PATCH NOTES
[h2]Hello everyone![/h2][h3]Thank you for playing the Farm Supply Simulator 25 Demo.[/h3][p][/p]
- [p]You can now automatically add products to a pallet by holding down when standing next to it, if it contains matching items.[/p]
- [p]Market baskets have been updated.[/p]
- [p]Fixed an issue where customers turned in the wrong direction when taking a basket.[/p]
- [p]Fixed a bug where a pallet could not be reused after delivering products from it.[/p]
- [p]The computer has been removed and replaced with a digital screen that can be opened with the TAB key.[/p]
- [p]Tutorial translations have been updated.[/p]
- [p]4 new product licenses have been added.[/p]
- [p]1 new chemical fertilizer license has been added.[/p]
- [p]20 new products have been added to the market.[/p]
- [p]1 new 3-hopper chemical fertilizer machine has been added.[/p]
- [p]The map has been completely redesigned.[/p]
- [p]The forklift’s headlights have been remodeled and replaced.[/p]
- [p]Fixed an issue where boundary lines were not visible while moving trash bins.[/p]
- [p]All product images have been replaced with new ones.[/p]
- [p]The money display at the top-right corner now features increase/decrease animations when earning or spending money.[/p]
- [p]Different product types now arrive in different box styles.[/p]
- [p]A sound effect has been added when picking up any object.[/p]
- [p]A throwing sound effect has been added.[/p]
- [p]Fixed an issue where customers could not take products from a shelf while it was in move mode.[/p]
- [p]Fixed an issue where customers could not recognize a shelf after it was moved to storage and placed again.[/p]
- [p]Added payment sound effects to certain checkout areas.[/p]
- [p]Fixed the outline bug when opening trash bins.[/p]
- [p]New types of organic fertilizers can now be produced.[/p]
- [p]Improved LOD optimizations for several objects.[/p]
- [p]The farm dog has been added; you can play with it and make it follow you.[/p]
- [p]Economic balance adjustments have been made to product buying and selling prices.[/p]
- [p]The price input screen’s slider has been removed and replaced with an input field.[/p]
- [p]A land unlocking system has been added; separate areas for market and production can now be created.[/p]
- [p]Fixed an issue where the market worker could not throw away empty boxes.[/p]
- [p]Added a notification to inform the player when a trash bin is full.[/p][p][/p]