Demo - Difficulty balancing
[p]After evaluating player feedback, playtests, and streaming videos of the demo, this update focuses on balancing the difficulty:[/p]
- [p]Slight decrease in overall difficulty.[/p]
- [p]No anomalies during the very first round (except when playing several games in a row).[/p]
- [p]Improved visibility for certain anomalies (particularly those appearing in blind spots).[/p]