Skilltree Rework
[p]Hi everyone![/p][p]We are currently working on an experimental update for Gamblers Table and are looking for some testers and feedback.[/p][p]Let me pre-face this by saying: This is not a content update! We know that you are eagerly awaiting new content but before adding new features we first would like to try improving the foundation of the game. The experimental build is a rework of the skilltree, it increases the amount of unlockable skillpoints to 131. The extra points are used for passive bonuses and skilling certain talents up to 3 times but there are no new mechanics yet. The skillpoints are unlocked much faster than before, keeping the gameplay length about the same. We hope to give players more strategic choice and more frequent upgrades that way.[/p][p]We are mainly looking for feedback in two areas: [/p]
[/p][p]New players are also very welcome to test this version of the game! Either way, please dont be shy and share your feedback either on the Community Hub or on our Discord: https://discord.gg/qe5FZbpFAE[/p]
- [p]Does the new, enlarged skilltree feel generally better than the old version or is it more or less the same to you, or maybe even worse?[/p]
- [p]This new build went through waaaay less balancing than the release version, so it is balanced rather poorly. We’d be happy to just get some overall balancing feedback, which skills/strategies seem too weak/too strong etc.[/p]