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Blender 4.1.1 Corrective Release

It's time to update your Blender!

Blender 4.1.1 addresses 58 issues present in the initial release.

This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 4.1.0 to upgrade, since it fixes several crashes and improves functionality in many areas.

Read the full list of changes on https://developer.blender.org/docs/release_notes/4.1/corrective_releases/

Follow Blender on Twitter for further updates. https://twitter.com/Blender
The Blender team,
April 16, 2024

Blender 3.6.11 LTS Maintenance Release !

Blender 3.6.11 LTS features important bug fixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Blender crash on pose library N-panel. (#108078)
  • UI: missing update after changing the symmetry axis. (#118137)
  • Update problem with detail size and voxel size edit boxes in sculpt mode. (#119275)
  • GP Fill Tool not working on Mac with Metal GPU Backend. (#109363)
  • Modal knife tool can crash if used on hidden object. (#116262)
  • Missing driver bone target doesn't mark driver as invalid. (#119523)
  • Regression: Wrong orientation on shrinkwrap constrained instanced collection. (#119992)
  • Crash rendering when using OptiX and Grease Pencil on recent drivers. (#120007)




For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 3.3.18 LTS Maintenance Release !

Blender 3.3.18 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]



  • liboverride_troubleshoot_operation(): fails with context incorrect, even with screen.areas.type == 'OUTLINER'. (#118299)
  • library override causes incorrect parenting (and subsequent problems). (#118300)
  • Fix LibOverride asserting when same RNA path changes type. (fef97afbad)
  • UI: missing update after changing the symmetry axis. (#118137)
  • Update problem with detail size and voxel size edit boxes in sculpt mode. (#119275)
  • Blender segfault if Bake Line Art. (#110751)
  • Crash rendering when using OptiX and Grease Pencil on recent drivers. (#120007)



For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 4.1 Released!

Blender Foundation and the online developers community are proud to present Blender 4.1!

What’s New


After the massive leap that was 4.0, Blender 4.1 is a solid upgrade to those looking for performance, stability, and quality of life improvements all across the board.

To highlight a few:

  • OpenImageDenoise now runs on GPU on supported hardware.
  • Cycles rendering on Linux is 5% faster.
  • All nodes in the Compositor now work in the Viewport (except Render Layer passes)
  • Compositor precision and improvements to Kuwahara and Pixelate nodes.
  • Bone Collections are now hierarchical.
  • New animation keying workflow.
  • Several improvements to Graph Editor and NLA including baking channels.
  • Video Sequencer drawing, rendering, effects, and scopes are much faster.
  • USD export of armatures and shape keys as USD skeletons and blend shapes.
  • Several user interface improvements.
  • Python upgraded to version 3.11
  • Blender 4.1 is aligned with the VFX Reference Platform 2024.
  • A new Bake node in Geometry Nodes.


Watch the video summary at https://www.youtube.com/watch?v=PmIbMx_RM6k

Plus so many more features and fixes, explore the release notes for an in-depth look at what’s new!
Thank you!

This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 4800 individuals and 36 organizations contributing to the Blender Development Fund.

Happy Blending!

The Blender Team
March 26th, 2024


Blender 3.6.10 LTS Maintenance Release !

Blender 3.6.10 LTS features important bug fixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Migration of libraries to Git LFS. (#108978)
  • install_linux_packages: Add git-lfs to 'build essentials'. (888c41316f)
  • Deleting an unused light group caused the environment light group to render to another light group. (#117586)
  • Crash on attempting to rename linked object from the NLA. (#118225)
  • Fix #107228: AttributeGroup.new crash when layer cannot be created. (#118378)
  • Crash when delete linked object in scenes outliner. (#105968)
  • image > copy, adds 3 white pixels on the left, deletes 3 pixels on the right. (#118351)
  • GPencil: Blender crash when file open. (#102930)
  • Fix: Cycles incorrect rendering of certain negative strength lights. (a3702760609)
  • Cycles: Improve reporting of HIP texture allocation failures. (5fc714999bf)
  • Fix: Cycles HIP incorrect rendering of clip image textures. (89d8f12730c)
  • Cycles Crash on deleting/hiding all mesh objects with HIP RT (Experimental). (#112983)
  • Cycles: HIP search for ROCm 6 driver. (0ea4ac2ef39)
  • Blender crashes at OpenGL render if viewport.lock_rotation is True. (#119058)
  • Blender Crashes when trying to create a Pivot Constraint for armature. (#104657)
  • blender crash itself while importing a dae (collide) file. (#102860)
  • Collada export crashes (when relative "//" is in `Preferences` > `File Paths` > `Temporary Files`). (#95411)
  • Specific Rig Crashes blender when going into pose mode. (#84848)
  • Able to link an external collection inside another linked collection, causes data loss. (#119142)
  • 'Set Action' in outliner does not correctly update the animation. (#119106)
  • Segmentation fault when selecting context.area.type before applying operator (scripting). (#54468)
  • Copy material to selected causes crash when receiving object doesn't have a material slot. (#114552)
  • Outliner (Data API mode) crash trying to display a MeshSkinVertex in editmode. (#79961)
  • Build: upgrade Intel Graphics Compiler on Linux. (95c42a9d)
  • Build: Upgrade Intel Graphics Compiler to 1.0.15468 on Linux. (d8cca36c788)
  • Possible crash with Motion Blur with changing curves count. (#117485)
  • Crash loading certain .exr file in compositor. (#101227)
  • IMB: Read single-layer XYZ channels as a combined image. (23df139aafb5f31c0b370c0c5fa9bf2ec22d026a)
  • IMB: Support rgba and V channels in single-layer EXR. (b54a26ede47668a3aba537e1f57d6b60d54f1778)
  • liboverride_troubleshoot_operation(): fails with context incorrect, even with screen.areas.type == 'OUTLINER'. (#118299)
  • library override causes incorrect parenting (and subsequent problems). (#118300)
  • Fix LibOverride asserting when same RNA path changes type. (2c4589ca82)


For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]