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Blood Sword: A Thousand Wishes and One Dream



Over 1000 Wishlists in One Week - Thank You!


Blood Sword has only just been announced, and already it has passed 1026 wishlists in our first week.

To put that into perspective: when I launched Fabled Lands, it had 430 wishlists in the same amount of time.

I'm floored.

Whether you're here as a long-time fan of the books, a tactical RPG enjoyer, or just someone curious about a gritty new fantasy world - thank you. This early support means everything. It gives the project momentum, and more importantly, the energy it needs to reach its full potential.

[h2]A Long Road Ahead[/h2]

Blood Sword is still relatively early in development. It's a big project, and one that I'm taking very seriously. But it's also a passion project. One that I've been quietly building toward for years.

In the weeks ahead, I'll start sharing a mini dev-log series, giving you a peek behind the curtain:

  • How I'm adapting narrative gamebook structure to a digital RPG
  • What's new in the design (including full skill trees for each class)
  • Combat systems and engine choice
  • Visual development and UI design


These posts won't be massive info dumps - just regular, honest looks at how the game is evolving and what I'm working on each month.

[h2]Memory from the Mahala[/h2]

I still remember hauling the gamebooks down to the neighborhood gazebo and gathering with my friends for what was unknowingly our first ever roleplaying session. Everyone picked a hero, while I took the role of narrator (and monster master, of course). We were five kids, the books were written for four players - so we got creative.

One of my favorite memories? Our Enchanter trying to land Nemesis Bolt over and over again. Every round he’d roll... and fail. But when he finally pulled it off, hitting with those 7d6+7 damage - we all screamed with joy like we’d just beaten the final boss.

Moments like that are why I’m making this game.

[h2]Stay on the Path[/h2]

I don't know how long the road will be, but I know it's the one I want to walk. If you're still reading this, chances are you're someone who feels the same way.

And that makes all the difference.

https://store.steampowered.com/app/3645170/Blood_Sword/