More quality of life improvements for the demo!
[p]Hello everyone,[/p][p]Once again, I got great feedback from people giving the demo a try, thanks a lot! I implemented another batch of quality of life improvements to address the suggestions made, and it is now live on the demo! Please feel free to give your opinion on these changes on the Steam forums, or even suggest new things I could improve.[/p][p]As always, the full changelgog is below, with a few screenshots to illustrate the changes. I hope you will enjoy these additions.[/p][p]Also, people have started playing My Tiny Landscape on YouTube, and it is a ton of fun watching them, so check out their playthroughs![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]See you next time,[/p][p]Radiant Sloth[/p][p][/p][h2]Demo v0.6h[/h2][p][/p][p]Added[/p]
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- [p]Can now inspect items when choosing a biome pack (by hovering with mouse, or using the inventory scrolling inputs for controller)[/p]
- [p]Building mode shows some altitude markers for items that have scoring rules related to it[/p]
- [p]When picking a pack or menhir, can now delay the choice and view the world again before making a decision [/p]
- [p]Reorganized the info panel of items[/p]
- [p]Clearer and more space-efficient display of scoring rules[/p]
- [p]Added info about the range[/p]
- [p]Better wording for some effects[/p]
- [p]Clarified in tutorial that scoring is not retroactive, only the item being placed gives points[/p]
- [p]Prevented inventory scrolling with the controller inputs when picking a pack[/p]