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Xenobiology Update

[h2]Feature Updates[/h2]

[h3]Galastropods[/h3]
“Space Snails” are now a part of the universe of Astroneer. Players have the opportunity to gain these unique and highly adaptable creatures as permanent companions that also give benefits to their caretakers.


[h3]Full Tummies & Companion Benefits[/h3]
Each Galastropod loves treats and will become extra happy and energized when fed. While a Galastropod is full, players receive a unique benefit to aid in their adventures. Galastropods also have favorite foods which will extend the duration of their benefit when fed.



[h3]Adventure Mode Story[/h3]
Begin a new adventure to retrieve unique Galastropoda specimens and investigate the mystery behind their appearance.
[h3]Update-Specific Intro Cinematic[/h3]
We’ve added a new cinematic that will display the first time players start the game after receiving this update. This doesn’t replace the original intro cinematic for brand new players, which will still play their first time.
[h3]New Missions[/h3]
Fresh content has been added to the early game to launch players on a journey of snail discovery across the solar system!



[h3]Mission Items + Recall Rewards[/h3]
Certain new missions now have required items and/or permanent rewards. Both of these allow players to respawn them at the nearest landing pad for their convenience (or if they’ve misplaced them). Mission items are limited to a single item per save, while permanent rewards are available as a single item per player.

[h3]Creative Mode[/h3]
Galastropods are immediately available for access in Creative Mode via the Catalog in the “Discoveries” tab (second from the right).

[h3]Nintendo Switch[/h3]
Astroneer is now available on Nintendo Switch! You can purchase it here: https://www.nintendo.com/games/detail/astroneer-switch/

This update coincides with the release of Astroneer for Nintendo Switch and serves as its Day One patch. Physical copies of Astroneer contain content up through Update 19; players will need to connect and download this update to also receive any changes from the intervening releases.[previewyoutube][/previewyoutube]

[h2]Astroneer’s Third Anniversary[/h2]
Wow! It's been almost three years since 1.0… can you believe it?! This February, we’ve got a celebratory cosmetic to share with players, from our heart to your head. Players logging in during a specific Anniversary time frame will get it for free – watch our socials for more details (Twitter, Discord, etc.)!


[h2]Store - New Items Available Now![/h2]
  • [h3]New Limited Time Bundle[/h3]SNAIL PALETTES! Get in sync with your favorite snail with matching palettes! Bundle includes:
    • Forest Friend
    • Cosmic Companion
    • Desert Dweller
    • Royal Regalia
    • Mystic Moon
    • Frosted Familiar
    • Peculiar Pal

  • [h3]New Hats[/h3]
    • Friendly Shell
    • Lunar Shell
    • Spicy Shell
    • Fancy Shell
    • Sweet Shell
    • Chilly Shell
    • Strange Shell
    • Extra Eye
  • [h3]New Mask[/h3]
    • Friendly Face
  • [h3]New Visor[/h3]
    • Biohazard


[h2]Miscellaneous[/h2]
  • [h3]Performance[/h3]
    A wide variety of performance efforts have been undertaken to support the Switch release and to generally improve player experience for every platform. Players should notice improved loading times, especially on consoles.
    
  • [h3]"Sticky” Terrain Fix[/h3]
    We’ve literally moved the heavens to fix the issue some players experience which cause them to get “stuck” at seemingly random points while moving. This fix only applies to new saves for the time being; old saves should be unaffected.
    
  • [h3]Hazardous Flora Farming[/h3]
    All hazardous flora has been updated to produce multiple seeds to allow for easier cultivation. Seed growth times have also been reduced (to feed your hungry snails!)
    
  • [h3]Orbital View[/h3]
    Planets have a larger collision volume when selecting them from solar system view, which should make them easier to select, especially when using a controller
    
  • [h3]Updated Localization[/h3]
    Japanese, Korean, Simplified Chinese


[h2]Bugs[/h2]
The following is still a known issue as of version 1.23.107.0:
  • [AS-17036] The Vesania Galastropod’s buff can conflict with the ability to respawn at the nearest shelter when it’s active
  • [AS-16970] Cables on spaceports can break for clients in multiplayer games if they are picked up but not plugged into anything. Players can work around this by leaving and rejoining the session
The following bugs have been fixed as of version 1.23.107.0:
[h3]UI[/h3]
  • [AS-16742] Fixed an issue on Xbox One where the mission log screen that is displayed in Creative Mode was improperly displaying in some languages

[h3]Multiplayer[/h3]
  • [AS-16895] Fixed a bug where clients were not seeing the beacons from field shelters when in orbital view.

[h3]Missions[/h3]
  • [AS-16846] The “From Thin Air” mission will now only complete if gas is produced by an Atmospheric Condenser
  • [AS-16661] Mission text in the mission log will now keep its uppercasing when the mission is completed.

[h3]Miscellaneous[/h3]
  • [AS-16889] Fixed a bug where the bumpy variant of the Sturdy squash seed was misaligned when slotted
  • [AS-16639] Fixed a bug where players were not unlocking the Wanderer Suit when playing offline or with a poor connection
  • [AS-16298] Fixed an exploit where Used Solid Fuel Thrusters were yielding more scrap from shredding than it cost to acquire the resources required to craft them from the Trade Platform. Both new and used Solid Fuel Thrusters will now produce 1.5 scrap nuggets when shredded.
  • [AS-11904] Small canisters no longer float when placed onto medium canisters by an auto arm.
  • [AS-7313] Fixed a bug where multiple packagers attached to an object when packaged would cause the extra packager(s) to become broken and unusable.
  • [AS-7306] Fixed a collision issue where items placed next to Daggeroot hazards could become impossible to interact with.
  • [AS-7163] Fixed a bug where Spaceport POIs were either not spawning at all or at greatly reduced rates. Players should now see these much more frequently!

Project CHEER Delivery Event

HOLIDAY UPDATE 003
Update 1.22.65.0 Release Notes
[h2]Project CHEER Delivery Event [/h2]

EXO Dynamics is once again requesting the help of Astroneers for a holiday toy drive! Retrieve scattered toys from errant shipping containers or print your own for delivery via the EXO Request Platform module.

Container crash sites have been reported on Sylva, Desolo, Calidor, and Glacio with numerous toys scattered about. Industrious Astroneers can create fresh toys via the Small Printer using Scrap and other resources.

Some unique containers have been spotted on Sylva, Desolo, and Calidor which weren’t included on known shipping manifests. Weird.


Packaged toys are worth different point amounts when shipped:
  • 20 Points – Automaton 001s & 002s
  • 35 Points – Cubic Objects
  • 50 Points – Stellar Objects
  • 75 Points – Cosmic Baubles
  • 125 Points – Astral Figurines

EXO Dynamics rewards packages received with:
  • 1500 Points – Holiday Throwback Bundle
    Contains cosmetics rewarded from previous years:
    - Palette: “Tinsel Town”
    - Hat: “Festive Chapbow”
    - Visor: “Baublehead”
  • 3500 Points – Hat: ”Boreal Beanie”
  • 6500 Points – Mask: ”Pudding Warmer”
  • Also, like in previous years, all package points will go towards unlocking a global total that will grant everyone in the community a FEZHANT hat! We will be tracking progress via social media so when you complete the event, you can continue sending rewards to help make sure the gift gets unlocked for everyone!

EXO supplies useful items and resources along the way to boost your recovery or production efforts. Randomized recurring rewards are available after completing the main event including:
  • Resin, Clay, Graphite
  • Packagers & Dynamite
  • Copper, Iron, Titanium, Tungsten
  • Small Power Items
  • Hydrazine & Jet Packs
  • EXO Chips
  • Nanocarbon Alloy
  • QT-RTGs



[h3]Tether Toppers [/h3]
A favorite tradition has returned - log in for some extra seasonal cheer on your tether lines. Make cool designs, revel in their glow, and be merry!

[h2]EXO Outfitters - New Items Available Now! [/h2]
New Hats
  • Astrodome
  • Fascinating
  • Jacked In
New Mask
  • Landing Light
New Palettes
  • Galactic Glam
  • Eclipse

[h2]Bugs[/h2]
[h3]The following are known issues as of version 1.22.65.0: [/h3]
  • [AS-14672] The “Stuffed Storage” mission objective incorrectly refers to “Medium Canister Storage” instead of “Medium Resource Canister”
  • [AS-17082] The “Misplaced” Cargo object’s description isn’t localized for every language

[h3]The following bugs have been fixed as of version 1.22.65.0: [/h3]
Multiplayer
  • [AS-16839] Fixed an issue that was occurring on Dedicated Servers where movement and duration of the jump jet boost was not behaving as expected
Localization
  • [AS-15719] Fixed an issue where the description for the “Through the Looking Glass” mission was not properly localized in several languages
Miscellaneous
  • [AS-15017] Fixed a bug that could sometimes occur in older saves where an EXO Request Platform would call down the incorrect rocket model
  • [AS-16672] Slotted seeds should no longer have their despawn timers triggered when terrain is deformed near them
  • [AS-16698] Items slotted on the terrain tool should no longer get activated by the proximity repeater

Astroneer Extra Life Stream Marathon!

Lets cut right to the chase – JOIN OUR TEAMDONATE HERE

UPDATE: WE SMASHED OUR GOAL, SO WE ARE NOW AIMING FOR $7500!

Ok now that we got that out of the way, lets talk about the programming! We are going to be streaming for the full 24 hours, with some help from our community friends!

Here is a rough schedule: (ALL TIMES IN PT)

9AM – 11AM – OPENING CEREMONIES & Q&A WITH THE DEV TEAM
11AM – 1PM – DEV TEAM JACKBOX PARTY PACK SHENANIGANS
1PM – 3PM – SYSTEM ERA APEX LEGENDS (W/ JOE, ADAM, AND IZZY)
3PM – 6PM – DEEP ROCK GALACTIC (W/ JOE, GINA, RYAN, DRE)
6PM – 9PM – ONE OFF D&D SESSION (W/ BRADY, ANTHONY, VERO, MATT, AARON)
9PM – 12AM – COMMUNITY TAKEOVER WITH VAINGLORIOUS GAMING
12AM – 3AM – COMMUNITY TAKEOVER WITH RAZIEL317
3AM – 6AM – COMMUNITY TAKEOVER WITH REDSPACEROBOT
6AM – 9AM – COMMUNITY TAKEOVER WITH THILL17
9AM – 12PM – ASTRONEER “DUMP TRUCK” RANKING STREAM (W/ JOE)

Aside from all the streaming, we are focusing on raising 4,000 USD, and will have milestones for reaching certain thresholds! Every $500 dollars raised will unlock some development leeks, or at special milestones some fun future content!

$500 – DEVELOPMENT LEAK
$1000 – DEVELOPMENT LEAK
$1500 – DEVELOPMENT LEAK
$2000 – BUILD A PLANET FOR FUN STREAM UNLOCKED (AT A LATER DATE)
$2500 – DEVELOPMENT LEAK
$3000 – LEEK COOKING STREAM UNLOCKED (AT A LATER DATE)
$3500 – DEVELOPMENT LEAK
$4000 – FUTURE FEATURE LEAK

Also there are individual rewards for donations, if you donate $50 dollars, we will answer any question you have on stream, (within certain limits) and for $100 dollars, you can unlock one of the community visors. Come hang with us all day at:

TWITCH.TV/SES_DEV

-jt

Hotfix 1.21.128.0


This hotfix addresses and acknowledges a few minor issues discovered in The Fall Update and will be available to players on all platforms today, Tuesday, October 5, 2021.

[h2]Bugs [/h2]

The following is still a known issue as of version 1.21.128.0:
  • [AS-16698] Dynamite slotted on the terrain tool can be activated by sensors and repeaters
  • [AS-16660] In some saves, Sturdysquash may spawn inside of other Sturdysquash and Cauldrangeas may spawn inside of previous event spawns
  • [AS-15017] Some players may have an older version of the EXO Request Platform rocket. To work around this, you can repackage and unpackage the EXO Request Platform.


The following bugs have been fixed as of version 1.21.128.0:
  • [AS-16675] Fixed a bug where auto arms would turn off if the item they were trying to grab was destroyed or otherwise made unavailable
  • [AS-16667] Updated the Trade Platform hologram in the Research Catalog to use the new model
  • [AS-16687] Fixed an issue where the Smiling Spookysquash wasn’t properly lit once fully grown


The Fall Update

The Fall Update is here and this season's EXO F.A.R.M Event has begun, try using the new Proximity Repeater to help you sow Sturdysquash Seeds and unlock fun new cosmetic rewards. The Trade Platform now also accepts Astronium in exchange for useful items and resources. Read on for more Fall Update details, including the addition of Steam Cloud Saves and what you need to know.

Update 1.21.127.0 will be live on all platforms Wednesday, September 15, 2021.



EXO F.A.R.M. Event


Grab your fellow Astroneers and use your expertise to assist EXO Dynamics in the Fuel Acquisition, Renewal & Maintenance event! Seasonal Sturdysquash have sprouted in the solar system and it’s up to you to cultivate and harvest them. Combine their valuable produce inside unique Cauldrangea plants to create valuable biofuel to send to EXO.


Find Wild Sturdysquash that can be harvested for their seeds on Sylva, Calidor, or Atrox; use these seeds to grow offspring that yield Sturdysquash Samples
  • Each of the featured planets have a unique variety of Wild Sturdysquash which yield different quantities of seeds
  • Sturdysquash Samples can be placed in Medium and Large Resource Canisters to keep your farms tidy


Locate Cauldrangea plants on Sylva, Calidor, or Atrox – but beware of the hazards that tend to grow nearby! Use the Cauldrangeas to produce one of three types of biofuel.
  • Compass navpoints appear to indicate nearby Cauldrangea.
  • Cauldrangea can be interacted with to cycle through their current biofuel recipe for production.
  • Each of the featured planets have a unique variety of Cauldrangea with different production speeds.


Different biofuels can be produced using different ingredients; the rarer the ingredients, the more the produced biofuel is worth:
  • Squasholine: 15 Points
    Sturdysquash Samples
  • Attapetrol: 35 Points
    Sturdysquash Samples + Mutant Spiny Attactus Seeds
  • Noxothane: 50 Points
    Sturdysquash Samples + Mutant Elegant Spewflower Seeds


[h2]EXO Dynamics rewards biofuel contributions with: [/h2]


800 PointsBiofuel Throwback Bundle
Contains cosmetics rewarded from previous years:
  • Hat: ”Hallowed Helm”
  • Visor: ”Spooky”
  • Visor: ”Pumpkin”
  • Visor: ”Endless”
  • Palette: ”Spooky”
2400 Points – Emote: ”Giddyup”
5600 Points – Cosmetic T4 Shelter Throwback: “PUM-KN Shelter”
8000 Points – Hat: ”Honest Living”


Useful incremental rewards are included along the way to bolster your harvesting capabilities. Randomized recurring rewards are available after completing the event – including QT-RTGs & EXO Chips! – for those who want to continue to produce biofuels.

[h2]Proximity Repeater [/h2]

A new activation item is available in the Catalog. Unlike other sensors and repeaters, the Proximity Repeater activates all items within its radius instead of requiring the use off segment pins. This makes it great for quick automation setups, or in cases where wired connections aren’t practical, such as planting seeds, scanning research items, or bulk packaging and unpackaging.

  • Byte Cost: 700
  • Recipe: 1x Zinc
  • Printer: Small


[h2]Trade Platform Updates [/h2]

The Trade Platform has received an overhaul to expand its capabilities – it also has a new look!


  • The Trade Platform now allows players to trade Astronium for a variety of valuable items in addition to its previous Scrap trades.
  • The control panel interface has received an update to allow for selecting between Scrap, Astronium, and their various trades items.
  • The base model and associated rocket have been updated to bring them more in line with other EXO modules.
  • Slotting system behavior has been updated to allow for better loading / unloading when coupled with platforms and storage.
  • Minor text changes have been made to the description and Astropedia entry to tie this module less exclusively to Scrap.



[h2]Tutorial Removal [/h2]

The tutorial is no longer available and cannot be accessed from the Main Menu.

The Achievement/Trophy “EXO Dynamics Training Seal of Approval” is now rewarded on completion of the mission “Printing Up”. This has no effect on players who already earned this.

Previously completing the “Printing Up” mission before this update will not unlock the Achievement/Trophy.  If you did not unlock the Achievement/Trophy for “EXO Dynamics Training Seal of Approval” by completing the tutorial, you would now need to complete the “Printing Up” mission to unlock it, even if you had previously done the mission before this update. This may require starting a new Adventure game.


[h2]Astropedia Update [/h2]

A new Astropedia page has been added explaining Damage, Respawning, and Retrieving Supplies.

[h2]Tether Toppers[/h2]

Fall harvest-themed decorations now automatically adorn your tether posts. Enjoy festive, glowing gourds as you trot across the landscape!


[h2]Steam Cloud Saves[/h2]

Steam Cloud Saves have been enabled allowing users to back up 10,000 files or 1GB (Whichever occurs first)

Due to how cloud saves are handled users must choose to upload or delete Due to how cloud saves are handled users must choose to upload or delete mismatch save data, there is currently no option to merge the cloud with your local saves if they differ. Saves with the same name could cause a conflict, we recommend giving each save a unique name prior to uploading files to the cloud. Check out the Steam Cloud FAQ here.

Save data will be checked upon launch and uploaded to the cloud after exiting the game

Uploaded cloud saves can be viewed and downloaded online after signing into the Steam webpage and navigating to this address: https://store.steampowered.com/account/remotestorage


[h2]Store - New Items Available Now!
[/h2]
New Bundle
- Deep Space Diver
  • Guiding Lite Hat
  • 3x3 Eye Mask
  • Abyss Palette
  • New Hat
  • Elementary
New Mask
  • Wheat Tweat
  • Grazers
New Visors
  • Hunter
New Palettes
  • Cutie Pink
  • Cutie Blue
  • Scarecrow
  • Denim Duds


[h2]Miscellaneous [/h2]

  • All flora hazards now have a highlight state and tooltip information – not just the harmless versions.
  • Harmless hazards can now be harvested directly through an action and don’t require players to unbury them.
  • Seed despawn timers have been increased to ~10 minutes.
  • Seeds can now be planted via sensors and repeaters, and without the need to manually place them on terrain.
  • Sturdysquash Samples and biofuels produced from Cauldrangea can be researched in the Research Chamber for bytes.
  • Small research sample items can now be scanned using sensors and repeaters


Bugs

[h3] The following is still a known issue as of version 1.21.127.0: [/h3]
  • Hazards do not drop seeds or research samples when destroyed by a vehicle drill or paver
  • During the EXO F.A.R.M. event, some saves may experience duplicate Wild Sturdysquash spawns on Atrox.


[h3]The following bugs have been fixed as of version 1.21.127.0: [/h3]
[h2]UI [/h2]

  • [AS-15777] Fixed a bug where the title for the "Well, That's Weird" mission was not staying properly contained in its box within the mission log
  • [AS-16635] Fixed a bug where the care package page would be blank on the control panel of the EXO Request Platform after completing the main stage(s) of an event
  • [AS-16228] Added toast notifications when emotes are unlocked!
  • [AS-6123] Updated some of the colors in the unlock text and background in the Catalog to make it more readable


[h3]Multiplayer [/h3]

  • [AS-15394] Fixed a bug where the hoverboard would sometimes appear rotated for clients
  • [AS-15503] Fixed a bug where clients would not see another client’s hoverboard after leaving relevance and returning
  • [AS-15188] Fixed a bug where clients in multiplayer would not see the tooltip on the Portable Oxygenator update correctly when the item was toggled between OFF and ON
  • [AS-15959] Fixed an issue where clients sometimes get transported to the Sylva core when landing on a planet
  • [AS-12043] Fixed a bug where the “Let Me Borrow This Just A Second” achievement/trophy was not unlocking properly in multiplayer for clients when the Research Chamber used was already running prior to placing an item in the chamber


[h3]Localization [/h3]

  • [AS-16323] Fixed a bug where a mission objective was partially appearing in German when language is set to Dutch
  • [AS-15119] [AS-16188] Fixed an issue that caused the description for the “In an Astroneer’s Garden” achievement/trophy to be inconsistent (and in some cases, inaccurate) between languages
  • [AS-15825] Fixed an issue where a mission objective had a resource incorrectly translated in Simplified Chinese
  • [AS-15719] Fixed a bug that caused the description for the “Through the Looking Glass” mission to not be translated in several languages
  • [AS-15729] Fixed an issue for Xbox and UWP users where the warning text that appears when trying to connect to a non-preferred server was too long to be fully read in Russian


[h3]Miscellaneous [/h3]

  • [AS-15534] Fixed a bug where terrain in the Thawed Biome on Glacio was sometimes appearing in the wrong color shade
  • [AS-15871] Fixed an issue where the print preview for the Large Resource Canister was out of sync with the actual print job
  • [AS-15807] Fixed a bug where the backpack printer could become broken after clicking on a resource hologram while it was being consumed by the printer
  • [AS-11902] Fixed a bug where scrap could be removed from the Trade Platform via auto arm while the rocket was being launched
  • [AS-15591] Hissbines should now respect the "Invisible to hazards" setting in Creative mode
  • Updated Laterite and Quartz entries in Astropedia to clarify that they are found in caves



[h3]Crashes [/h3]

[AS-15833] Fixed a crash that occurred in save provided to us by a player when they were approaching a gateway. The crash will no longer occur and the save should now be usable again.

[h3]PS4 [/h3]

[AS-9357] Fixed a bug where the “EXO Dynamics Solar System Mastery” Trophy had a typo in the title