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Blender 4.2.7 LTS Maintenance Release !

Blender 4.2.7 LTS features important bug fixes. It is released on the [i]v4.2 - Stable - LTS[/i] branch. You can switch to this by [b]right-clicking[/b] on the [b]Blender[/b] entry in your library, select [b]Properties...[/b]. Open the [b]Betas[/b] tab and select [b]v4.2 - Stable - LTS[/b]. [h3]Patch Notes[/h3] [list] * Crash when using Subdivision modifier and 'Index Switch' node (Data Type - Vector). ([url=https://projects.blender.org/blender/blender/issues/133144]#133144[/url]) * Cycles NVIDIA: Artifacts using HDRi together with volume in the world shader. ([url=https://projects.blender.org/blender/blender/issues/132322]#132322[/url]) * Crash on startup on macOS 15. ([url=https://projects.blender.org/blender/blender/issues/127793]#127793[/url]) * Crash due to stale motionpath data and 'Only Insert Available' Autokey pref. ([url=https://projects.blender.org/blender/blender/issues/133362]#133362[/url]) * Problem with light link collections getting cleaned up by Clean Up. ([url=https://projects.blender.org/blender/blender/issues/126310]#126310[/url]) * Fix: Conflict between bpy.app.translations and PySide. ([url=https://projects.blender.org/blender/blender/commit/0f6a3eddc8b]0f6a3eddc8b[/url]) * Fix missing call to va_end(..). ([url=https://projects.blender.org/blender/blender/commit/fcc6680633d]fcc6680633d[/url]) * Baking animation Error (4.2.6 LTS). ([url=https://projects.blender.org/blender/blender/issues/133987]#133987[/url]) * Closing preferences window while installing extension emits error and prevents installing extensions until Blender is restarted. ([url=https://projects.blender.org/blender/blender/issues/131947]#131947[/url]) * Strange bone rotation with selected bones in hidden bone group. ([url=https://projects.blender.org/blender/blender/issues/133687]#133687[/url]) * Viewroll doesn't respect QuadView's 'Lock Rotation'. ([url=https://projects.blender.org/blender/blender/issues/97021]#97021[/url]) * Bones in hidden bone groups are taken into account in "Move to Collection". ([url=https://projects.blender.org/blender/blender/issues/133635]#133635[/url]) * Blender crashes on Collada export. ([url=https://projects.blender.org/blender/blender/issues/133764]#133764[/url]) * Python: bpy.context.property returns incorrect values. ([url=https://projects.blender.org/blender/blender/issues/131830]#131830[/url]) * weight paint loop selection fails when bones are rotated. ([url=https://projects.blender.org/blender/blender/issues/119932]#119932[/url]) * Weight paint mirror ignores selection in face-select mode. ([url=https://projects.blender.org/blender/blender/issues/134286]#134286[/url]) * Nishita Sky desync itself from Sun Position for no reason. ([url=https://projects.blender.org/blender/blender/issues/127767]#127767[/url]) * Gaussian blur has a problem with inputs connected to size with transforms on the image. ([url=https://projects.blender.org/blender/blender/issues/132363]#132363[/url]) [/list] For a detailed list of bug fixes in each release, see [url=https://www.blender.org/download/lts/4-2/] 4.2 LTS releases on blender.org[/url] [h3]LTS Program[/h3] Learn more about the [url=https://www.blender.org/download/lts/]LTS program on blender.org[/url] [h3]Stay up-to-date[/h3] You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team