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Luxman Moonlit Market News

Luxman Moonlit Market - v1.0.3

[h2]Bug Fixing :[/h2]
  • [p]Fixed a bug where completing Chronospace did not unlock the next coin difficulty.[/p]
  • [p]Investigated a bug with Jackpot Charm (unable to reproduce).[/p]
  • [p]Fixed a bug where Midas Charm unlocked after only 1 bankruptcy; it now correctly unlocks after 5 bankruptcies.[/p]
  • [p]Fixed a bug where Lux in the shop did not update after completing a night in a region.[/p]
[h2]

General Update : [/h2]
  • [p]Rare Charm rewards after completing a region now appear only if the target exceeds 1.1× and the player reaches Night 3.[/p]
  • [p]Updated Charm rarity pull rates:[/p]
    • [p]Rare: 3% → 2%[/p]
    • [p]Uncommon: 20% → 21%[/p]
  • [p]Full Moon and Double Moon boss nights are now locked until Chronospace has been completed.[/p]
  • [p]Update profile panel UI[/p]

Hotfix v1.0.2

Fixes

  • Fixed an issue where the Ethereal Gate would not open under certain conditions.
  • Fixed an infinite money exploit that could occur after taking money and reloading the game.
  • Fixed a bug where reaching the target did not complete the Region.
  • Fixed Ether Shards display issues.
  • Fixed incorrect sounds and music when receiving Region completion rewards after reloading.
  • Fixed an issue where music remained filtered when returning to the main menu from the World Map.
  • Fixed a bug where score was not properly reset between regions.
  • Fixed an issue caused by clicking the "Continue" button multiple times.
  • Fixed empty Charm and Voucher tabs in the Statistics menu.
  • Fixed another case of the infinite money glitch.
  • Fixed issues with Quit & Continue in North Port and other regions.
  • Fixed Quit & Continue issues in Endless mode.

Luxman Moonlit Market Launches March 3rd!

[p]Hey everyone,[/p][p]We're pretty excited to finally announce the release date for Luxman Moonlit Market![/p][p]Get ready to dazzle the crowds starting March 3rd!

Check out the release date announcement trailer:[/p][previewyoutube][/previewyoutube][p]Here’s what you can expect for the full release:[/p]
  • [p]122 Charms, each gives unique passive ability.[/p]
  • [p]114 Vouchers to manipulate space and crowds to your advantage.[/p]
  • [p]15 Trucks with distinct traits to shape your journey.[/p]
  • [p]6 Attraction Types to craft and discover 56 unique Attraction combinations.[/p]
[p]Tons of fun awaits! 🎡[/p][p][/p][p]Thank you so much for all the feedback and bug reports you’ve shared with us—they’ve helped make Luxman Moonlit Market the most polished experience possible.[/p][p][/p][h3]Also, don't forget to wishlist the game to be notified at launch!
[/h3][p][dynamiclink][/dynamiclink][/p]

Luxman Moonlit Market Demo v0.4.x Out Now!

[p]Hey Carnival Managers! [/p][h2]We’ve just released an update v0.4.x for the Luxman Moonlit Market Demo![/h2][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Demo v0.4.x Updates:[/h3][p][/p][h3]Performance & Stability[/h3]
  • [p]General performance optimizations.[/p]
  • [p]Fixed glitch.[/p]
[h3]Bug Fixes[/h3]
  • [p]Better visitor’s fulfillment feedback.[/p]
  • [p]Better Charm balancing.[/p]
  • [p]Fixed several Charm and Voucher effects.[/p]
  • [p]Fixed UI inconsistencies and tooltip errors.[/p]
  • [p]Fixed multiple bugs and crashes.[/p]
[h3]Localization[/h3]
  • [p]Improved localization implementation and consistency across supported languages.[/p]
  • [p]Fixed several missing and incorrect strings.[/p]
[p]Thank you so much for all the feedback and bug reports you’ve shared with us. If you'd like to give more feedback and chat with other community members, you’re welcome to join the Luxman Moonlit Market Discord![/p]

Luxman Moonlit Market brings 'Balatro-inspired power-up management' to strategic tile-placement roguelikes

Luxman Moonlit Market is a strategic tile-placement roguelike with Balatro-inspired power-up management according to the developer, and it looks quite fun!

Read the full article here: https://www.gamingonlinux.com/2025/12/luxman-moonlit-market-brings-balatro-inspired-power-up-management-to-strategic-tile-placement-roguelikes/