Thank You Steam Next Fest!
Steam Next Fest
[p]A huge thank you to everyone who stopped by during the Steam Next Fest! We had a great time here at ToastieLabs with our live broadcasts on Steam and with the ongoing chats with you over in our Discord server.[/p][p](If you missed any of the livestreams and would like to catch up on what you missed, you can find all of the recordings on our YouTube channel to watch at your convenience.)[/p][p][/p][p]Some Stats
[p]Once again, your interest and interaction with Coloring Voxels are better than we could ever ask for. Here is a cool, detailed breakdown of the players and wishlists from the Next Fest week. [/p][p]What's Next?
[p]It's all hands on deck to get the game ready for the August launch date. The first thing we're working on is a robust game editor so we can all get involved with a more streamlined and efficient method of importing, testing and fixing the game levels. [/p][p]Once this is in place, we have more worlds and levels to make, QA and get ready for release, and there are a lot of features and fixes for our programmer, Rob, to implement. [/p]Your Feedback
[p]A huge thank you to all of you who submitted reports and gave feedback on your experience. We have been taking it all on board and are using it to prioritise what we are implementing into the game.[/p][p]In addition to adding the already promised features, such as graphics settings and improved performance. We have digested all of the feedback to create a prioritised list of tasks to work through. From a couple of bug reports to features and settings you would like to see, we will do our best to get as much in for launch as possible.[/p][p]Your Feedback Additions:[/p]- [p]Mouse sensitivity settings.[/p]
- [p]Keyboard controls.[/p]
- [p]Options to change coloring numbers' meaning/sequencing.[/p]
- [p]Toggle to turn off the level timelapse when opening a level.[/p]
- [p]Main Menu world view improvements.[/p]
- [p]Hide outside levels so you can see levels in the centre.[/p]
- [p]Better methods to view worlds.[/p]
- [p]New Game Plus effects.[/p]
- [p]Ability to hide your best time from completed levels.[/p]
- [p]Free camera or something similar at the end of the level.[/p]
- [p]Level percentage pop-up[/p]
- [p]Level timer pop-up[/p]
- [p]Poor game performance[/p]
- [p]Poor game controls[/p]
- [p]End of levels timelapse sometimes does not repeat.[/p]
- [p]Initial timelapse fails if any layer is completed in a different order.[/p]
- [p]Layer selection overlapping with the play zone.[/p]
- [p]No Autosave on game close.[/p]
- [p]Can click through voxels with set camera angles.[/p]
- [p]Potential AFK issue when the level is completed.[/p]
Game Launch Soon!
[p]It's not too long to go for the launch of the game! Coming August 15th, make sure you have Coloring Voxels on your wishlist and share with your friends. Any additional wishlists from now to release will help us immensely, so thank you in advance for being amazing! 💖[/p][p][/p][p][dynamiclink][/dynamiclink]- With love, the ToastieLabs team