [AS-12255] Fixed an issue where the Spooky and Endless visors would look stretched when worn on the Commander suit
  • [AS-12287] Fixed a bug where some emote holograms would change position if another emote was played before they finished

Update 1.15 is Live!



Update 15 Release Notes (1.15.51.0)
Updates

[h2]Unreal Engine 4.23 Upgrade [/h2]
  • Optimized Astroneer-specific rendering and network replication code for 4.23 which should lead to better overall performance
  • Smaller package sizes for Xbox One and PS4 due to optimization
  • Much lower overall memory footprint due to optimizations and general 4.23 memory savings

[h2]Manual Platform Locking [/h2]
  • All platform items are now manually locked/unlocked through their tooltip
  • Locking/unlocking no longer occurs when connecting or disconnecting cables to a platform
  • Only platforms that are anchored to terrain can be locked, and platforms that become unanchored from the terrain (such as when the terrain is dug out beneath them) are automatically unlocked

[h2]Updates to terrain tool equipping and activation in relation to the backpack [/h2]
  • If the terrain tool was not equipped when the backpack has been opened, it will no longer become equipped when the backpack is closed, regardless of whether you had opened the terrain tool storage while the backpack was open.
  • When closing the backpack with left mouse or right trigger and returning to a state where the terrain tool is equipped, terrain deformation will not occur until the next input, so that the backpack can be closed safely without causing terrain edits.

[h2]Additional Updates[/h2]
  • Added improved slot proximity detection & prioritization when placing objects into slots or hooking up cables. The game will now automatically select the nearest available slot to the cursor so that slots can be accessed with less precision targeting, sometimes no longer even requiring line of sight.
  • Sections in the customizations menu are now collapsible
  • The EXO Outfitters icon on the main menu and item categories inside will now show a small notification icon when new items have been added
Bugs

Thanks to everyone who called out long standing bugs to look at for this update. We will continue working on them for future releases! The following bugs have been fixed as of version 1.15.51.0:
  • [AS-3350] Fixed a bug where power cables could become twisted
  • [AS-8496] Fixed an issue where the Gateway engine would become unusable if the user saved and reloaded the game while the Geometric Triptych was being consumed
  • [AS-8612] Fixed a bug where Rover or Buggy wheels would sometimes clip through the ground
  • [AS-8661] Fixed a bug where hydrazine canisters would snap to empty oxygenator slots on shuttles rather than to open thruster slots
  • [AS-5684] Fixed a bug where holograms would jitter in the backpack on most planets
  • [AS-11303] Fixed an issue where batteries were not draining at the correct rate when connected to a directional power loop

[h3]Store: [/h3]
  • [AS-11481] Fixed a bug where the bar filling sound effect would not play when unequipping an item from the store
  • [AS-11892] Fixed a bug where item tooltips would still appear when the user is in the store menu

[h3]Multiplayer/DS [/h3]
  • [AS-11925] Fixed a bug in multiplayer where clients would not see VFX or hear SFX on newly spawned motion sensors until the item is picked up
  • [AS-9878] Fixed an issue on dedicated servers where users would sometimes appear outside of shuttles during extra-orbital flights
  • [AS-11823]  Fixed a bug where players on dedicated servers were not able to unlock The Wanderer’s Way achievement

[h3]Crashes: [/h3]
  • [AS-11974] Fixed a crash related to using the Auto Extractor
  • [AS-11502] Fixed a crash related to players losing some camera movement while in vehicles

[h3]PS4: [/h3]
  • [AS-11696] Fixed an out of memory crash on PS4

[h3]Xbox One [/h3]
  • [AS-4211] Fixed a bug on Xbox One where landscapes would have low LOD when landing on a planet

[h2]The following are still known issues as of version 1.15.51.0 [/h2]
  • Locking Platforms tool tips phrases: “Lock” and “Unlock” will not be translated into other languages with this release.