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Synthesis of Corruption News

SYNTHESIS OF CORRUPTION: Demo Updated

Demo Version 0.5.1 (patch)
[p]Changes:[/p]
  • [p]Fixed 'mouse aim/sensitivity' issues when using very low 'look sensitivity' in-game setting combined with high mouse DPI value (this caused extremely bloated aiming with the mouse - it was such an edge case that I eventually got tired of hunting it down)[/p]
  • [p]Tweaked gamepad stick behavior (this one's a bit tricky, Xbox controllers (xinput) might occasionally act up, but PS4 (DirectInput) controllers seem to work without any phantom stick input; if anyone reading this, please drop me some feedback about gameplay with controller, otherwise I'm just gonna blame Unity6 and not my coding skills :D)[/p]
  • [p]Bumped up player movement speed slightly; still maybe slow though, it's survival horror after all (this change is meant to prepare for upcoming game levels and some future enemies - a few of them will be quicker than what you see in the current demo)[/p]
  • [p]Adjusted weapon recoil (again!)[/p]
[p][/p][h3]Thanks again to everyone who tried the demo ːsteamthumbsupː[/h3][p][/p][p]Some dev news: the key rebinding feature is in the works, so it'll actually make it into the release! [/p][p]Who knew it would be such a pain in the ass (as if Unity's new input system isn't already! Heh, dev humor...sorry).[/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

SYNTHESIS OF CORRUPTION: Demo Updated

[h2]Demo Update \[v0.5] [/h2][h3]Patch Notes[/h3]
  • [p]Added camera (mouse) look smoothing option. Default is Off.[/p]
  • [p]LMB now advances dialogue to the next line.[/p]
  • [p]Minor tweaks to some interactions.[/p]
  • [p]Reduced recoil for pistol and other weapons.[/p]
  • [p]Improved ledge-grabbing distance. Better 3D platforming feel.[/p]
  • [p]Pause menu now also opens with 'Tab'. '~' still works.[/p]
  • [p]"Visor Implant" scan moved to 'Q’; (Key rebinding planned for full release: not prioritized yet).[/p]
  • [p]Scene loading improved a bit (e.g., save room transitions).[/p]
[p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Thanks to everyone who tried the demo version![/p][p]If you encounter any bugs (in a new demo), please feel free to provide feedback![/p]

Synthesis of Corruption: Demo Replay

[p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink]ːsteamthumbsupː[/p][p][/p][previewyoutube][/previewyoutube]

Demo Updated

[h2]Some fixes after players' feedback.[/h2]

[h3]
  • Enemy combat updated a bit

  • Axe (melee) rebalanced: faster speed/recovery, but lower damage

  • Fixed decal bug on some dynamic objects

  • Jumping and ground movement improved

  • Adjusted physics object holding point

  • (Engine) Backend fixes
[/h3]

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https://store.steampowered.com/app/3661800

SYNTHESIS OF CORRUPTION DEMO is live.

[h3]SYNTHESIS OF CORRUPTION demo is now live on Steam — dive in and tell me what you think![/h3]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/3661800