[p]Blender 4.5.5 LTS features important bug fixes. It is released on the
v4.5 - Stable - LTS branch. You can switch to this by
right-clicking on the
Blender entry in your library, select
Properties.... Open the
Betas tab and select
v4.5 - Stable - Stable.
[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]
* Intel Arc OpenGL: Light probes don't interpolate. (
#141165)
* Python template "ui_tool_simple.py" attempts to show property "mode" that doesn't exist for "transform.translate". (
#148490)
* Collections and the Timeline are sorted in 2 different ways. (
#144460)
* temp_data().images.load fails to handle relative paths. (
#148683)
* Fix (unreported) assert on unknown DNA struct `ViewLayerEngineData`. (
57327d831d2)
* VSE: keyframed strip not moving to keyed position. (
#141190)
* ShaderNodeCustomGroup crashes on display in Blender 4.4.0 and higher. (
#148685)
* bmesh.types.BMFace.calc_tangent_edge_pair() is broken since 4.3. (
#148777)
* Fix: error in wayland_dynload wl_display_dispatch_pending wrapper. (
13522fd2945)
* Fix #148338: Renaming a bone can rename channel in unassociated action. (
#148477)
* Crash entering new node group in compositor if a "Missing Data-Block" Node Group node is present. (
#148750)
* Fix #148478: Renaming bone can rename channels in all action slots. (
#148845)
* Empty Default Eraser Brush Causes Crash. (
#148902)
* Lineart Modifier - Match Output for Vertex Weight Transfer not working as expected. (
#148736)
* Adjust Pose Asset does not create undo step resulting in loss of work. (
#148244)
* GP: Edit mode change Opacity (Shift+F) is absent from the menus. (
#147394)
* Default Preset protection interacts with custom Presets, leading to them not being deletable. (
#140719)
* Missing Runtime Libraries if Blender is Built with `py`-Infix in Path. (
#149070)
* enum values are not correctly generated. (
#141853)
* Grease Pencil: Reproject Strokes is not working. (
#146795)
* nla.apply_scale() does not apply scale. (
#143853)
* Fix: OptiX denoiser showing up on devices without OptiX compatible GPUs. (
e2af0be1aca)
* Broken selection drawing for flat objects in ortho view. (
#139555)
* FBX export doesn't preserve geometry order. (
#146700)
* Cloth Physics Simulation Crash on Free every time after opening project. (
#149201)
* Depsgraph doesn't build relations for camera markers. (
#149172)
* Fix #148979: Grease Pencil: Reproject operator keep radius consistent. (
#149241)
* Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. (
#148664)
* Fix: Nodes: missing undo step when editing node socket items. (
a4c16f57912)
* Blender Crashes in Potrace library. (
#148792)
* Fix: Parent type not reset after 'Clear and Keep Transforms'. (
afc86559f59)
* Fix: Error when connecting Boolean sockets to Material Output in Material Nodes. (
#147808)
* Fix: Python API: bpy.app.is_job_running('SHADER_COMPILATION'). (
b1fafcf5603)
For a detailed list of bug fixes in each release, see
4.5 LTS releases on blender.org[/p][h3]LTS Program[/h3][p]
Learn more about the
LTS program on blender.org[/p][h3]Stay up-to-date[/h3][p]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team[/p]