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Blender 4.5.3 LTS Maintenance Release !

[p]Blender 4.5.3 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]

* [4.5 LTS] Fix memory leak when loading libraries fails from Python. (0056783a60d11e9eb20d5fbe73d4535989871b02)
* Fix: Grease Pencil: Smooth sculpt brush not working with handles and mask. (b1b7360fc2543212c63b66be89536dacae38cce1)
* Add-on hotkey customizations are not saved for custom operators. (#143838)
* [4.5 LTS] Fix: frozen mathutils Vector & Matrix types could be resized. (3bb0b4864df761bb3d2db593eea8b5a9ffa797e8)
* Fix: UVSculpt brush size not converted correctly for 5.0 changes. (f2c538ae863025869deb9bb3201a4a9bbb32ea56)
* bpy.context.object.modifiers["Lineart"].thickness no longer works in 4.5.2. (#145138)
* Grease pencil: Divide blend mode doesn't work. (#143802)
* Fix: Vulkan: Submission runner crash on start. (baa7ba7cbee894d034a59b309923a444b1a1f52c)
* Vulkan: NVIDIA driver 580.76.05 on Wayland freezes at startup. (#144625)
* When using the Vulkan backend, material compilation errors directly lead to Blender crashing. (#144614)
* Blender Light Probes do not create "mirrors" in 4.5 with Vulkan enabled. (#142110)
* Missing display update for unified strength icon. (#144281)
* Crash selecting the text on a linked duplicated text object. (#144970)
* 4.5 Crash with Cycles render w/ Persistent Data + fileview thumbnails sequence. (#143662)
* Fix: Workbench: Broken render tests after AA fix. (df9239608bbc21f23b233c65b2eba6898ada9f18)
* Fix: Workbench: Broken render tests after AA fix. (df9239608bbc21f23b233c65b2eba6898ada9f18)
* Cycles: Add ROCm 7 runtime to hipew search list. (f6c709f30b23be4fa9618938c2bb3c052a74421d)
* Cycles: Add support for building with CUDA 13.0 and OptiX 9.0. (6f6bf2b64d5c8cdec7fb5927fe41eca3818be8ce)
* Vulkan: Weird pink shading with temporal accumlation turned off. (#144636)
* Crash switching camera from Camera View to Orthographic view in Material Preview mode. (#143857)
* EEVEE: Rendering is incorrect in walk mode with overscan enabled. (#144441)
* Fix #144599: Cycles OSL node with external script does not update. (#144808)
* Invalid text selection in the Python console. (#144858)
* Illegal Address in CUDA queu copy_from_device (integrator_shade surface_raytrace integrator_sorted_paths_arrays_prefix_sum). (#143841)
* Cycles OptiX: When adjusting material properties that enables shader ray tracing, the material will momentarily render incorrectly. (#144910)
* Dynamic Paint: Bake Image Sequence crash. (#143958)
* OSL call for "geom:name" stopped working in Blender 4.5 LTS. (#144814)
* Crash when calling any node group from side properties panel. (#144621)
* Assert on `Add Texture Paint Slot`. (#144175)
* Crash when attempting to Unlink linked IDs from the Unused Data Outliner. (#144840)
* Dynamic Paint Crash switching displace factor from positive to negative - FYI New light project OK. (#142137)
* Blender crashes when snapping after aligning in edit mode. (#144916)
* Fix: EEVEE: Memory leak when drawing Volume objects. (f6676240896)
* Python: Modifying Workspaces via Python and 'Reporting an Error' Crashes Blender. (#144958)
* Cloth simulation presets only save some of the settings. (#104074)
* Force fields don't work on a fire simulation with Flame Smoke 0. (#86512)
* Falling fluid simulation has odd behaviour. (#144701)
* Crash when scrubbing Scene Strip in Video Sequencer. (#144982)
* Fix: ACES 2.0 studio config sets image files to ACES2065-1 incorrectly. (820afacf15f)
* crash when moving GP stroke. (#143635)
* UI freezes with lots of action slots (in the Outliner). (#143697)
* Python: Improve `bpy.data.user_map()` argument documentation. (cc943ea8145)
* WORKBENCH with MATCAPS Rendering Issues in Blender 4.5 and 5.0 Alpha. (#142738)
* EEVEE: Freeze playing back a certain animation on macOS. (#142381)
* Assert fail in Limited Dissolve of flattened cone. (#144383)
* gpu.state.line_width_set() Does not work in vulkan. (#144700)
* split selection removes vertices. (#145108)
* Value Node not changeable in Properties Window. (#144760)
* Blender 4.5.2 LTS Clay strips brush - View plane acts like area plane. (#145070)
* NDOF/3D mouse: Pan Zoom is reversed in cardinal-orthographic views, in fly mode. (#144751)
* Crash when converting multiple objects to grease pencil with shared mesh data. (#145287)
* Crash when joining (Ctrl-J) two Grease Pencil objects in Blender 4.5.2 LTS. (#145297)
* Crash: 4.5.1 can't open 5.0 file that contains Closure Zone. (#144414)
* Segmentation fault on grease_pencil_export_svg with frame_mode='SELECTED'. (#145259)
* Crash in Viewport Render Animation when GDB is Attached. (#145375)
* Fix: incorrect handling of 3x3 matrices with RNA get/set callbacks. (c01b33593f1)
* The Greace pencil stroke copying bug. (#145228)
* Blender 4.5 unusual slow playback speed compare to B4.4 In large scale geometry nodes. (#145385)
* Compositor Cyclic links warning doesn't disappear. (#145403)
* Copy Global Transforms: SKIP_SAVE on paste. (1459f185cb8)
* FBX: new 4.5 importer places (instanced?) objects from Navisworks FBX file at origin. (#145116)
* Asset shelf breaks when changing preview size. (#112936)
* Anim: fix crash when loading F-Curve with unknown modifier. (5844ee62291)
* Fix: viewer shortcut description mentions compositor only. (f5e6be7f398)
* 4.5.3 regression - bpy behavior change on evaluated mesh with SK. (#145340)
* .glb file importing problem. (#144980)
* Python API: GPU module compute shader local group size defaults to -1 instead of 1 on Vulkan/OpenGL. (#145818)
* Blender Crashes With Curve Pen Tool While Using With Nurbs Curve. (#145560)
* Build: resolve linking error on *BSD systems. (0648332ceba)
* [Zh_CN] Driver auto-variable name "变量"causes Python error. (#145590)
* FBX: new importer does not import textures from some files. (#145244)
* Movie distortion node is more pixelated using the Auto GPU compositor. (#145439)
* Cryptomatte shows numeric value instead of picked asset name. (#145498)
* Crash on separating hair curves object. (#145666)
* Can't use Intel Arc A770 GPU in Blender 4.5.2 LTS despite having the latest packages installed. (#145449)
* Captured attribute not propagated to Set Mesh Normal. (#145691)
* Fix: MaterialX export can end up with duplicate node names. (5ba56b4c6da)
* VSE - dragging on an image sequence no longer updates the Frame number in the Preview overlay. (#144332)
* USDZ in Blender 4.3.0: textures missing on FBX -> USDZ export (new export_textures_mode). (#145711)
* Fix: 3D text line end misses last character. (3b12157b928)
* Undo history Unknown Action. (#144096)


For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

[/p][h3]Stay up-to-date[/h3][p]
You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team[/p]

Blender 4.2.14 LTS Maintenance Release !

Blender 4.2.14 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Dynamic Paint Crash switching displace factor from positive to negative - FYI New light project OK. (#142137)
  • Blender crashes when snapping after aligning in edit mode. (#144916)
  • Crash when attempting to Unlink linked IDs from the Unused Data Outliner. (#144840)
  • Python: Modifying Workspaces via Python and 'Reporting an Error' Crashes Blender. (#144958)
  • In 4.2 Python Tooltips or data paths related to most checkboxes in Video Sequencer Preview Overlays refer to the wrong path. (#145415)
  • HDRi lighting does not correctly apply in EEVEE Next on older AMD GPU drivers. (#124984)
  • Fix: Geometry Nodes: anoymous attributes are not always propagated in Trim Curve node. (181a932fbc5)
  • 4.4 Crash when a specific GPU compositor setup. (#134259)



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 4.5.2 LTS Maintenance Release !

[p]Blender 4.5.2 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]

* Cleanup `bpy` builds on PyPI and archive them on Download. (#146)
* Vertex/Weight Paint Mask issues with subdivision. (#143317)
* Regression: Shading Issue transforming a object with custom normals. (#142485)
* Missnamed Built-In Shader. (#143485)
* Asset browser capture screenshot preview does not capture Cycles rendered preview. (#141732)
* USD: World uses wrong output node. (#143291)
* Vertex Weight Proximity sets Normalize Weights checkbox to default state after options switch. (#143360)
* UI: grey-out NDOF orbit center settings in "Fly mode". (98596c9bccc)
* Fix: Grease Pencil: Remove fill guide attribute in `remove_fill_guides`. (5c1e9125b91)
* Tool gizmo disappears when resizing regions & areas. (#143629)
* Pivot to Active Vertex in Mesh Sculpt mode not working. (#143630)
* Fix: `SculptSession#last_active_vert` uses incorrect value. (fa3bebbbd6f)
* `bpy.ops.grease_pencil.join_selection(type='JOIN')` makes existing strokes broken. (#142325)
* Action editor with playhead snapping crash. (#143154)
* macOS complains about being unable to use Vulkan if a user reuses Vulkan user preferences. (#143304)
* [Clipping Region] Multi 3D Views & Alt+B enabled - click selection picks mesh outside region before target in mesh edit mode. (#142800)
* Attribute node (Type: View Layer) is not updated during playback in EEVEE when nothing is animated. (#143323)
* OpenGL: --debug-gpu doesn't work in background mode. (#142620)
* Field Nodes not outputing values from node groups. (#142202)
* Old AMD Drivers: Crashes on startup (4.4.0 and above). (#143087)
* Error "Selected faces required" When Using 'K' Knife Cut After Confirming Previous Cut with 'Shift+K' in Edit Mode. (#143439)
* Hydra Storm: Error in console when rendering. (#143722)
* Fix: Nodes: restore active node after copy-pasting nodes. (0a37bba5a99)
* Dot dash modifier makes grease pencil disappear. (#143870)
* Solidify Algorithm Behaves Strange/Different in 4.5. (#143789)
* Vulkan: Assert when sliding vertex. (#143685)
* Blender displays a crash popup when OSL camera references oso file that doesn't exist. (#143907)
* Fix: Cycles: Show correct minimum OptiX GPU driver in preferences. (c1c735dd5a0)
* Repeated deletion & Ctrl+Z on a linked library may cause crash. (#143888)
* Broken Normals when realizing Instances with Geometry Nodes that have an Object with WeightedNormal Modifier (and mirrored). (#143708)
* Regression: Crash in Vertex & Weight Paint when applying deform modifier. (#143238)
* Fix: Poll function for asset screenshot operator. (7a1ad217c69)
* Intel Arc OpenGL: GPU compositor infill is inconsistent. (#141173)
* Volume shader masked by shader with alpha blend transparency. (#143294)
* NVIDIA Vulkan: Blender 4.5 crash on startup with MSI Afterburner/RivaTuner Statistic Server. (#141806)
* Fix: VSE: Wrong context used when dropping audio files. (d648f124756)
* Cryptomatte: Precision issues with matte output. (#143775)
* Bevel & Join Geometry crash. (#143450)
* Viewport: Blender crashes when entering sculpting mode. (#142093)
* Problem with edit lines display on grease pencil object. (#143952)
* 4.5 LTS: Fix: armature "Auto-Name by Axis" creating invalid UTF8 names. (b670fad9cb33cb5c0b375826fc684312ab4a844b)
* Cleanup: No longer require VSE Strip struct memory layout to never change [4.5]. (c4c612ba5337f19f2cbe7eb4854a2babdbce1e65)
* Intel Windows OpenGL: Dilate node feather mode does not work. (#141436)
* Curves in EDIT mode appear thinner than in OBJECT mode on HiDPi displays. (#141980)
* Vertex Paint: Subtract blending mode is broken. (#143399)
* Regression: Frustum culling is incorrect in Blender 4.5 with older AMD GPU drivers. (#143336)
* Transparent background is not fully transparent in Workbench Render Engine. (#144040)
* Curves Edit Mode: Redo duplicate move broken. (#143739)
* Fix #144014: Driver for data.shape_keys path fails with GPU subdivision. (#144030)
* Weight Painting Stroke Falloff Not Rounding. (#134160)
* Sculpt: Repeatedly Remeshing causes out of memory crash. (#143257)
* Nuked my C: drive accidentally using Blender. (#139585)
* Assert browsing a non UTF8 render output path. (#143018)
* Creating a face between two edges can result in a bow-tie quad. (#143905)
* Running New Scene in an Empty file crashes blender. (#144086)
* ASAN error when viewing collection in the spreadsheet. (#143532)
* Eevee World Sun Shadow no longer works in 4.5. (#142046)
* “Clear Keyframes” Affects All Bones. (#143818)
* Compositor Keying node "Feather Size" and "Dilate Size" inputs do nothing when given negative values. (#144070)
* Fix: Assert in Keying node with no input. (d117ef4af3d)
* VSE video thumbnails performance / UI smoothness issues (since 4.3?). (#142912)
* Animation FPS progressively slower from Blender 4.3 to 4.5. (#140706)
* Assertion: BLI_string_ref.hh operator[](), at 'index < size_'. (#143539)
* Eevee World Sun Shadow no longer works in 4.5. (#142046)
* Fix: EEVEE: VolumeProbeModule do_full_update_. (20f7bc67506)
* Cryptomatte picker does not work with sequences. (#144107)
* Vulkan AMD: Wireframe overlay renders without occlusion culling when smooth wires is turned off. (#142537)
* Grease Pencil Bezier Curves, doesn't respect Overlay Guides when Grid Snapping is on. (#143534)
* Blender has stopped working when copying a Grease-Pencil stroke in Edit-mode. (#142700)
* VSE proxies for image sequences do not work (since 4.5). (#144254)
* Node tool crashes under specific scenario. (#144126)
* 4.5 Grease Pencil Light feature doesn't work anymore. (#144170)
* Sculpting Dynotopo R Button display artifact (NOT Critical). (#142927)
* EEVEE: Shadows are missing if trasparency of a material is set by Instance or Object attributes. (#144054)
* Mesh transforms do not show up in the viewport if Blender is run with --debug-gpu-force-workounds. (#144174)
* Blender Project Instant Crash Upon Opening. (#143720)
* Grease Pencil 3 Moving Strokes to other layers cause them the lose Parenting. (#139258)
* Calling 'bpy.ops.object.lineart_bake_strokes' through the Python API in 4.5+ causes the UI to stop responding. (#144392)
* Edge slide misbehaves when sliding towards triangle. (#144270)
* VSE: Scopes sometimes stop updating during playback. (#144432)
* Return value of `bpy.app.translations.locales` changed in 4.5. (#144306)
* Vulkan: Disable descriptor buffers. (84d0840f0c8)
* Vulkan: Destroy resources in submission thread. (3b081259efc)
* Fix: Compositor: Wrong tooltip for Crop Node. (3c2bd8cde6e)
* Removing and then redefining override causes a crash. (#144373)
* Fix #144408: Crash when cancelling primitive tool with automerge on empty drawing. (#144470)
* Grease Pencil: `Convert Curve Type` operator always creates Bézier curves with free handles. (#144369)
* Crash when setting default_value for a color socket on a material node group. (#143551)
* Fix: GL Compilation Subprocess race condition. (05b26ef4eb8)
* Compositor crash cycling between inputs in compositor. (#144411)
* Crash in texture drawing. (#143691)
* Fix: Grease Pencil: Attribute interpolate with randomization. (1b6c73b0918)
* Reprojcting Bezier Grease Pencil Strokes doesn't move the handles with the strokes. (#131108)
* Fix: Grease Pencil: Bézier handles not effected by `Snap To Grid`. (0c6941eee39)
* Fix #139094: Grease Pencil: Primitive Tools not initializing `u_scale` attribute. (72bf515e585)
* Fix: Grease Pencil: `SVG` and `PDF` bounding box size bug. (118fe9cd248)
* Cycles: oneAPI: Disable L0 copy optimization for several dGPUs. (4bc473807f7)
* grease pencil 3.0 subdivision pinches at the stroke's start point. (#142644)
* FBX exporter encounters error when exporting meshes with tangents. (#144592)
* Fix: execute_node_group only accepting positive values for arguments. (bc6bc8f5d51)
* Animation & Overrides; Keyframe insertion should result in warning/error?. (#144371)
* Build: Only link to librt on Linux. (41539e4fa80)
* Fix: Build failure on riscv64 platform. (9745245933a)
* Blender crashes opening certain file. (#144749)
* ACES 1.3 errors in Blender 4.5.1. (#144681)
* LineArt: Backport thickness to radius conversion. (ae8a273c7afcccae43180596b8970f96c8e6435c)
* Can't Keyframe or add driver to UV Map active render property. (#142780)
* Vulkan Backend Renders Control Points Incorrectly. (#143231)
* Vulkan: Swap to system memory for device local memory. (92cb40fd2ead492c907704feb24cb99227d60f1a)
* Vulkan: Displaying Bone Keys in Graph Editor Causes VRAM Leak. (#142305)
* Fix: Vulkan: Use after free when switching scenes. (960e0dae10)







For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

[/p][h3]Stay up-to-date[/h3][p]
You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team[/p]

Blender 4.2.13 LTS Maintenance Release !

Blender 4.2.13 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • OpenVDB cache Mantaflow Gas has Hollow Emission. (#91174)
  • Cycles Render: Volume (Before Baked Simulation Starts) still trying to be rendered. (#105546)
  • 4.2 backport: Fix: crash displaying negative numbers in WM_cursor_time. (cf4c65d8d6e65579777c3e0ab6db0fb422332ade)
  • Fix: Only last tangents layer is exported to fbx when mesh has multiple uv layers. (b40856b76d7)
  • Crash adding subsurf with invalid material indices. (#142245)
  • Crash selecting an armature with over 65k objects. (#143161)
  • Cleanup `bpy` builds on PyPI and archive them on Download. (#146)
  • Ctrl + H "Hide Other Collections" Pie Menu – Shift to Extend Not Working. (#140548)
  • Vertex Weight Proximity sets Normalize Weights checkbox to default state after options switch. (#143360)
  • Nuked my C: drive accidentally using Blender. (#139585)
  • Dyntopo detail size drawing with Shift + D seems broken. (#83623)
  • Removing and then redefining override causes a crash. (#144373)
  • Fix: execute_node_group only accepting positive values for arguments. (26d3ea18beb)
  • Blender crashes opening certain file. (#144749)
  • Regression: ASAN `heap-use-after-free` crash when pasting node group after undoing or opening a new file. (#141415)




For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 4.5.1 LTS Maintenance Release !

[p]Blender 4.5.1 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable. [/p][p][/p][h3]Patch Notes[/h3][p][/p][p]* Fix: Only last tangents layer is exported to fbx when mesh has multiple uv layers. (3a16c4995a1)
* LibraryOverride bug because of Hair Curves. (#139527)
* Sculpting "Surface Smooth" causes decimation of Geometry. (#141753)
* Back side of rotate gizmo appears when approaching small object. (#111060)
* Crash when using cryptomatte node with image sequence having different sizes. (#141810)
* Unexpected Behavior on Closed Grease Pencil Curves with Connected Proportional Editing. (#142025)
* Geo Nodes Input Panel crashing when name is deleted. (#141911)
* Manifold boolean with plane is offset. (#142326)
* Light Temperature's Animate property button keyframes the wrong property. (#142103)
* Armature: Copy to Selected not working on Editbone "lock" unlocking. (#141940)
* Armature EditBone RNA paths incomplete. (#142062)
* Adaptie Subdivision Simple breaks UV. (#142060)
* Asset Library : Creating new pose library asset keyframes everything. (#141909)
* When reloading a linked character, while a NLA strip is in edit mode, the base action gets un-slotted. (#139509)
* Issue building blender 4.5-pre on linux with external manifold 3.1.1. (#141943)
* Critical error when importing animation data from previous versions. (#142106)
* `batch_for_shader` with custom glsl shader very slow when inputs are optimized out of the shader program. (#137429)
* Blender had a crash after exporting Grease Pencil to PDF. (#142183)
* Consistent crash: 2 image sequence materials playing from video files. (#141918)
* Bevel (selection including border edges) crashes. (#142045)
* Broken USD skeletal animation rotations because of quaternion discontinuity. (#141718)
* Importing certain USD files crashes Blender. (#142084)
* MeshSequenceCache modifier does not read Edge Creases. (#141633)
* Blender crashes switching to sculpt mode on a hidden mesh. (#141827)
* Memory leak when exporting object(s) with subdivision modifier to FBX. (#128169)
* 4.5.0 - EEVEE 3D viewport Smudgy animation playback. Different results when multiple 3D viewports are open. (#142217)
* Material preview lighting changed between 4.5 and 4.4.3 on old Intel hardware. (#141781)
* Crash when skipping outside of simulation cache with Vector Display enabled. (#142259)
* Crashes when Scaling a Video and Audio Strip in VSE. (#142291)
* Blender crashes switching to sculpt mode. (#142328)
* Cycles: oneAPI: Compile only needed device binaries in multi-GPU case. (0b5f1491e74)
* Blender crashes on exit closing a non-focused window (OpenGL backend + Wayland?). (#141777)
* Crash adding subsurf with invalid material indices. (#142245)
* Manifold Boolean Subtraction causes crash. (And is not retaliative). (#142494)
* Blur Attribute after Manifold Boolean crashing, exaggerated by sample nearest surface. (#142454)
* FBX: new 4.5 importer produces broken rotation curves in some cases (when angle between two keyframes is large). (#142333)
* Fix #142647: Don't create preset that has the same name as built-in ones. (#142652)
* Grease Pencil wrong fill shape when removing fill guides. (#142649)
* Release scripts: Packaged test data is missing folders. (#142489)
* VSE: Retiming and Speed Control are not automatically updating Sene strip subframes while previewing. (#141709)
* Crash if Realized Instance Contains some weird stored named attribute. (#142163)
* Crash when use geonode tool on multiple objects. (#142648)
* Transfer Mesh Data - Always giving warning even though the operator works as intended. (#140376)
* Vulkan, change view to wireframe crash. (#142097)
* Vulkan crash when displaying texture on a point generated from geometry node with cycles and eevee views at the same time. (#142255)
* Regression: UV Editor - Show Faces - no more working. (#142557)
* 4.5 - Grease Pencil - Color Jitter still not working. (#142006)
* Windows: graphical crash report appears in background mode. (#142314)
* Assets Browsers's Capture Screenshot preview area are not correct on macOS. (#141982)
* Regression: Custom Node Socket Types in Node Tree Interface Not Possible in Blender 4.5.0 LTS. (#142630)
* Removing keymaps with default names. (#118035)
* Regression: UV edit cage no longer has corner scale points. (#142811)
* Adaptive Subdivision in the viewport recalculates when the camera moves. (#142603)
* 4.5 - Grease Pencil - Color Jitter still not working. (#142006)
* CompositorNodeVecBlur's `use_curved` property crashes Blender. (#141970)
* Cycles Render: Volume (Before Baked Simulation Starts) still trying to be rendered. (#105546)
* Fix: Crash when group node has no Group Output node. (a1c9bbc17af)
* Hard crash when using bmesh.ops.split (unreachable code @ bmesh_py_types.cc:4372). (#142633)
* Vulkan Fails on Windows ARM with Qualcomm Adreno 31.0.112.0+ Driver. (#142859)
* PyDoc: Document all app handler arguments. (73b2f639a09)
* When Subdiv is enabled, the size in dimension remain the same (GPU Subdiv off). (#142399)
* Can't add snap points when only using `Grid` as a target. (#139530)
* VSE: Adding a new effect displays stale frame (since 4.5). (#142853)
* Win: Disable bug report button on crash dialog. (4d5328d5daf)
* 4.5 backport: Fix: crash displaying negative numbers in WM_cursor_time. (74102188b6e459a5adb8453be946f45a7650603e)
* Crash using Cycles with two Intel GPUs. (#138384)
* OSL camera fails camera in volume check if the ray is offset too far from the camera. (#139718)
* Cycles: Lightgroup passes for environment shaders are incorrect. (#142953)
* Fix: Grease Pencil interpolation on cyclic curves shifts end point. (bf9579e359962a90e73f467ea4535ba551d98792)
* Bledner 4.5 FBX import crash. (#142972)
* Utilities: Add batch files to help launch Blender with different GPU backends. (8208e58308f)
* Opening a specific 4.4 file crashes Blender 4.5. (#142954)
* 4.5 Particle Brushes Lost X-Ray Capability. (#141741)
* Blender 4.5 shader nodes is no longer able to read undisplaced normals. (#142022)
* Fix: VSE: Copy to selected would interfere with dual handles. (1df47953ced)
* Fix: VSE: Cannot ignore connected strips' handles with alt if already selected. (c63b96e14c2)
* Multiresolution: Smooth Mask filter creates patterns. (#142186)
* Scrape to Plane brush type versioning handles "Plane Offset" incorrectly. (#142151)
* Crash selecting an armature with over 65k objects. (#143161)
* Ctrl + H "Hide Other Collections" Pie Menu – Shift to Extend Not Working. (#140548)
* The "offset even" option in Extrude Individual Faces and Move does nothing. (#135908)
* Fix #143156: "RGB to BW" node not found in link drag search. (#143174)
* Fix #142724: Mesh used by boolean modifier missing subdivision in edit mode. (#143135)
* Fix #143127: UI: Shading UI shows inactive settings in Matcap mode. (#142863)
* Normal Edit Modifier is not behaving predictably in 4.5. (#143142)
* Cycles crash on macOS (reproducer blend file included). (#143128)
* Fix: Vector.to_tuple didn't accept precision of -1. (3e8fbfab71)
* Grease Pencil: Dot-dash modifier crash with high Gap values. (#143420)
* Cycles OSL: Shader thumbnail generation leads to crash popups. (#142876)


For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

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Keep reporting any issues you find to make this LTS the most stable release ever !

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