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ASTRONEER News

The Mission, Compass, and Power Update

This massive update adds new items, gameplay missions, and an updated compass to help you on your travels! It goes live later today, March 31st!

[previewyoutube][/previewyoutube]

Here is everything in the update!

Missions

Missions have been added to aid players in the exploration of the world and the tools used in their journeys. Missions provide helpful rewards for those who undertake them and can help boost progression.

[h2]Features[/h2]

Mission Log
  • New control panel used to track missions and progress of objectives
  • Missions Logs attached to Landing Pads are used to claim physical rewards
  • A Backpack Mission Log is accessible via the new Action Wheel interface and can be used to claim Bytes & schematic rewards
Rewards
  • Missions provide a variety of rewards including Bytes, schematic unlocks, and physical items
  • Rewards must be claimed at a Landing Pad
Notifications
  • UI toasts and tags appear when there are changes in mission or objective status, or new missions are available to pursue
Big Power

Multiple new power generating items along with a full rebalance of power generation and consumption.

[h2]New Items[/h2]

[h2]Large Wind Turbine[/h2]
  • Byte cost: 3500
  • Recipe: 1x Aluminum Alloy, 1x Glass, 1x Ceramic
  • Printer: Medium

[h2]Large Solar Panel[/h2]
  • Byte cost: 4000
  • Recipe: 1x Aluminum Alloy, 1x Glass, 1x Copper
  • Printer: Medium

[h2]XL Wind Turbine[/h2]
  • Byte cost: 4500
  • Recipe: 1x Iron, 1x Ceramic, 1x Graphene, 1x Aluminum Alloy
  • Printer: Large

[h2]QT-RTG[/h2]
  • Rewarded by missions and rarely found while exploring. Provides 1U of power!
Compass

The compass has been completely revamped and enhanced with dynamic navpoint tracking!

  • Object Tracking: Certain objects (such as Shelters and Beacons) are automatically tracked.
  • Compass Navpoints: The closest objects of each type are displayed on the compass as navpoints, showing the distance, elevation, and direction to each object.
  • True North: North on the Compass now points to the correct pole of the planet.
  • Odd Stone Labels: Chambers on the Odd Stone are now labeled with their location on the planet (North, South, Equator).
  • Enhanced Probe Scanner: The Probe Scanner now displays a navpoint for the probe it is tracking whenever the Scanner is active.

[h2]Power Generator Changes[/h2]
Small Generator
  • Output increased to 2.0U/s
  • Duration per Organic increased to 120s.
Small Wind Turbine
  • Output increased to 1.5U/s.
  • Recipe changed to 1x Ceramic
  • Byte cost reduced to 300.
Small Solar Panel
  • Output increased to 1.0U/s.
  • Byte cost reduced to 300.
Small Battery
  • Recipe changed to 1x Zinc.
Power Cells
  • Recipe changed to 1x Graphite.
Medium Generator
  • Output increased to 9.0U/s.
  • Duration per Carbon increased to 120s.
  • Byte cost reduced to 2000.
Medium Wind Turbine
  • Output increased to 5.0U/s.
  • Recipe changed to 1x Aluminum, 1x Ceramic.
Medium Solar Panel
  • Output increased to 4.0U/s.
  • Byte cost reduced to 2000.
Medium Battery
  • Throughput increased to 5.0U/s.
  • Capacity increased to 512U.
Solar Array
  • Output increased to 14U/s.
  • Recipe changed to 1x Copper, 1x Glass, 1x Graphene, 1x Aluminum Alloy

[h2]Power Consumer Changes[/h2]
Portable Oxygenator
  • Draw decreased to 1.0U/s.
Smelting Furnace
  • Draw increased to 5.0U/s.
Large Printer
  • Draw increased to 5.0U/s.
Soil Centrifuge
  • Draw increased to 6.0U/s.
Chemistry Lab
  • Draw increased to 10.0U/s.
Atmospheric Condenser
  • Draw increased to 20.0U/s.
Medium Shredder
  • Draw increased to 5.0U/s.
Large Shredder
  • Draw increased to 7.5U/s.
XL Shredder
  • Draw increased to 10.0U/s.


Action Wheel

Following the success of the emote wheel, we’ve added a new interface for accessing a core set of tools through a single key/button.

Actions
  • Catalog (Still available through the dedicated shortcut key/button)
  • Mission Log
  • Compass
  • Drone (Creative Mode only)
  • Terrain Tool Menu (Creative Mode only)
  • Quality of Life Changes


Along with the Compass and Mission Log, the Catalog can at last be opened while seated in a Shelter or Vehicle, when opened through the Action Wheel.

[h2]Selection Wheel Improvements[/h2]
  • The Action Wheel adds some usability improvements that we’ve also extended to the Emote Wheel.
  • Hold/Toggle Option: Added a menu option to open selection wheels with a key/button press, instead of a hold. Selections are made by pressing the selection wheel key/button a second time, instead of releasing the held key/button.
  • Quick Access: The last selected option can be reactivated by tapping a selection wheel key/button.

[h2]EXO Salvage Initiative[/h2]

The EXO Salvage Initiative returns for a limited time! Assist EXO in cleaning up debris items and shipping them off using the Request Platform. Collect, package, and export!

EXO now accepts Scrap resource nuggets as well, so industrious Astroneers can put their automated shredders lines to use.

EXO Dynamics will give rewards for participation, these include:
  • “Salvage Throwback” Bundle – Rewarded for reaching 1500 Points
  • Contains cosmetics rewarded from the previous year:
  • “Turret-a-porter” (Mask)
  • “4ML A-TYRE” (Hat)
  • “Salvage Chic” (Palette)
  • NEW “Wired” Hat – Rewarded for reaching 5000 Points
  • NEW “Going Green” Palette – Rewarded for reaching 8000 Points
  • Useful incremental rewards along the way and randomized recurring rewards at the end of the event – including QT-RTGs!

[h2]Customization Menu[/h2]
Players now have an option in the main menu to assemble outfits from their list of cosmetics by combining an available suit, hat, mask, visor or palette and saving that outfit to easily swap.

[h2]Dedicated Server Support for PS4[/h2]
PS4 Players can now play with Astroneers on other platforms by hosting their own dedicated server or joining another player’s server.  See server setup instructions here:  https://blog.astroneer.space/p/astroneer-dedicated-server-details/

Bugs

The following bugs have been fixed as of version 1.19.134.0:
UI
  • [AS-14628] Fixed a typo in the catalog description for the Oxygen filter
  • [AS-14373] Added the power draw on the Portable Oxygenator to the catalog description
  • [AS-14686] Fixed a typo in the credits
  • [AS-14104] Fixed a bug where the HQ Mode warning in the settings menu was overlapping the scroll bar in some languages
  • [AS-14168] Fixed a bug where broken shelters were missing an Astropedia prompt on the tooltip
  • [AS-14171] Updated the item description for Power cells to remove a typo
  • [AS-14388] Fixed an issue where the keys shown on the Shuttle speed tooltips would not change when the keys were rebound
  • [AS-14463] Fixed an issue where the tooltip on the Portable Oxygenator just displayed as “Oxygenator”
  • [AS-14491] Removed some old tooltip text from plants on Atrox that should have been cleaned up after the October 2020 event
  • [AS-14688] Fixed a bug where beacons would stop displaying after a player used the “Respawn at Starting Shelter” option while on a planet other than Sylva.
  • [AS-14530] Fixed a bug in the store where the controls in the bottom right would not properly update when using the keyboard to navigate
Power
  • [AS-14788] The Portable Oxygenator no longer uses double the required power while in the backpack
  • [AS-14760] Fixed a bug where the backpack battery would drain before generated power was used
Inputs
  • [AS-14169] Fixed a bug where the D-pad on controller was not consistently increasing the size and speed of the terrain tool in Creative Mode
  • [AS-13988] Fixed a bug on PS4 where input was not locked immediately after trying to join a multiplayer game
Crashes
  • [AS-13818] Fixed a crash that could sometimes occur when flying to another planet in a shuttle
  • [AS-14520] Fixed a crash that could sometimes occur when saving and quitting a game session
  • [AS-14666] Fixed a crash that could sometimes occur when attempting to join a server while already in game
  • [AS-13953] Fixed a crash that could sometimes occur due to tether placement
Audio
  • [AS-13853] Fixed some missing SFX when walking on foliage
  • [AS-14363] Fixed a bug where terrain tool audio would persist for clients if they left and reentered relevance while another user was deforming terrain
Miscellaneous
  • [AS-14464] Fixed a bug where the terrain tool would sometimes load with the wrong color palette
  • [AS-14322] Players can no longer research medium resource canisters in the research chamber
  • [AS-11907] Fixed a bug where autopull was not always working on other sources of a resource when an attached resource canister had output disabled
  • [AS-14372] Fixed an issue where gas canisters slotted on the Chemistry Lab were not properly saving their states
  • [AS-12437] Fixed an issue where the Soil Centrifuge would become broken if it lost power during its spin cycle
  • [AS-11985] Fixed an issue where terrain would sometimes disappear in multiplayer games after dying or flying between planets
  • [AS-4304] Player indicator lines should now have the correct color for both host and clients


Congrats for making it this far! If you want even more content: Check out our most recent vlog:

[previewyoutube][/previewyoutube]

And stick with us to hear more about our next update

Lunar New Year and Update 1.18 hotfixes!

Hey all! This update consists of a hotfix for Update 1.18, as well as some fun additions to celebrate Lunar New Year in game! You can also now log in and receive the second anniversary hat in game for free!

UPDATES


To celebrate the year of the Ox, we have added Lantern Tether toppers for a limited time!



We also have released a full set of Lunar New Year themed items into Exo Outfitters.



We have also added a new suit friend to Exo Outfitters! Everyone meet the Outpost Suit!



BUGFIXES


  • Fixed a bug where resources were not being pulled from the terrain tool to the backpack printer
  • Fixed a bug where the Chemistry Lab was not replacing partially filled gas canisters when the active recipe changed
  • Fixed several instances of text missing translations



Also, if you missed it, its been two years since Astroneer launched into 1.0! To celebrate we released a limited time shirt into our store with a brand new design. Get one by visiting store.astroneer.space


Ok that is all for now! Stay tuned for a post later covering details from our roadmap reveal livestream but here is a little teaser to get you excited:



-jt


Update 1.18 is Live!

Update 1.18 will be going live on 1/19/2021 on all platforms!



r/Astroneer - Update 1.18 Patch Notes!

Updates


Emote Selection Wheel
A new selection UI has been added for emotes. The new UI provides a visual preview of each assigned emote, and paves the way for more than four assignable emotes in the future. It also gives gamepad users access to a fourth assignable emote at long last!

  • The wheel is activated with the [G] key on keyboard, or the [D-pad Up] button on gamepad.
  • Emotes are selected with the [Mouse] or [Right Thumbstick], and activated by clicking with the [Left Mouse Button] or [Right Trigger], or by releasing the emote wheel key/button while an emote is selected.


Astropedia Quick Access

A number of objects in the game now have quick access to relevant Astropedia information. When viewing a tooltip of one of these items, long press to open the Astropedia. These items include:

  • All ingredient holograms.
  • Pieces of debris.
  • Planets in the shuttle view.


Updated Astropedia Information

Numerous Astropedia pages have been added or updated with more relevant information.

Added Pages
  • Automation Items (Auto Arm, Auto Extractor, and Canisters)
  • Logic Items (Sensors, Motion Sensors, and Repeaters)
  • Alternate Crafting Modules (Soil Centrifuge, Shredders, and Trade Platform)


Updated Pages
  • All Planet pages have been given an update, giving more information about resources available on that planet and where to find them.
  • All Resource pages have been updated to give more information on how to acquire each of the resources (locations, modules, etc).


Astroneer’s Second Anniversary
We’re officially two years old this February! To celebrate, players logging in during a particular timeframe will receive a unique party hat. Watch our socials for more details!

Nugget Updates: Visually upgraded resource nuggets, with the potential for performance improvements

Store – New Items Available Now!

New Emotes

  • Make Some Noise! Emote
  • Mind Blown Emote
  • Applause Emote
  • Giddy Clapping Emote

New Hat
  • Orbital Headlamp Hat


New Mask
  • R.S.V.P Mask

New Palettes
  • Glitterati Palette
  • Evening Attire Palette
  • Arcadia Palette

New Visors
  • Disco Fever Visor
  • Blackout Visor


Bugs


The following bugs have been fixed as of version 1.18:

Automation
  • [AS-13740] Fixed an issue where printers were not auto-pulling resources directly from canisters and crafting modules on the same platform
  • [AS-13713] Fixed an issue where auto arms were not placing resources onto printers


Catalog
  • [AS-12193] Fixed an issue where the Catalog descriptions for items exclusive to Creative Mode were incorrectly cased


Multiplayer
  • [AS-11164] Fixed a bug where the EXO Dynamics Outreach Participant and Let Me Borrow This Just a Second achievements were not unlocking when earned on Dedicated Servers
  • [AS-7683] Fixed a bug in multiplayer where clients would continue to hear printer sound effects if they left the area before the printer finished printing
  • [AS-7367] Fixed bug in multiplayer where the client would never hear sound effects for the worklight when it was turned on or off.


Localization
  • [AS-7356] Fixed an issue in the Resources section of Astropedia where text boxes would overlap resource images in some languages (German, Dutch, Japanese).


System Era Merch Store: Today we are launching our online store! Expect lots of fun and unique items to come to the store in the coming months!


See you all in February when we reveal the first updates on our 2021 Roadmap!

The Holiday Update Is Live!

Updates


Project CHEER Delivery LTE



Project CHEER crates have returned to Sylva, Desolo, Calidor, and Glacio! Recover lost objects and send them back to EXO Dynamics via the Request Platform. Be on the lookout for a new CHEER object!
EXO has also made additions to the Small Printer; use scrap and other resources to produce CHEER objects for recovery!

EXO Dynamics will give rewards for participation, these include:
  • “Tinsel Town” Palette – Rewarded for reaching 1500 Recovery Points of objects returned.
  • “Festive Chapbow” Hat – Rewarded for reaching 3500 Recovery Points of objects returned.
  • “Baublehead” Visor – Rewarded for reaching 6500 Recovery points of objects returned.
  • Useful incremental rewards along the way.
  • Randomized recurring rewards from EXO at the end of the event.
  • High Quality Mode


Added new High Quality Mode for higher end hardware which will affect draw distance, shadow quality, object detail, lighting quality and terrain quality at the cost of performance
  • Full High Quality support on PC via various sliders in the settings menu
  • Added support for limited High Quality support on Xbox One with a more involved Series X/S option (that is accessible via backwards compatibility but has to be enabled in the settings menu)
  • Added support for limited High Quality support on PS4 with a more involved PS5 option (that is accessible via backwards compatibility but has to be enabled in the settings menu)
  • Added code fixes and FOV (field of view) slider that will help with ultra-widescreen setups on PC
  • Added various CPU and GPU optimizations that will speed up game rendering even if High Quality Mode is disabled
  • Fixed periodic frame hitching due to services calls by making them asynchronous


Improved Shuttle Controls
While orbiting a planet, you can adjust your speed to avoid long waits or missed opportunities. (Adjusting orbit speed doesn't consume fuel).

The doubled up 'Launch' action has been split into 'Launch into Orbit' and 'Launch to Another Planet', which will launch the shuttle directly into the 'Planet Orbit View' or 'Solar System View', respectively. (You can back out of launching to another planet by selecting the planet you're currently orbiting).

New Platforms
Make the most of your auto arms with these specially designed platforms.


Large Extended Platform
  • Byte cost: 500
  • Recipe: Resin x2
  • Printer: Medium

XL Extended Platform
  • Byte cost: 750
  • Recipe: Resin x3
  • Printer: Large
Miscellaneous
A number of backpack items can now also be printed from the Small Printer. This includes:
  • Packager
  • Small Canister
  • Extenders
  • Dynamite
  • Fireworks
  • Worklight
  • Floodlight


If you've got leftover biofuels from the B.O.O. event, you can now research them for Bytes

Store – New Items Available Now!



New Limited Time Bundle -  GINGERBREAD! Warm up with some sweet new gear!  Available in EXO Outfitters for a limited time. 
Includes:
  • Candy Crown Hat
  • Sugar Coated Palette
  • Sweet Outlook Visor


New Suit
  • Frontier Suit
New Hats
  • Seasonal Helper Hat
  • Ant-10A Hat
New Masks
  • Snowdrifters Mask
  • Festive Fringe Mask
New Palettes
  • Candy Cane Palette
  • Glow Up Palette

New Visors
  • Minted Visor
Bugs

The following bugs have been fixed as of version 1.17.88.0:
Visual
  • [AS-13251] Fixed a bug where the power meter around the cable slot on several sensor platforms would not light up when powered 
  • [AS-7149] Fixed a bug where plants would sometimes change color when being harvested by the terrain tool
  • [AS-6859] Fixed a bug where research samples on Sylva were sometimes changing color while in view of the player
  • [AS-6144] Fixed a bug where research samples on Sylva sometimes didn’t match the color of the plant they were attached to


Limited Time Event
  • [AS-12873] Fixed a bug with the PUM-KN Shelter not being properly shared in multiplayer sessions after unlocking the item in a different save. 
  • [AS-12372] Fixed an issue where the control panel on the Exo Request Platform would incorrectly display the host’s event progress when a client progressed to the repeating stage of the event
  • Localization
  • [AS-12494] Fixed a bug where the warning given when switching between adventure and creative modes was not properly localized in languages other than English
  • [AS-12488] Fixed an issue where the final message at the end of the credits was not properly localized in languages other than English
  • [AS-13278] Fixed a bug where the Party time Palette was not localized in any language other than English

UI
  • [AS-12340] Fixed an issue where item tooltips would still appear over the menu when Astropedia was open
  • [AS-12936] Fixed an issue with the description of the Large Resource Canister in the catalog containing inaccurate information about the item. 
  • [AS-12492] Fixed some confusing wording in the warning given when switching between adventure and creative modes 
  • Xbox One
  • [AS-12277] Fixed an instance where the game would sometimes hitch when grabbing an item from a slot that would be automatically filled by another item. 


That's all for now!

-jt

Nominate Astroneer for the Labor Of Love Award!

As we enter our 5th year of live development, we first off want to thank everyone who has supported us from the start of our pre-alpha days! We hope you all can feel like you helped us make an amazing title with your suggestions and support during Early Access.

This year in the Steam Awards, we would love it if you would consider nominating us in the Labor of Love category. Since 1.0, we have updated the game 43 times, including awesome named updates like The Automation Update, adding Creative Mode, celebrating the Apollo Mission in game, and expanding on the Astroneer story with missions like the Wanderer.



Going further back, we have updated Astroneer 83 times, including Early Access where we took the game from a prototype to a fully featured game with your help.

If you actually want to see our progress, we made a video of the first ever prototype till 1.0 that you can check out here:

[previewyoutube][/previewyoutube]

We've come a long way, and we are going to keep adding new awesome features to Astroneer in 2021.

Thanks!