Blender 4.2.7 LTS Maintenance Release !
Blender 4.2.7 LTS features important bug fixes. It is released on the [i]v4.2 - Stable - LTS[/i] branch.
You can switch to this by [b]right-clicking[/b] on the [b]Blender[/b] entry in your library, select [b]Properties...[/b]. Open the [b]Betas[/b] tab and select [b]v4.2 - Stable - LTS[/b].
[h3]Patch Notes[/h3]
[list]
* Crash when using Subdivision modifier and 'Index Switch' node (Data Type - Vector). ([url=https://projects.blender.org/blender/blender/issues/133144]#133144[/url])
* Cycles NVIDIA: Artifacts using HDRi together with volume in the world shader. ([url=https://projects.blender.org/blender/blender/issues/132322]#132322[/url])
* Crash on startup on macOS 15. ([url=https://projects.blender.org/blender/blender/issues/127793]#127793[/url])
* Crash due to stale motionpath data and 'Only Insert Available' Autokey pref. ([url=https://projects.blender.org/blender/blender/issues/133362]#133362[/url])
* Problem with light link collections getting cleaned up by Clean Up. ([url=https://projects.blender.org/blender/blender/issues/126310]#126310[/url])
* Fix: Conflict between bpy.app.translations and PySide. ([url=https://projects.blender.org/blender/blender/commit/0f6a3eddc8b]0f6a3eddc8b[/url])
* Fix missing call to va_end(..). ([url=https://projects.blender.org/blender/blender/commit/fcc6680633d]fcc6680633d[/url])
* Baking animation Error (4.2.6 LTS). ([url=https://projects.blender.org/blender/blender/issues/133987]#133987[/url])
* Closing preferences window while installing extension emits error and prevents installing extensions until Blender is restarted. ([url=https://projects.blender.org/blender/blender/issues/131947]#131947[/url])
* Strange bone rotation with selected bones in hidden bone group. ([url=https://projects.blender.org/blender/blender/issues/133687]#133687[/url])
* Viewroll doesn't respect QuadView's 'Lock Rotation'. ([url=https://projects.blender.org/blender/blender/issues/97021]#97021[/url])
* Bones in hidden bone groups are taken into account in "Move to Collection". ([url=https://projects.blender.org/blender/blender/issues/133635]#133635[/url])
* Blender crashes on Collada export. ([url=https://projects.blender.org/blender/blender/issues/133764]#133764[/url])
* Python: bpy.context.property returns incorrect values. ([url=https://projects.blender.org/blender/blender/issues/131830]#131830[/url])
* weight paint loop selection fails when bones are rotated. ([url=https://projects.blender.org/blender/blender/issues/119932]#119932[/url])
* Weight paint mirror ignores selection in face-select mode. ([url=https://projects.blender.org/blender/blender/issues/134286]#134286[/url])
* Nishita Sky desync itself from Sun Position for no reason. ([url=https://projects.blender.org/blender/blender/issues/127767]#127767[/url])
* Gaussian blur has a problem with inputs connected to size with transforms on the image. ([url=https://projects.blender.org/blender/blender/issues/132363]#132363[/url])
[/list]
For a detailed list of bug fixes in each release, see [url=https://www.blender.org/download/lts/4-2/] 4.2 LTS releases on blender.org[/url]
[h3]LTS Program[/h3]
Learn more about the [url=https://www.blender.org/download/lts/]LTS program on blender.org[/url]
[h3]Stay up-to-date[/h3]
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Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team