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FrostBound v1.0.6 - Patch-Note

[p]Dear Lords:[/p][p][/p][p]We've fixed several bugs and further optimized the game experience.[/p][p]Here are the detailed update notes:[/p][p][/p][h2]System optimisation[/h2]
  • [p]Optimized the home screen performance after unlocking the hidden ending.[/p]
  • [p]Removed all voice-overs from the game.[/p]
  • [p]Optimized the display of certain fonts.[/p]
  • [p]Optimized the visual presentation of scenes under normal quality settings.[/p]
  • [p]Optimized the localization translation for Japanese and English.[/p][p][/p]
[h2]Gameplay Adjustments[/h2]
  • [p]Adjusted the mission description for the "Return of Despair" encounter and increased the damage dealt by the Elder to the Dragon.[/p]
  • [p]Added an Option Log feature. Exploration events now display the number of times the City Lord has visited.[/p][p][/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed abnormal VFX playback for "The Silver Elder".[/p]
  • [p]Fixed an issue where "Epic of Heroes" did not correctly trigger specific elite effects.[/p]
  • [p]Fixed the description for the card "Destiny". It now correctly displays different effects for enemy and allied targets.[/p]
  • [p]Fixed an incorrect description for the card "The Undertaker".[/p]
  • [p]Fixed a display misalignment issue for Supply information.[/p]
  • [p]Fixed the issue with the garbled localization translation in Traditional Chinese.[/p]
  • [p]Fixed an issue where the hero "Fate" would become ineffective under certain circumstances.[/p]
[p][/p][h2]Balance Adjustments[/h2][h3]Cards[/h3]
  • [p]Resilient Old Man[/p]
    • [p]Added the 【Bravery】 tag: Gains +2 Ranged ATK for each point of Reputation.[/p][p][/p]
  • [p]The Undertaker[/p]
    • [p]HP: 12 → 1[/p]
[p][/p][p]We are incredibly grateful for your support and feedback![/p][p]Enjoy the game![/p][p][/p][p]Lyra Studio[/p][p][/p][h3]Join the Community for Updates & Behind-the-Scenes Content[/h3][p]Discord:[/p][p]https://discord.gg/RrU7ZXxSPX[/p][p]Facebook:[/p][p]https://www.facebook.com/people/FrostBound/61577092110005/?_rdr[/p][p]Instagram:[/p][p]https://www.instagram.com/frostbound.official/[/p][p][/p][p][/p]

FrostBound v1.0.5 - Patch-Note

[p]Dear Lords:[/p][p][/p][p]A hero from mythology has joined us to fight against monsters![/p][p]This is the first content update since the game's launch, bringing a brand new hero and new cards![/p][p]In addition, we've further optimized the game's frame rate, hoping to provide lords with a smoother gaming experience.[/p][p]Here are the detailed update notes:[/p][p][/p][h2]New Content[/h2][h3]I. New Heroes[/h3][h3]Jingwei[/h3]
  • [p]Unlocks: Building【Yin Hai】, Building【Cang Hai】, and Card【Stubborn Stone】.[/p]
  • [p]Passive Effect (Every 2 turns): Can select 1 card from your deck and grant it the "Detachment" keyword.[/p]
[h3]Advanced Jingwei[/h3]
  • [p]Unlocks: Card【Resilient Old Man】 and Card【Sage Elder】, Building【Tai Hang】 and Building【Wang Wu】.[/p]
  • [p]Passive Effect (At turn start): Gain 1【Advance】 card.[/p]
[p][/p][h3]II. New Cards[/h3][p]This update introduces the following 9 new cards:[/p]
  • [p]Loyal Travel Companion[/p]
  • [p]The Undertaker[/p]
  • [p]Desperate Situation[/p]
  • [p]Hartwin Additional Remuneration[/p]
  • [p]Wenrich Fuel Filling[/p]
  • [p]Ultimate Comeback[/p]
  • [p]Mobius[/p][p][/p]
[h3]III. New & Adjusted Events[/h3]
  • [p]Rewrote the follow-up storyline for the "Temporal Rite" event and added a new hidden ending for our faction.[/p]
  • [p]Added follow-up content for the "Grain Sales" event, responding to the City Lord's act of kindness and continuing your choices.[/p]
  • [p]Added three new events: ◦ Tomorrow's Dawn ◦ Civilisation Archive ◦ Valorous Relics[/p]
[p][/p][h2]Gameplay Adjustments[/h2]
  • [p]The appearance rate of Rare cards has been increased when purchasing from the Shop or during Card Draft selection.[/p]
[p][/p][h2]Bug Fixes[/h2]
  • [p]Fixed an issue where card thumbnails on the results/settlement screen incorrectly displayed certain numerical values.[/p]
  • [p]Fixed a conflict issue between the "Detachment" keyword and effects like "Next Entering HP" and "Next Attack Damage".[/p]
  • [p]Fixed a battle loading failure caused by conflicts between some Demo version save files and the current official version.[/p]
  • [p]Fixed an issue where the game would crash under specific circumstances, potentially causing save file corruption and preventing further progress.[/p]
  • [p]Fixed an issue where the deck count on the left side would not update promptly after performing certain card actions.[/p]
  • [p]Fixed an issue where the Card "Shadow Assembly" could incorrectly generate cards with 0 HP.[/p]
  • [p]Fixed a bug where "Card Compression Technique" could select the wrong target.[/p]
  • [p]Fixed a bug related to incorrect epic count tracking for Building Heroes.[/p]
[p][/p][h2]System Optimizations[/h2]
  • [p]Optimized the animation performance of the deck viewing interface, making browsing smoother.[/p]
  • [p]Optimized resource loading and special effect scheduling logic, reducing performance stutter when playing certain cards for the first time.[/p]
  • [p]Added an automatic save backup feature. The current save file will be automatically backed up each time the game is closed normally.[/p]
  • [p]Destiny Dice can no longer be interfered with by the Lord's actions![/p]
  • [p]Optimized the resolve speed of dice.[/p]
[p][/p][h2]Balance Adjustments[/h2][h3]Cards[/h3][p]Stone Veil[/p]
  • [p]Base ATK: 7 -> 8[/p]
[p][/p][p]Timewalker[/p]
  • [p]Upon Entering Play: Adds a "Temporal Barrier" to its own column. Gains +1 Duration for each type of Surface State present on the field.[/p]
  • [p]At the end of the player's turn: Restores 15 HP and then Advances 1 time for each type of Surface State present on the field.[/p][p][/p]
[p]Imitation+[/p]
  • [p]Base Cost: 0 -> 1. Now draws 2 additional cards upon use.[/p][p][/p]
[p]Destiny - Reworked[/p]
  • [p]When used on an allied unit: Grants it the "Double Attack" effect and reduces its Defense by 24.[/p]
  • [p]When used on a monster: Reduces its Defense by 8.[/p]
[p][/p][p][/p][p]We are incredibly grateful for your support and feedback![/p][p]Enjoy the game![/p][p][/p][p]Lyra Studio[/p][p][/p][h3]Join the Community for Updates & Behind-the-Scenes Content[/h3][p]Discord:[/p][p]https://discord.gg/RrU7ZXxSPX[/p][p]Facebook:[/p][p]https://www.facebook.com/people/FrostBound/61577092110005/?_rdr[/p][p]Instagram:[/p][p]https://www.instagram.com/frostbound.official/[/p][p][/p]

FrostBound v1.0.4 - Patch-Note

[p]Greetings my Lord:[/p][p][/p][p]News from the front lines![/p][p]We've made the following adjustments and optimizations:[/p][p][/p][h2]Bug Fixes[/h2]
  • [p]Fixed an issue where the “Imprison” ability lacked associated entries.[/p]
  • [p]Resolved a bug affecting card-based cooperative combat.[/p]
  • [p]Addressed an issue where the advancement icon disappeared after flipping the advancement card in the hero selection interface.[/p]
  • [p]Attempted to rectify a bug causing events to vanish following forced application exits.[/p]
  • [p]Fixed an issue where Soul Freeze could repeatedly freeze cards during hidden boss battles.[/p][p][/p]
[h2]System Optimisation[/h2]
  • [p]Returning to the homepage during the event will take you back to the state at the beginning of the event.[/p]
[p][/p][h2]Balance Adjustments[/h2][p][/p][h3]Entry Effects[/h3][p]Ignite: Ignite now grants +2 Burn per equipped Armament.[/p][p][/p][h3]Heroes[/h3][p]Fate:[/p][p]At the start of combat, select one ranged card to add to your hand and gain one Destiny.[/p][p]Destiny: 1C, Return. Grants target Double Attack and reduces its Defence by 20.[/p][p][/p][p]Gilgamesh:[/p][p]Gilgamesh will no longer consume return cards.[/p][p][/p][h3]Cards[/h3][p]Pharaean Crystal+[/p][p]Supply Requirement: 3->2[/p][p][/p][p]Startrail Magus/Startrail Magus+[/p][p]HP: 12/16 ->6/6[/p][p][/p][p]Astanor[/p][p]Base Attack: 4->8 Life Cost per Attack: 3->2[/p][p][/p][p]Healing Court[/p][p]Sanctuary of Healing's healing trigger frequency: 2->1[/p][p][/p][p]Clouded Firmament[/p][p]After an ally card takes damage: Number of ranged attacks performed by self: 2->3[/p][p]Supply Requirement: 1->3[/p][p][/p][h3]Combat[/h3][p]Whispers of the Abyss:[/p][p]Abyss Ear Attack -3, Hand of Madness Attack -3[/p][p]Hand of Madness first-turn action changed to Magic: All monsters gain +4 Ranged Attack[/p][p][/p][p][/p][p]We are incredibly grateful for your support and feedback![/p][p]Enjoy the game![/p][p][/p][p]Lyra Studio[/p][p][/p][p]Join the Community for Updates & Behind-the-Scenes Content[/p][p]Discord:[/p][p]https://discord.gg/RrU7ZXxSPX[/p][p]Facebook:[/p][p]https://www.facebook.com/people/FrostBound/61577092110005/?_rdr[/p][p]Instagram:[/p][p]https://www.instagram.com/frostbound.official/[/p][p][/p]

FrostBound v1.0.3 - Patch-Note

[p]Greeting Lords: [/p][p][/p][p]Good news from the front lines![/p][p]
After 24/7 team maintenance, we have improved frame rates on all devices , actual improvement may vary depending on the device. And reduced performance overhead , but you can still increase graphics settings for better performance. [/p][h3]
Please note⚠️ that after the update, some battles may become unplayable. Please start a new game. Thank you for your understanding and support!
[/h3][p]
1. Further optimized mouse lag issues.

2. Optimized stuttering caused by card release/effects/magic/complex calculations.

3. Optimized the calculation speed for card selection and other actions.

4. Optimized the overhead of scene rendering and lighting at normal graphics settings.
[/p][h3]
Also, a reminder to lords with AMD graphics cards: some lords have resolved the issue by reverting to AMD graphics card drivers to version 10.2.
[/h3][p]
We are incredibly grateful for your support and feedback![/p][p]Enjoy the game![/p][p][/p][p]Lyra Studio[/p][p][/p][p]Join the Community for Updates & Behind-the-Scenes Content[/p][p][/p][p]Discord:[/p][p]https://discord.gg/RrU7ZXxSPX[/p][p]Facebook:[/p][p]https://www.facebook.com/people/FrostBound/61577092110005/?_rdr[/p][p]Instagram:[/p][p]https://www.instagram.com/frostbound.official/[/p][p][/p][p][/p]

FrostBound v1.0.2 - Patch-Note

[p]Dear Lords:[/p][p][/p][p]The calamities are raging, and the lords' valiant resistance is beginning to bear fruit. Factions act decisively, which is inspiring![/p][p]On the day of launch, we received a tremendous amount of support and feedback. Thank you everyone![/p][p]We focused on some gameplay and optimization issues, which are major improvements in this update. We also made numerous card balance adjustments.[/p][p]Here are the detailed update notes:[/p][p]( Please note: Saves from before the update will not be able to continue in battle; you will need to start a new game. We apologize for any inconvenience this may cause! )[/p][p][/p][h2]Bug Fixes[/h2][p]-Fixed the issue where the event could not be triggered.[/p][p]-At the end of the battle, the deck will show as 0 instead of the actual deck count.[/p][p]-Fixed the issue where some novice encounters cannot be accessed.[/p][p]-Fixed the issue where backtracking during combat caused the BGM to disappear.[/p][p]-Fixed the issue of incorrect display of the Alesia label.[/p][p][/p][h2]System Optimisation‼️[/h2][p]-You may now configure scene models within settings to reduce performance overhead.[/p][p]-Optimized scene performance.[/p][p]-Optimized various effects in combat and scenes, reducing performance overhead while maintaining quality.[/p][p]-Optimize mouse latency issues on some devices.[/p][p][/p][h2]Newbie Tutorial Adjustment[/h2][p]-After selecting the Axiom(Magic Army), the cards obtained will be replaced with: Lunara, Novice, and Startrail Magus.[/p][p]-Support units are upgraded to Magitek Transport+ and Astrolabe+.[/p][p]-Depart difficulty now supports game speed adjustment.[/p][p][/p][h2]Gameplay Adjustment[/h2][p]- Volume settings are now displayed as a percentage.[/p][p]- Optimized the spellcasting descriptions of Shattered Oathbreaker and Zhou.[/p][p]Difficulty display optimization, now uniformly displayed in the format of "Difficulty N-XXXX".[/p][p]- Unlocked advanced heroes can now be used even in low difficulty levels.[/p][p]- Newly added effect: Inspire (Upon defeating a monster, randomly increases the reputation of one Elite unit on the field by +1.)[/p][p]- The elderly gentleman's physical constitution has been strengthened, and he is now able to withstand some blows.[/p][p][/p][h2]Balance Adjustment[/h2][p][/p][h3]Cards[/h3][p][/p][h3]Hegemony[/h3][p][/p][p]-Lord’s Decree/Lord’s Decree+ Effect modification:[/p][p] 2 Supplies/1 Supplies: Use on a column of our units.[/p][p] For each Hegemony item in the current inventory, the target performs a ranged attack[/p][p][/p][p]-Scout Effect modification :[/p][p] New entries \[Immortal] and \[exhaust] added.[/p][p][/p][p]-White Knight / White Knight + Effect modification:[/p][p] After being destroyed: +1 Next-Turn Draw, +1 Next-Turn Supply / +2 Next-Turn Supply.[/p][p][/p][p]-Charge/Charge+ Effect modification:[/p][p] Effect adjusted to apply +3/+4 \[Fragility] to the target.[/p][p][/p][p]-Crazy Hunter Effect modification :[/p][p] After a friendly card enters play in the same column,Destroy that card and give all friendly cards +3 Ranged Attack, up to 3 times per turn.[/p][p][/p][p]-Plunder/Plunder+ Effect modification:[/p][p] Attacks 4/5 times, after failing to kill: This card deals -1 attack damage.[/p][p][/p][p]-Aftershock/Aftershock+ Effect modification :[/p][p] Target pays 16/12 HP: All Monsters gain +4 Fragility.[/p][p][/p][p]-Centurion/Centurion+ Effect modification :[/p][p] After killing with an Attack Card, gain 1 Supply.[/p][p][/p][p]-Ravage/Ravage+ Effect modification:[/p][p] After a kill, randomly select an elite to gain +1 Renown and obtain 1/2 Death Row Inmate.[/p][p][/p][p]-Aurelia Effect modification:[/p][p] Base Attack +2[/p][p][/p][p]-Ambush/Ambush+ Effect modification :[/p][p] Base Attack 1, Attacks 2/3 times, -4 Defense/-6 Defense.[/p][p][/p][p]-Scorching Blade Effect modification :[/p][p] When killing a monster in melee: +1 Supply.[/p][p][/p][p]-Unrivaled Effect modification :[/p][p] Remove the \[exhaust] entry and add a new \[Inspire] entry.[/p][p][/p][p]-Vigilant Archer+ Effect modification :[/p][p] New \[Holding] entry added, monsters lose 1 defense when taking damage.[/p][p][/p][p]-Parry Master+ Effect modification:[/p][p] New \[Inspire] entry added.[/p][p][/p][p]-Battlefield Chaplain+ Effect modification:[/p][p] Changed to increase the ranged attack of all cards in the same column by 5.[/p][p][/p][h3]Reincarnation[/h3][p][/p][p]-Guide Monk / Guide Monk+ Effect modification:[/p][p] Effect adjusted to: After a monster enters the field, itself gains +4/+6 HP and +1 defense.[/p][p][/p][p]-Stone Veil Effect modification: Supply Cost -1.[/p][p][/p][p]-Void Effect modification: Supply Cost -1.[/p][p][/p][p]-Phase Effect modification: Supply Cost -1.[/p][p][/p][p]-Meditation / Meditation+ Effect modification:[/p][p] The effect is changed to +6/8 HP for the target for each Reincarnation Item in the current backpack.[/p][p][/p][p]-Absorb Effect modification:[/p][p] Renamed to "Circulate", with the effect that the target gains \[Regeneration] equal to the card's attack power.[/p][p][/p][p]-Remedy/Remedy+ Effect modification:[/p][p] Effect changed to Target +2 Protection/+3 Protection, +2 Defense/+3 Defense.[/p][p][/p][p]-Inheritance Effect modification :[/p][p] When playing a card with the \[Detachment] keyword, a random elite unit in the same column gains +1 prestige; when gaining prestige, you can choose a card and assign it \[Detachment].[/p][p][/p][p]-Full Protection Effect modification:[/p][p] Can now be used on our units.[/p][p][/p][p]-Purification Effect modification:[/p][p] Effect changed to +1 Void after our card enters the field, and an additional +1 Void for every 3 Prestige it has.[/p][p][/p][p]-Vicious Cycle Effect modification:[/p][p] New \[Inspire] entry added.[/p][p][/p][p]-Initiation Effect modification:[/p][p] Added a new entry for \[Inspire].[/p][p][/p][h3]Aurum[/h3][p][/p][p]-Reinhardt Effect modification:[/p][p] Added entry for \[Steel Bone][/p][p][/p][p]-Efficient Energy/Efficient Energy+ Effect modification:[/p][p] Attack increased to 10/16[/p][p][/p][h3]Axiom[/h3][p][/p][p]-Elemental Absorption / Elemental Absorption+ Effect modification:[/p][p] Cost adjusted to 0 and with \[exhaust], Attack 6/10.[/p][p][/p][p]-Support Shield/Support Shield+ Effect modification:[/p][p] Multiplier increased to 3/4[/p][p][/p][p]-Focus Effect modification:[/p][p] For each Monster Card on the field, the target loses 1 Defense.[/p][p][/p][p]-Focus+ Effect modification :[/p][p] For each card on the field, the target loses 1 Defense.[/p][p]-Magitek Transport/Magitek Transport+ Effect modification:[/p][p] Supply 1, choose to discard 3/2 cards, +1 Supply per turn.[/p][p][/p][p]-Mana Artisan/ Mana Artisan+ Effect modification:[/p][p] After leaving the field: For each of our cards on the field, gain +3/+4 health for the next time it enters the field.[/p][p][/p][p]-Astrolabe/Astrolabe+ Effect modification:[/p][p] changed to 2 Supply Cost/1 Supply Cost.[/p][p][/p][p]-Charged Sentinel Effect modification:[/p][p] Inflicts damage equal to three-quarters of the caster's maximum health upon the nearest monster.[/p][p][/p][p]-Rebound Effect modification:[/p][p] The effect has been adjusted from "after kill" to "when dealing damage", removed \[exhaust], and the base attack power has been adjusted to 3/5.[/p][p][/p][p]-Compilation Effect modification:[/p][p] Remove \[exhaust], adjust the effect to discard the leftmost hand card, and attack 3/4 times.[/p][p][/p][p]-Pharaean Component+ Effect modification: Supply Cost -1.[/p][p][/p][p]-Pharaean Rite+ Effect modification: Supply Cost -1.[/p][p][/p][p]-Pharaean Observer+ Effect modification: Supply Cost -1.[/p][p][/p][p]-Pharaean Afterimage+ Effect modification: Supply Cost -1.[/p][p][/p][p]-Pharaean Code+ Effect modification: Supply Cost -1.[/p][p][/p][p]-Pharaean Soul Altar+ Effect modification: Supply Cost -1.[/p][p][/p][p]-Startrail Magus/Startrail Magus+ Effect modification:[/p][p] \[exhaust] adjusted to \[Nullify], Supply Cost 2/Supply Cost 1, draw 1 card after our unit enters the field[/p][p][/p][p]-Rule Exploration Effect modification:[/p][p] New \[Inspire] entry added.[/p][p][/p][h3]Special Card[/h3][p][/p][p]-Echo Effect modification:[/p][p] Adds a new \[Inspire] entry; after playing, if the number of cards in hand is less than 4, deals 50 damage to all monsters[/p][p][/p][p]-Edmund Effect modification:[/p][p] Supply Cost -2, Base HP +32[/p][p][/p][h3]Event[/h3][p][/p][p]- :[/p][p] Increases event refresh rate.[/p][p][/p][p]- :[/p][p]Adjust the event trigger probability.[/p][p][/p][p]- :[/p][p] Points required for Option 1 to obtain 30 gold coins reduced from 8 to 7; points required to obtain 150 gold coins reduced from 22 to 20.[/p][p][/p][p]- :[/p][p] The points required for Option 1 to obtain 160 gold coins change from 21 to 20; the points required for Option 3 to obtain 200 gold coins change from 22 to 20.[/p][p][/p][p]- : Option 1 increases the cost of lifting the curse by 20 gold coins.[/p][p][/p][p]- : Option 2 requires an additional Golden Hand item when hiring professional workers.[/p][p][/p][p]- : For Option 1, the points required to obtain 30 gold coins change from 8 to 9; the points required to obtain 60 gold coins change from 14 to 13; the points required to obtain 120 gold coins change from 20 to 18.[/p][p][/p][p]- : Option 1's cost is adjusted to 1 supply + 40 gold coins; Option 2 is adjusted to 1 supply; Option 3 is adjusted to 30 gold coins.[/p][p][/p][p]- : Points required for obtaining 10 gold coins change from 8 to 6; points required for obtaining 30 gold coins change from 12 to 10; points required for obtaining 80 gold coins change from 16 to 14.[/p][p][/p][p]- : For Option 3, the points required to obtain 120 gold coins change from 20 to 18; the points required to obtain 60 gold coins change from 14 to 12.[/p][p][/p][p]- : Revised the description of the hidden BOSS conditions in the "Explore the Ruins Again" event.[/p][p][/p][p]- : Modified the preview description of the "Feedback of Bliss" event.[/p][p][/p][p]- : Added additional options to the final rewards for the "The Missing Squad" event.[/p][p][/p][p]We are incredibly grateful for your support and feedback![/p][p]Enjoy the game![/p][p][/p][p]Lyra Studio[/p][p][/p][h3]Join the Community for Updates & Behind-the-Scenes Content[/h3][p]Discord:[/p][p]https://discord.gg/RrU7ZXxSPX[/p][p]Facebook:[/p][p]https://www.facebook.com/people/FrostBound/61577092110005/?_rdr[/p][p]Instagram:[/p][p]https://www.instagram.com/frostbound.official/[/p][p][/p]