Steam Demo Release
[h2]Steam Demo Is Here![/h2]
[b]Major Visual Upgrade[/b]
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[*] Added new building models.
[*] Reworked the entire map with brand new locations.
[*] Added rivers and lakes.
[*] Added new type of dry grass and dry plants.
[*] Added real time planar reflections for the water.
[*] Added dynamic pole cables.
[*] Added fallout particles for emission.
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[b]Dynamic Dialogue System[/b]
[list]
[*] Added a dynamic dialogue system with NPCs.
[*] NPCs now have a short term memory and can gather information during their online lifetime.
[*] You can ask NPCs if they have seen certain individuals or members of a certain faction to gather information.
[*] You can directly get jobs from NPCs via the dialogue menu.
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[b]Combat[/b]
[list]
[*] NPCs will now shout your location dynamically during combat
[*] Foliage now provides slight cover
[*] Implemented a distance based NPC vision. NPCs will have a harder time spotting enemies that are further
[*] NPCs now can heal wounded squad mates
[*] Added AK47, AK47 Golden and AK47 PSO Scoped variant.
[*] If you harrass NPCs for a long time they will attack you. For instance holding your weapon around them etc.
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[b]Jobs[/b]
[list]
[*] Added a new job type “Raid Squad”
[*] Added a new job type “Save Radrunner”
[*] Improved “Eliminate Wild Animals” job.
[*] Improved “Capture Important Package” and “Secure Secret Documents” jobs.
[*] Removed “Retrieve Lost Package” job since it was too similar to another one.
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[b]Other Changes[/b]
[list]
[*] Added random stash locations around the zone.
[*] Added Renegade faction.
[*] Added item pickup sound effects.
[*] Added hunger and food.
[*] Better cover algorithm for NPCs.
[*] Added animal sounds (grunts, squels etc.)
[*] Reworked weapon animations.
[*] Improved bullet tracers.
[*] Added window mode setting.
[*] Added window resolution setting.
[*] Added frame limit setting.
[*] Added combat music volume slider.
[*] Removed render scale option
[*] Removed sand storms.
[*] Loners now have randomized outfits just like the Renegades.
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