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Gamblers Table News

Minor Fix: Cloud Saving

  • [p]Applied a change that should hopefully resolve issues with cloud saving. Let me know if you run into any issues. Remember that you can always additionally save your savefile to a text file via the options menu to back it up - aswell as load it from there[/p]

Patch Notes

  • [p]A lot of you were frustrated about "Oxidation" being way too overpowered and we heard you. The multiplier of "Oxidation" has been set to 3000[/p]
  • [p]We have also reduced the requirement needed for skill points as a lot of you rightfully mentioned that it takes too long[/p]
  • [p]Fixed several bugs regarding jittery popups and notifications[/p]
  • [p]Updated localization and fixed some translation issues[/p]
  • [p]Fixed a bug in which the achievement "Building an army" was given at 16 helpers instead of 15 helpers[/p]
[p]Thank to you everyone that has been reporting issues on our discord. We will keep trying to improve the game based on your suggestions. If you feel the balancing is still of or something feels amiss, then please feel free to let us know via mail, discord or the steam discussions. Thank you and keep flippin'![/p]

Gamblers Table is out now! 🪙

[h2]Gamblers Table has just released![/h2][p]We are super thankful to all the feedback, suggestions, bug-reports, ideas, playtesters and demo-players we've gotten over this past exciting year.[/p][p]In case you already played the demo, you can import your progress but we highly recommend to start a new game because we updated the early-mid game with new skills and you would just skip a lot of that new content by importing your save file.[/p][p]Speaking of demo, let's go over some of the changes and differences you can expect in comparison to the demo version. We've also added some new changes that we'll announce here. [/p][p][/p][h3]Several new tables with new effects
[/h3][p]... and more![/p][p][/p][h3]New upgrades and a way bigger skill tree with much more potential for finding custom and exciting builds[/h3][p][/p][p][/p][h3]Way more cool hats! (+ Modding)[/h3][p] [/p][p]... and even modding support to easily upload custom hats to the steam workshop from inside the game![/p][p][/p][p][/p][h3]Some other changes included in the release update[/h3]
  • [p]Added a search to the hat configuration screen[/p]
  • [p]Added a "Select All / Deselect All" checkbox button[/p]
  • [p]Improved controller handling[/p]
  • [p]Set OpenGL as the default renderer instead of Vulkan[/p]
  • [p]Show the time at which an achievement has been unlocked[/p]
  • [p]Fix jitter bugs of disclaimers[/p]
  • [p]Improved several localizations[/p]

Bugfix

  • [p]Fixed an issue where setting the speed scaling to maximum while having a high amount of "Hard Worker" upgrades would result in helpers not flipping coins[/p]
  • [p]Fixed an issue where "Completionist" would not unlock on startup despite having skilled all skills in the skill tree[/p]
  • [p]Fixed an issue where steam achievements would only update once the game was closed[/p]

Release Announcement & Demo Update

December Update
[h3]Release Announcement & Demo Update[/h3][p][/p][p]Table of contents:[/p]
  • [p]Release Date[/p]
  • [p]Demo Update[/p]
  • [p]Community Spotlight[/p]
    1. [p]Art[/p]
    2. [p]Videos[/p]
    3. [p]Localization[/p]
  • [p]Closing Remarks
    [/p]
[h2]Release Date[/h2][p]Hello everyone! Both Tim (Bossforge) and I have been working day and night for the last months and are excited to finally share some huge news:[/p][p][/p][p]... Gamblers Table will officially release on the 11th of January 2026! 🎉[/p][p][/p][p]Let's go over what exactly will await you in the release of Gamblers Table:[/p]
  • [p]A way bigger skill tree with skills that synergies with each other![/p]
[p][/p]
  • [p]Unlockable tables that have different effects catering to different play styles![/p]
[p][/p]
  • [p]New coins that come with new upgrades and new skills in the skill tree![/p]
[p][/p]
  • [p]The ability to micromanage what skills trigger what coins in the tactics tab![/p]
[p][/p]
  • [p]Hat capsule machines! These machines give you tons of cool hats to customize your helpers - in exchange for skull tokens, which can be gathered by failing a flip (landing on the skull side)[/p]
[p][/p]
  • [p]Steam achievements! I myself am a little achievement hunter sometimes, so I always love when games have some![/p]
  • [p]... and tons of quality of life features - based on your suggestions from the discord and the playtests! We really tried to polish what we thought made the demo special and give you just more of that.[/p]
[p][/p][h2]Demo Update[/h2][p]But wait, there is even more news![/p][p]We believe that a demo should closely resemble the quality of the full game. For that reason we have not only added every single quality of life feature from the main game to the demo version aswell, but also added the new hat machines to the demo version! So you can now already unlock some hats and have your dudes look cool no matter what version you play![/p][p][/p][p]BUT WAIT WAIT, THERE IS EVEN MORE NEWS![/p][p]We have also added achievements to the demo version! [/p][p][/p][p]AND ALSO - we made sure to integrate your save file from the demo fluently into the full version. If you buy the full version, you can just continue from where you left off (you just have to re-assign the points in your skill tree).[/p][p][/p][p]However, please note that we recommend resetting your progress in the full release nonetheless - to have superior experience of the game. The early game in the full game is significantly different and (in our opinion) way more interesting than in the demo. If you've already grinded up an insane amount of money in the demo you may accidentally skip a lot of fun content from the full game.[/p][p][/p][p]Here is a little change log of what exactly has been changed in the demo version:[/p]
  • [p]Improved several animations, graphics and icons in the game[/p]
  • [p]Added new configuration options to the tactics tab[/p]
  • [p]Improved tooltips by adding more explanations, as well as have keywords be accompanied by icons[/p]
  • [p]Added skull tokens and two hat machines[/p]
  • [p]Added a hat management tab in the right sidebar to equip and unequip hats[/p]
  • [p]Reworked the achievements tab[/p]
  • [p]Integrated steam achievements to the demo[/p]
  • [p]Added upgrade to flip silver coins by hovering[/p]
  • [p]Added upgrade to flip gold coins by hovering[/p]
  • [p]Added option to hold CTRL to mass-purchase from the shop[/p]
  • [p]Upgraded the Godot version to improve stability on linux operating systems[/p]
  • [p]Added a speed scale accessibility option to the options menu[/p][p][/p]
[p]We believe these changes make for a much better demo. If you have any feedback or troubles, let us know what you think via our discord, mail or the steam community![/p][p][/p][h2]Community Spotlight[/h2][p]Speaking of community, I'd like to shine some light on some of you![/p][p][/p][h3]Art[/h3][p]unkmeown has created some super cool hats on our discord, some of which we were even allowed to add to the game![/p][p]Find more awesome hats here:
https://discord.com/channels/927575609708797972/1409244123944189952[/p][p][/p][p][/p][p][/p][p][/p][p][/p][hr][/hr][p][/p][h3]Videos[/h3][p]Did you know? I have a neat playlist of every video made about Gamblers Table. And just recently some more cool videos were made![/p][p][/p][p]Blitz recorded their first video about Gamblers Table and it was a super fun watch![/p][previewyoutube][/previewyoutube][p]ImCade actually returned back to Gamblers Table after having tried our itch.io prototype some months ago![/p][previewyoutube][/previewyoutube][p]I also love this little short video by Idleprins[/p][p][dynamiclink][/dynamiclink][/p][p]You can find more cool Gamblers Table videos in this playlist![/p][p][/p][hr][/hr][p][/p][h3]Localization[/h3][p]Also a huge shout-out to everyone involved in helping with the localization of Gamblers Table. 💚 If you didn't know, even YOU can help make Gamblers Table more accessible to everyone. We have the translations of Gamblers Table publicly available via a spreadsheet.[/p][p]Just click here to take a look![/p][p][/p][h2]Closing Remarks[/h2][p][/p][p]That is it for this update post! We really hope you're just as excited about these news as we are and we can't wait to have you see the game in its fully released state. Until then! 🪙[/p]