Version 0.1.4 Released
I have been getting some really great feedback on Grimdelve and some incredible people have helped me find a number of bugs! In this version, bugs in Grimdelve should be few and far between (save for the beetles you'll find scurrying around the caverns).
- "Fixed" stealth collision bug with a workaround
- Fixed move route bug that resulted in a hard lock
- Removed Arabic and instead created a randomized, gibberish language
- Fixed falling not causing damage
- Changed some dialogue to make more sense and flow better, including tutorial text
- Updated controller detection to
- hopefully* show the proper button prompts
- Enabled the use of Esc to enter and exit the menu like in most RPG Maker games