Update 1.4.0.42
Various minor bug fixes.
If you have a modded game and you encounter issues, remove your mods. Seriously.
If you still encounter issues, please report them here following the instructions in the sticky thread.
[h3]Changelog for 1.4.0.42[/h3]
If you have a modded game and you encounter issues, remove your mods. Seriously.
If you still encounter issues, please report them here following the instructions in the sticky thread.
[h3]Changelog for 1.4.0.42[/h3]
- Fixed disarmed characters able to gain stacks of 'Reach Advantage' when attacking with their fists or biting.
- Fixed wardogs being shown as valid targets for the 'Disarm' skill.
- Fixed potentially wrong combat positions when escorting a caravan while another caravan nearby is attacked.
- Fixed occupation of holy sites by AI parties with the player right next to them potentially triggering combat with no opponents that ends immediately.
- Fixed rare issue of combat not loading.
- Fixed issue with 'Intercept Raiding Parties' contract after failing the objective.
- Fixed issue with 'Hold Fortress' contract after retreating.
- Fixed issue with a particular event if the player only has characters with the 'Strong' trait in his roster.
- Fixed officer champions potentially spawning without a weapon and brigand leader champions potentially spawning with a ranged weapon but no quiver in rare cases.
- Fixed orc berserkers not dropping mushrooms as loot.
- Fixed some other minor issues.