Hotfix - OLT v1.2
[p]I am releasing this hotfix mainly to address a game-crashing bug reported by Shiba (many thanks for reporting this). [/p][p]Since I was at it, I cleaned and polished a few more things.[/p][p]Below is the list of all the changes.[/p][p][/p][h2]Bug fixes[/h2]
- [p]Added a guard to prevent Pig Bepi from crashing the game when de-spawning under certain conditions[/p]
- [p]Clean up bomb fields (an intended effect of exploding molotovs) after a few seconds, to prevent them from accumulating indefinitely[/p]
- [p]Allow molotovs to actually scare Pig Bepi away like other weapons[/p]
- [p]Fixed collision setup that would allow molotovs to damage enemies behind certain walls[/p]
- [p]Prevent player from dying if it gets hit after a boss is defeated[/p]
- [p]Ensure that player weapon is invisible in cutscene that didn't hide it correctly[/p]