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  3. Dev Log #3.2 — Happy New Year, and Thank You All!

Dev Log #3.2 — Happy New Year, and Thank You All!

[p]The past year has been the one where The Apocalypse truly began to “exist.”[/p][p]From an initial concept, to a gradually taking-shape gameplay framework, to the launch of the Steam page and my first real conversations with players—I could clearly feel that this world was no longer just a project on my computer, but something more and more people were discovering and caring about.[/p][p]Here, I want to sincerely thank everyone who has followed, supported, and discussed The Apocalypse. Over the past year, I’ve received a huge amount of suggestions and feedback, and all of it has become the motivation that keeps me moving forward.[/p][p]Of course, this year has also been one of constant adjustment and pushing development ahead. Some ideas are still in the design phase, and some systems still need a lot of polishing. But one thing is certain: The Apocalypse will never sacrifice the experience it aims to deliver just to rush progress, nor will I brush off the issues that players truly care about.[/p][p]In the new year, I’ll continue to keep development transparent, share regular updates, and show you the latest progress as it happens. I hope that when you eventually step into the world of The Apocalypse, you’ll feel that this is a world built with care, thought through again and again, and shaped together with its players.[/p][p]In the year ahead, let’s keep moving forward together, and slowly make The Apocalypse into what it’s meant to be.[/p]