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ASTRONEER News

Update 27 Hotfix

[h3]The following bugs have been fixed as of version 1.27.301.0:[/h3]
  • AS-18853 | When the LTE is no longer active, the game won’t crash if a printer had an LTE item selected, and there was a platform within the printer's output area that did not have an open slot for the printed item.
  • AS-18866 | When T2 carrying an item while using the gamepad, the player is now able to proximity select the held item
  • AS-18857 | Rail cars now have slot rules turned off when leaving a Rail Station in the same direction as the car's arrival
  • AS-18862 | Revised 'Align' minigame to address player confusion
  • AS-18856 | The Trade Platform now automatically pulls (or pushes) scrap, Astronium, or Fault Finders
  • AS-18867 | Active Fault Finder minigame can now be canceled
  • AS-18861 | Research Chamber now auto pulls Researchable Items acquired from Rails Missions
  • AS-18850 | Full audio/song now plays when Curious Object/ Skybreaker is used during the Firewall mission
  • AS-18865 | Some mission rewards have been tweaked to no longer be confusing or cause issues for players
  • AS-18858 | The Red/default firework is no longer missing from the Trade Platform


[h3]Dedicated Servers/Multiplayer:[/h3]
  • AS-18105 | Host's performance should no longer be severely degraded when a client joins when certain Rail Missions are active
  • AS-18819 | Player can now crack the data log and mission log in the Sun Room
  • AS-18898 | Button on Sun Room Data Log now works after loading a save
  • AS-18877 | Attempting to reclaim key mission items in Sun Room will no longer fail
  • AS-18852 | Mission reward items can now be claimed on the Sun Room in situations they previously could not


[h3]Localization: [/h3]
  • AS-18918 | Depots and You description text is no longer missing Portuguese translation
  • AS-18854 | When in French, the 'My Crew' description now shows the correct translation
  • AS-18910 | Several Rails-related logs and descriptions are no longer missing translations

An Awakening


[h3]Hello. I wanted to be sure you saw this. We will talk soon. Please pay attention when we meet. The task I have for you is very important.

You must finish all other priority missions beforehand. I will find you when you are ready. Do not worry. You will know when it is time. [/h3]

New Mission Chain
Per Astroneer[ERROR!#00] Protocol, recruits are expected to complete the following missions in preparation for this new endeavor:
  • Composite Perfection
  • Final Entry
  • Training Complete
Please consult your EXO-certified mission log to verify your completion of these missions.

Fault Finders & Advanced Trade
Once [ERROR#%//HELP] has been completed, Fault Finder items can be crafted and deployed. Fault Finders which are activated and used to store a [ERROR//%!DENIED] can be used on the Trade Platform for the acquisition of extremely valuable or enjoyable items.

[h2]UX Improvements [/h2]

[h3]Printer Control Panel Updates [/h3]
Control Panels on the Small, Medium, and Large Printer have been updated with category-based navigation. Items are now grouped into separate rows, matching their grouping within the Catalog.


[h3]Location and Travel Notifications [/h3]
When entering a region on a planet, a location notification will briefly appear at the top of the screen. The current location can be redisplayed by opening the compass.
A travel notification will also appear at the top of the screen when traveling to a different planet.

[h3]Spaceflight [/h3]
Stabilizations have been made to the camera when launching a shuttle into orbit, or traveling between planets.

[h3]Creative Mode Catalog Additions [/h3]
The Beach Ball (Recreational Sphere variant) and multiple color variations of the Fireworks item have been added to the Catalog, and can be found within the second Creative Mode item category.

[h2]Astroneer’s Fourth Anniversary [/h2]
Wow! It's been almost four years since 1.0… can you believe it?! This February, we’ve got a celebratory cosmetic to share with players, from our heart to your head. Log in during the month of February to unlock exclusive cosmetic items!

[h2]Store - New Items Available Now! [/h2]

New Limited Time Bundle – the Tychomancy Bundle! It’s a divine outcome for fashionable spacefarers!
  • Includes: Heaven-scent mask, Astrolabe hat, Space Magic Palette
  • New Palette: Daydream palette
  • New Visor: Cloudy visor
  • New Emote: Thank You emote - Thank you, Astroneer Community, for your love and support!
  • Redeem this free emote in EXO Outfitters.

[h2]Bugs: [/h2]
The following bugs have been fixed as of version 1.27.264.0:

  • AS-18801 | Automation | Repeater Segment Pins Are Now Usable After Reaching a Certain Range
  • AS-18793 | Planetary Flight | The camera will no longer collide with things while flying between planets
  • AS-18783 | Audio | The hoverboard should be the same volume for clients
  • AS-18759 | Power | The Large Solar Panel is now outputting 8 U/s, in line with its description
  • AS-18708 | Shuttles | Camera | The camera will no longer jitter when flying between planets
  • AS-18687 | U27 | Copyright date in opening credits has been updated from 2022 to 2023
  • AS-18554 | SWITCH | Overachiever | The Overachiever Palette should now unlock when completing all the tasks
  • AS-18413 | ART – Some Dev folders are no longer visible in Game Files in Shipping Builds
  • AS-18412 | ENGINEERING- Some Dev folders are no longer visible in Game Files in Shipping Builds
  • AS-18411 | DESIGN - Some Dev folders are no longer visible in Game Files in Shipping Builds
  • AS-18410 | Child Actors | Several items can no longer have pieces removed by other items while slotted
  • AS-18406 | Community | The Trade Platform's Rocket Can No Longer Be Unattached in Creative Mode
  • AS-18391 | Mini-Smelter | Leaving relevance and relaunching the game while a Portable Smelter is running will no longer put it in a broken state
  • AS-18354 | U26 | Skybreaker | VFX | Skybreaker activation effect is now properly aligned to the object when triggered via the Astroneer's Backpack Aux Slots
  • AS-18298 | Debris | Debris Items 'Debris_Wreckage_Hatch' are no longer missing a tooltip
  • AS-18284 | Localization | Engine-uity Mission Description is no longer misleading in French
  • AS-18280 | Skybreaker | Controller | Skybreaker tooltip is no longer oriented vertically when auto-selected with controller in many cases
  • AS-18262 | Spaceport | Storage Canisters will now push or pull resources to or from slots on the Spaceport
  • AS-18196 | Rails | The Trade Platform's rocket can no longer be pulled onto the Rail Station if it is set to "UNLOADS STOPPED CARS"
  • AS-18169 | Localization | Rails | The end of C.O.L.E.'s description in the catalog is no longer cut off in several languages, omitting the power requirements
  • AS-18056 | Switch | Achievements | Overachiever palette can now be unlocked by obtaining all other cosmetics earned through Achievements
  • AS-17289 | Crash | Fixed some instances where some saves would crash upon loading
  • AS-17123 | Field Shelter | Compass | Icon for the field shelter will now go away if it is packaged or destroyed
  • AS-16969 | Hazards | Boomalloon | Clients will now see the explosion VFX for the boomalloon when triggered via proximity
  • AS-16690 | Hazards | Vehicles | Lashvines, Cataplants and, Lashleaves can no longer target the user when they are driving a Tractor
  • AS-15667 | Shift Click | Several interactions will no longer become broken when shift clicking certain items
  • AS-11556 | Audio | Main Menu music will no longer persist after loading a save before the actual in game music begins playing
  • AS-11497 | Shift Clicking | Shift clicking a terrain tool augment will now prioritize an empty terrain tool slot over the backpack (This also affect printing and quick-stow)
  • AS-10943 | Multiplayer | Clients' oxygen line no longer appears behind the user in several vehicles. Dropship, VTOL, Tractor
  • AS-6932 | Gateways | When a user is in the solar view the Gateway Station is no longer displayed twice
The following is still a known issue as of version 1.27.264.0:

  • AS-18601 | Portable Smelter | Resources created by Portable Smelter that are pushed to an open slot have no tooltip
  • AS-18023 | CRASH | Dedicated Server | Rare Client crash on DS where having a train either enter or leave relevancy on a client’s request can cause a Crash
  • AS-18105 | Performance | Multiplayer | Rail Missions | Host's performance degrades when a client joins when certain Rail Missions are active
  • AS-7425 | Multiplayer | Gateway Station | REDACTED | Entering the shuttle while on the gateway station immediately puts client in solar view
  • AS-17768 | Switch | Achievements | Switch users have no way in-game to track achievement progress
  • AS-18242 | Multiplayer | The Client's compass is completely empty in a community save
  • AS-17750 | Multiplayer | Compass | Client's compass will be completely empty after teleporting to any planet from the station
  • AS-17732 | LTEs | Physical LTE rewards can only be claimed once per machine
  • AS-18792 | Settings | Lowering the Frame Limit increases camera mouse sensitivity
  • AS-18383 | Research Chamber | The Research Chamber can get into a bad state when a resource is placed there from the output slot of another module
  • AS-18155 | Packagers | Packagers show the green indicator light when they are connected to Medium or Large Resource Canisters that have their first resource added to them
  • AS-17916 | Dedicated Server | Decorators | Drills | Snail Shell specific decorators cannot be destroyed with a client's vehicle drill/paver
  • AS-17390 | Jump Jet/Hoverboard Combo Leaves Player Hanging in Air after Running Out of Fuel
  • AS-17198 | Dedicated Server | Compass | No navpoints are visible on compass except for one vehicle on Dedicated Server
  • AS-15254 | Audio | Cinematics | Ending Cutscene audio is slightly out of sync with visuals on Xbox
  • AS-9202 | Multiplayer | Relevance | Beacons hang in air from clients perspective when in other players backpack when backpack goes out of relevance
  • AS-8537 | Dedicated Server | Players will sometimes be unable to use F to interact or see tooltips after server travel, loading a save or starting a new game

Holiday Event 2022

[h2]Feature Updates [/h2]

[h2][h3]Project CHEER Delivery Event [/h3][/h2]
It’s time for helpful Astroneers to lend their skills to EXO Dynamics in support of the yearly holiday toy drive! Find and transport toys scattered across planetary surfaces or rig up your own printing production line for delivery via the EXO Request Platform module.

Container wrecks have been spotted on Sylva, Desolo, Calidor, and Glacio surrounded by various toys and debris. Production-minded Astroneers can create fresh toys via the Small Printer using Scrap and other resources.

It is curious that shipping containers keep crash-landing on planets in the Sylva System around this time each year... what’s going on with EXO’s logistics department? Must be a weird glitch in their subroutines. Maybe that explains the weird containers ERROR//LU-C1D filtration at 63% HelpHelpHelp that have been reported on Sylva, Desolo, and Calidor.

Packaged toys are worth different point amounts when shipped:
  • 20 Points – Automaton 001s & 002s
  • 35 Points – Cubic Objects
  • 50 Points – Stellar Objects
  • 75 Points – Cosmic Baubles (Printable from Small Printer)
  • 125 Points – Astral Figurines (Found on Glacio)

EXO Dynamics rewards packages received with:
  • 1500 Points – Holiday Throwback Bundle
    Contains cosmetics rewarded from previous years:
    - Hat: “Boreal Beanie”
    - Mask: “Pudding Warmer”
  • 3500 Points – Palette: ”Carbonated”
  • 6500 Points – Emote: ”Shiver”
  • 10000 Points – Hat: ”Seasonal Allure”

EXO supplies useful items and resources along the way to boost your recovery or production efforts. Randomized recurring rewards are available after completing the main event including:
  • Resin, Clay, Graphite
  • Packagers & Dynamite
  • Copper, Iron, Titanium, Tungsten
  • Small Power Items
  • Hydrazine & Jet Packs
  • EXO Chips
  • Nanocarbon Alloy
  • QT-RTGs

[h3]Special Event Missions [/h3]
To support event-related communications, special missions have been added that will appear in the Mission Logs of players when a new event is active. Players only need to activate an EXO Request Platform rocket to start the current event and complete the mission.

[h3]Community Reward [/h3]
As with previous years, all package points will go towards unlocking a global total that will grant everyone in the community a FEZANT hat! We will be tracking progress via social media so when you complete the event, you can continue sending rewards to help make sure the gift gets unlocked for everyone!

[h3]Tether Toppers [/h3]
Multi-colored lights return to adorn the tether lines of intrepid Astroneers! Use them as decorations, in support of your construction projects, or simply enjoy their merry glow

[h2]Bugs: [/h2]
[h3]The following bugs have been fixed as of version 1.26.128.0: [/h3]
  • AS-18369 | Crash | Game will no longer crash when placing a Sturdysquash Sample into a Research Chamber that is on the same platform as a Cauldrangea.
  • AS-18370 | Crash | The game will no longer run out of memory very quickly while idling in certain saves in shipping builds
  • AS-18371 | LTEs | The requested item icons and point values are no longer duplicated while in the care package phase of the LTE
  • AS-18535 | Holiday LTE | Packagers spawned in with the rest of the LTE items will now get removed when the LTE ends
  • AS-18560 | Localization | Japanese is now for the G. novus Shells mission title
  • AS-18562 | Localization | Japanese is no longer missing for Astroneer log

[h3] The following is still a known issue as of version: 1.26.128.0 [/h3]
  • AS-18391 | Mini-Smelter | Leaving relevance and relaunching the game while a Portable Smelter is running may put it in a broken state
  • AS-18169 | Localization | Rails | The end of C.O.L.E.'s description in the catalog is cut off in several languages, omitting the power requirements
  • AS-18554 | SWITCH | Overachiever | The Overachiever Palette does not unlock when completing all the tasks
  • AS-17750 | Multiplayer | Compass | Client's compass will be completely empty after teleporting to any planet from the station
  • AS-17386 | Switch | UI | The Reconnect UI does not appear to allow players to reconnect to interrupted multiplayer sessions
  • AS-16898 | Rover | Drill | Using a drill attached to a rover will eventually slow the Rover to a stop on Console
  • AS-14453 | Dedicated Server | Error message when attempting to join with incorrect password just says "Join Failed"
  • AS-11556 | Audio | Main Menu music will persist after loading a save before the actual in game music begins playing
  • AS-18196 | Rails | The Trade Platform's rocket can be pulled onto the Rail Station if it is set to "UNLOADS STOPPED CARS"
  • AS-18141 | Rails | Dedicated Server | Rail Items are not appearing for the client in multiplayer sessions
  • AS-18242 | Multiplayer | The Client's compass is completely empty in a community save
  • AS-18627 | Mission Log | When a tracked mission is completed it will no longer track the follow-up missions

Astroneer: Countdown - Graphic Novel Pre-Orders Are Live!



[h3]We're happy to announce our first-ever graphic novel, Astroneer: Countdown, published by Titan Comics is now available for pre-order. Place your pre-order at the links below, or request it from your local retailer!

US residents can place pre-orders here.
European residents can place pre-orders here.[/h3]



Details

[h3]The graphic novel adventure follows friendly Astroneer Seven as he ventures into the Boreas System. What begins as an epic quest to gather crucial resources turns into a crisis of identity and belonging. Will the discovery of the mysterious time-and-space bending crystals rescue Seven from his troubles, or will they only cause more chaos? Readers will also enjoy three short stories as part of Astroneer: Countdown. Out of Bounds, Decaf Noir, and Have We Met. Each take part in the wider Astroneer universe and capture the wonder that the game is known for.[/h3]



Astroneer: Countdown is helmed by a multi-award-winning creative team. The stories are written by Dave Dwonch (Jenny Zero), David Pepose (Savage Avengers), Jeremy Lawson (Teen Titans Go! comics), and M. Goodwin (Tomboy); with Xenia Pamfil (Rainbow Brite), Eryk Donovan (Constantine: The Hellblazer), Jeremy Lawson, and M. Goodwin on art.

Update 1.26

Feature Updates


[h2]Gravity Globe [/h2]
A new vehicle(?) has been discovered in the wild! This curious contraption seems to be an evolution on EXO’s recreational line of enrichment items, ingeniously augmented with a gyro-stabilized control platform in its interior. While simplistic in its appearance, the Gravity Globe harnesses some of EXO’s most advanced technologies, allowing it to roll against gravity (within reason), and even perform small ‘hops’ to clear minor obstacles. Just like the more primitive Recreational Spheres, the Gravity Globe is an ideal enrichment activity for all Astroneers (and other sentient beings, where appropriate).

Gravity Globes can sometimes be found on EXO wreckage: most commonly on abandoned spaceports, but occasionally attached to derelict rover chassis (for what purpose remains unknown). They can additionally be acquired via the Trade Platform.
  • Trade Platform: 8x Astronium
  • Shredding Output: 1x Scrap
  • Power Draw: [ERROR – PROPULSIVE MECHANISM UNRECOGNIZED]

[h2]Portable Smelter [/h2]
A new, rare crafting item has been added to boost refinement of valuable resources. This small item is extremely versatile and can be used to process nuggets on-the-go in your Backpack, to bootstrap a new base, or as part of an intricate automated production network.

Portable smelters can sometimes be found on EXO wreckage while exploring or can be acquired via the Trade Platform.
  • Trade Platform: 8x Astronium
  • Shredding Output: 2x Scrap
  • Power Draw: 2 Power per second

[h2] Curious Items [/h2]
Something... new... has been observed appearing in Abandoned Backpacks found across planets in the Sylva System. It’s unclear exactly what has caused these objects to manifest; further information and experimentation are needed. Caution is advised when interacting with [ERROR!%%&#HELPHELPHELP]

[h2]LRD Behavior [/h2]
[REDACTED]

[h2]New Emote – Dizzy [/h2]
A new emote - “Dizzy” - has been added to the core game. This emote can be unlocked by [ERROR – REFERENCE MISSING] which can certainly make an Astroneer become dizzy!

[h2]Store - New Items Available Now! [/h2]
  • New Suit: Galastro Suit
  • New Mask: Mecha Snail
  • New Palette: Toasty
  • New Emote: Greet the Dawn

[h2]EXO F.A.R.M. [/h2]
It’s time again to gather hard-working Astroneers and band together for EXO Dynamics in the Fuel Acquisition, Renewal & Maintenance event! Sturdysquash are in season and can be farmed in bulk to be processed in Cauldrangea plants. Ship off the products to EXO for points and rewards!

Find Wild Sturdysquash that can be harvested for their seeds on Sylva, Calidor, or Atrox; use these seeds to grow offspring that yield Sturdysquash Samples
  • Each of the featured planets have a unique variety of Wild Sturdysquash which yield different quantities of seeds
  • Sturdysquash Samples can be placed in Medium and Large Resource Canisters to keep your farms tidy

Locate Cauldrangea plants on Sylva, Calidor, or Atrox – but beware of the hazards that tend to grow nearby! Use the Cauldrangeas to produce one of three types of biofuel.

  • Compass navpoints appear to indicate nearby Cauldrangea.
  • Cauldrangea can be interacted with to cycle through their current biofuel recipe for production.
  • Each of the featured planets have a unique variety of Cauldrangea with different production speeds.

Different biofuels can be produced using different ingredients; the rarer the ingredients, the more the produced biofuel is worth:

  • Squasholine: 15 Points
    Sturdysquash Samples
  • Attapetrol: 35 Points
    Sturdysquash Samples + Mutant Spiny Attactus Seeds
  • Noxothane: 50 Points
    Sturdysquash Samples + Mutant Elegant Spewflower Seeds
EXO Dynamics rewards biofuel contributions with:
  • 800 Points – Biofuel Throwback Bundle
    Contains cosmetics rewarded from previous years:
    • Emote: ”Giddyup”
    • Hat: ”Honest Living”
    • Cosmetic T4 Shelter: “PUM-KN Shelter”
  • 2400 Points – Emote: ”Leaf Leap”
  • 5600 Points – Visor: “Pollen Count”
  • 8000 Points – Hat: ”Galastro Cap”

Useful incremental rewards are included along the way to bolster your harvesting capabilities. Randomized recurring rewards are available after completing the event – including QT-RTGs & EXO Chips! – for those who want to continue to produce biofuels.

[h2]Quality of Life Improvements [/h2]


    [h3]Creative Mode item duplication: [/h3]
  • Duplicating a held item will now also duplicate most items slotted to it (excluding items in input/output slots).
  • Duplicating an item that is snapped to a slot while held will automatically slot the duplicate item.

    [h3]Research Chamber: [/h3]
  • The Research Chamber will now automatically pull research items from storage. Valid non-research items (such as crafting resources) can still be slotted manually, or by using an auto-arm.
  • Items can now be slotted to the Research Chamber as soon as a research operation is complete (instead of needing to wait for the animation to finish).

    [h3]Mission/Data Logs: [/h3]
  • Missions with key items will be automatically tracked
  • Missions that are unlocked when a tracked mission is completed will be automatically tracked.
  • Scrolling through the mission/log lists will clamp to the top or bottom entries, instead of wrapping around to the other end.
  • The details panel will not take cursor focus when the cursor just happens to be over it as the log opens.

    [h3](Power) Extenders: [/h3]
  • ‘Extenders’ have been renamed to ‘Power Extenders’.
  • Power Extenders can now be toggled between directional and networked connections. Doing so will toggle the entire chain of extenders.

    [h3]Wanderer Missions [/h3]
  • The mission “Things to Remember” has been refactored to provide a specific objective for each scannable probe.
  • An extra descriptive line showing the scanned status of a probe has been added to their tooltips, tracked on a per-player basis.

    [h3]EXO Request Platform [/h3]
  • EXO Request Platforms now have an additional screen showing the requested items for the current event and their point values.
  • The icons shown within its control panel and on the outside of the module now cycle the currently requested items.

    [h3]Other[/h3]
  • When using a gamepad, item tooltips will show up on a delay when an item receives proximity focus. (Tooltips are not delayed when focusing on items using the cursor.)
  • Tooltips will not display for items whose control panels are currently open.
  • The collision volumes on most small slots have been tuned with a lower profile, leading to fewer instances of the cursor targeting an unintended slot.
  • The resource info tooltip on the Terrain Tool cursor appears more readily when held over a resource deposit.
  • Rover power cables are no longer forced to be directional when attached to non-rover items (like platforms).
  • Menu-sliders will now increase/decrease more quickly the longer input is held.
  • Large spaceport structures that can be found on planets now have functional landing zones.


[h2]Bugs: [/h2]
[h3]The following bugs have been fixed as of version 1.26.107.0: [/h3]
  • AS-18152 | Camera no longer swings too aggressively when player turns at high speeds.
  • AS-18104 | Specific save no longer Crashes on Load After U25
  • AS-17996 | Rails & Vehicles | Player is no longer able to trigger the cursor while in a vehicle when cursor is set to toggle mode
  • AS-17864 | Field Shelter | Cables | When two field shelters are plugged into eachother the cable will no longer be able to be extended indefinitely
  • AS-17671 | Terrain | Collision | Some items will no longer phase through cave layers when dropped after leaving relevance of affected terrain
  • AS-16878 | Player no longer receives "Failed to Join: Could not find user" error if they try to join a session with a friend already in a session hosted by someone not on the player's friendlist
  • AS-16842 | Hoverboard | Multiplayer | Hoverboard can no longer be put into a broken state if a client dies and lets their initial backpack disappear with the hoverboard in it
  • AS-15670 | Main Menu CMS | MOTD | The title and link are now localized in Chinese
  • AS-9903 | Leveling Block | Leveling Block now removes USE tooltip when the block is drilled into things other than terrain
  • AS-9768 | Multiplayer | Client's control panels on modules no longer enters a broken state when someone is in a seat attached to a platform while module is performing an operation
  • AS-9418 | Multiplayer | Control Panels | Control Panels no longer become uninteractable while a user is in a vehicle that the module is attached to
  • AS-5801 | Multiplayer | Shuttle | Client will no longer see an active thruster while shuttle is not being operated when entering relevance of full thruster
  • AS-17888 | Localization - The medium shuttle's description is now correct in Chinese
  • AS-17329 | Performance | Host's performance no longer degrades a lot for the host after completing the Overcharged mission in a game with at least one client
  • AS-18165 | Creative Mode | Player can now duplicate an item if they open their backpack while holding it
  • AS-18150 | Rails | Crane | Resources and Soil collected by a Crane attached to a Rail Train will now transfer to the connected rail cars if the train has moved before using the Crane
  • AS-18144 | Rails | Missions | Text no longer Overlaps on Data Log in Certain Languages
  • AS-18140 | Localization | XL Wind Turbine no longer Displays Incorrect Amount of Power in Chinese
  • AS-18138 | Shelter | Art | Shelter Feet Pylons are no longer clipping through the main body
  • AS-18121 | Vehicles | Tooltip for Buggy no longer has a Train Length section
  • AS-18117 | Rails | Rail Station | The right trigger slot can now send trains if there is no rail connection to the left side of the Station
  • AS-18105 | Performance | Multiplayer | Rail Missions | Host's performance no longer degrades when a client joins when certain Rail Missions are active
  • AS-18072 | Rails | Multiplayer | Phantom rail segments can no longer appear in multiplayer games, can be used to travel between multiple planets
  • AS-18067 | Localization | "Recall Failed" is no longer Misspelled in Polish at the Rail Station
  • AS-17941 | Crash | Crash no longer occurs when a client attempts to join another session while their compass is open
  • AS-17560 | Camera | Creative Mode | The Right Stick no longer moves both the cursor and the camera after toggling Creative Mode flight while the cursor is active
  • AS-17054 | Missions | Wanderer Probes are now Counted on Mission Board
  • AS-16970 | Multiplayer | Spaceport | Cable Plugs on Spaceports will now retract if a user fails to connect them to a valid plug port
  • AS-16701 | Exploit | Multiplayer | Power Switch no longer provides free oxygen to clients
  • AS-11906 | Repeaters | Count and Delay Repeaters' control panels now allow the value to be changed with controller d-pads, A/D, or the arrow keys
  • AS-18185 Mission Log | Mission Log list no longer loops from top to the bottom instead of being static.
  • AS-18073 Rails | Deleting a Rail Engine or Cart will now remove the Nav Point in Creative Mode
  • AS-18049 Localization | Boost Mod is no longer Translated 3 Different Ways in Turkish
  • AS-8901 Creative Mode | Options | Creative mode sliders will now move quicker
[h3]The following is still a known issue as of version 1.26.107.0 [/h3]
  • AS-17386 | Switch | UI | The Reconnect UI does not appear to allow players to reconnect to interrupted multiplayer sessions
  • AS-15848 | Hoverboard | Physics | Physics interact with the hoverboard differently between UWP and Steam
  • AS-18212 | Gravity Globe | Multiplayer | Player can shred an occupied Gravity Globe if they are already holding it when the second player enters it
  • AS-18155 | Packagers | Packagers show the green indicator light when they are connected to Medium or Large Resource Canisters that have their first resource added to them
  • AS-18148 | Creative Mode | Controller | Backpack stays in front of the camera when player launches drone through the pause menu while backpack is open
  • AS-18095 | Several things are not saved when the player dies and respawns
  • AS-18061 | Resource Canister Horns | All resources play the same piano note if the in-game language is set to any Non-English language
  • AS-18023 | CRASH | Dedicated Server | Client | Client crash on DS where having a train either enter or leave relevancy on a client’s request can cause a Crash.
  • AS-17916 | Dedicated Server | Decorators | Drills | Snail Shell specific decorators cannot be destroyed with a client's vehicle drill/paver
  • AS-17732 | LTEs | Physical LTE rewards can only be claimed once per machine
  • AS-17674 | Vehicles | Catalog and Personal Mission Log are very jittery when cracked while a vehicle is in motion
  • AS-17390 | Jump Jet/Hoverboard Combo Leaves Player Hanging in Air after Running Out of Fuel
  • AS-17079 | Snail | Terrarium | Sylvie's terrarium has some texture fighting on the grass when viewed at a distance
  • AS-15682 | Vehicle Mission | Mission actors sometimes fail to spawn
  • AS-14741 | Multiplayer | Dedicated Server | Terrain | Player generated terrain sometimes disappears soon after it was added
  • AS-11722 | Creative Mode | Items get stuck when a PlayStation 4 or Xbox client spawns the item from a Small, Medium, or Large Printer Cheat Plinth
  • AS-9517 | Dedicated Server | Multiplayer | User generated/removed terrain has inconsistent LOD for client when approaching rapidly
  • AS-738 | Audio | Crane | Crane has no sound effects when being interacted with.