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DevLog #3: Engine, Hunger, and... Toilet! 🚽

[h2]Hello, travelers![/h2]

If you thought that the only things to worry about on the road were changing tires and refueling, in this DevLog I'll show you how deeply I've delved into the details to make your journey even more realistic and... well, human. This month has been a record-breaking busy one – I've focused on the interior of your vehicle and the character you'll be driving.

[h3]šŸš— The heart of your camper: The engine system 🚚[/h3]

Rebuilding the engine was one of the biggest challenges. I created the entire engine compartment with a working hood that you can open and close. And underneath it... the real fun begins!

šŸ”¹ Operating fluids: I've introduced an oil and coolant leak system. From now on, you'll need to monitor their levels with a special dipstick and top them up to keep the engine running smoothly. And when you're at the gas station, don't forget to throw a few bottles of oil and coolant into your cart!


šŸ”¹ Realistic wear and tear: The condition of the engine and its components directly affects its power and vibration. The worse the condition, the more smoke comes out of the exhaust pipe. This does not affect handling, but you have to take care of the appearance!



šŸ”¹ New parts and repairs: Damaged or worn components, such as spark plugs or ignition systems, can be purchased at a store and installed to restore your car to its former glory.

[h3]😃 Finding yourself on a journey 😊[/h3]

I wanted you to feel like you were caring for a living character, not just a car. After all, we all have our needs, right?

šŸ”¹ Hunger and thirst system: I've introduced a hunger and thirst system that monitors your needs. You'll find food and drinks such as burgers and cans of soda in the store. I don't know about you, but my stomach is already growling!


šŸ”¹ Physiology and toilets: This is a game about realism, so this aspect couldn't be left out. I added a bladder and bowel system, and at the gas station I created a real bathroom with working doors and sounds. In the future, your camper will also have a portable toilet that you will need to empty at stations. Politely, of course!


šŸ”¹ New interactions: All animations related to eating, drinking, opening doors, or washing cars have been significantly improved, and a meter has been added to the car wash to show you how much it costs to wash your car.

[h3]What's next?šŸ•µ[/h3]
This DevLog is just the tip of the iceberg. The list of changes is huge, and this is just one step towards creating a truly immersive adventure.
Thank you for your support, and see you in the next DevLog! Until then, take care of yourselves and your cars!