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  3. 🧠 Dev Log – May 11, 2025: Loading In and Speaking Up

🧠 Dev Log – May 11, 2025: Loading In and Speaking Up

Happy Mother’s Day to all the moms, mother-figures, and supportive souls out there—we hope you're getting a moment to rest or make something spooky today. 💐

This week in No One Leaves the Field, we hit a big internal milestone: our first playable build is now up and running!

✅ What’s New This Week:
Loading Screen: We now transition smoothly between scenes, keeping immersion intact.
Localization System: The game is now structured to support multiple languages (and possibly cursed scripts).
Item Interaction: You can now interact with the world—starting with doors. More object types to come.
Dialogue Box: The player has a voice now (text-only), through a clean, stylized dialogue system.
🔜 Coming Up Next:
Fine-tuning the interaction system
Expanding interaction to support new object types
Starting to place major world landmarks like:
– 🕳️ The dried well
– 🚽 The outhouse
🎮 Wishlist Now:
If you haven’t already, you can wishlist the game here and follow for future updates:

👉 https://store.steampowered.com/app/3652690/No_One_Leaves_the_Field/

The field is getting louder. Thanks for walking with us.

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