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Blender 3.6.2 LTS Maintenance Release !

Blender 3.6.2 LTS features many bug fixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]


  • UILayout.template_node_view() doesn't render UI properly. (#99569)
  • Accent Grave / Tilde key on Apple macOS not working. (#109630)
  • Regression: Using Grease Pencil Sculpt Grab Tool on a Stroke affected by Subdivide Modifier will Crash Blender. (#109986)
  • Blender 3.6 immediately crashes loading a GN hair model created in 3.5. (#110107)
  • Mesh Deform Modifier Vertex Count Error. (#110021)
  • Graphics Tablet Lag when in Texture Paint mode in Blender 3.0. (#93796)
  • LibOverride: Fix RNA handling of object parent-related properties. (8362d4aa3d5b072de801dccdd32d223c6fe81c88)
  • LibOverride: Reset object-parenting related properties in resync process. (cb31546c03b32b39f3a9e21f6eeebd8afc2bb48f)
  • LibOverride: Cleanup: Split log into dedicated output for resync code. (db2d14823952d11bda12b783fda425275c1ec92d)
  • LibOverride: Fix 'resync enforce' not working on RNA collections of IDs. (11c57f30166e0be116030353cba3d4d1fc5a0c6c)
  • LibOverride: RNA Apply code: Work around potential duplicates in names of RNA collections of IDs. (8736b6cc83012069f8f91f8a8e51e379be078764)
  • Fix (unreported) missing 'need resync' detection in overrides of overrides. (a6df00020630d42147cb7e341d4652ade5385611)
  • LibOverride: Extend unittest to cover more advanced/complex cases. (30943d710f2e447de5831410a9e9e6fcba1f6826)
  • LibOverride: Remove an override property when it has no operations. (cc325ad1ba5b39d89f2211063b2f4577b835a8c3)
  • LibOverride: Fix persistent override property in some RNA pointer cases. (f63ca4f7a82cf472cf1db59f18b810ddac2629cb)
  • LibOverride: Fix RNA API to access liboverride operation's flag. (8c81327b84b545370631d96e37f8632d0d6c24f9)
  • Fix (unreported) incorrect behavior of liboverride hierarchy fixing code. (4bc512bc9d62e75151660c7cc6e4069bfa0cade3)
  • Window autofocus misbehaves. (#109886)
  • Regression: Pressing multiple modifier keys at the same time locks mouse click. (#109525)
  • Switching open windows ignores held modifiers on WIN32. (#40059)
  • Docs: Fix layout of bpy.types.Object Python API documents. (d47755f3c6e)
  • Spreadsheet does not update during/after playing animation. (#110164)
  • Windows + Intel Arc A770: Crashes if modifying the object after rendering image in rendered view mode. (#109771)
  • Animation: Fcurve Channel color band alignment. (0c4a3577469)
  • Geometry Nodes: Float Curve input limits are not working unless "reset view" is used. (#106139)
  • Appended text looses user (even if used in the Text Editor) after reload. (#110341)
  • deps_builder: Update USD repo and hash. (dca1dbbc6c3)
  • Regression: Speaker ignoring of the starting position in NLA track. (#110336)
  • `use spatial splits` does not display point cloud correctly on video card. (#110170)
  • Regression: Deadlock on render start. (#110426)
  • Fix #109417: Cycles HIP RT crash with multi device rendering. (#110512)
  • Snaping in solid mode (Xray 1.0) doesnt snap to "occluded" geometry. (#110259)
  • bpy.app.driver_namespace: no way to properly initialize for driver in material. (#109720)
  • How to Handle Forward Compatibility. (#109151)
  • Fix (unreported) minor bug in RNA/Liboverride apply code. (fbcaf7bf6f8)
  • blender 3.6.1 crashes on start with wayland. (#110627)
  • Regression: Gizmo stuck in place when I playback my animation. (#110041)
  • Fix #110615: missing GL dev packages in install_linux_packages.py. (#110609)
  • Regression: Loading a VSE .blend file created in older version into 3.6.0 loses information about video/audio clip cut lengths. (#110333)
  • vse separate image after import not working. (#110205)
  • Keyframes on values of linked data. (#109781)
  • Fix (unreported) missing handling of ViewLayer IDProperties in foreach_id code. (c426d5b084b)
  • Fix (unreported) collection 'readfile' expand incorrect assertion. (455683c838b)
  • Export_3ds: Fixed camera & spotlight target calculation. (c94cc788)
  • glTF exporter: fix missing animation hook parameter. (18d26d61)
  • Export_3ds: Fixed mismatched sign in target calculation. (82ce03ac)
  • Import_3ds: Fixed mismatched sign in target calculation. (90a7110b)
  • (Sun Position) - "North" indicator will not hide. (#104781)
  • Extra objects: Fix TypeError when torus knot added. (973e85bd)
  • Regression: Normal Edit modifier screws up UVs. (#110471)
  • Vertex weight slider not functional in a smooth way (weightpaint mode, editmode is fine). (#109460)
  • Make Line Tool Crashes Blender When Object Has Subdivision Surface Modifier. (#110601)
  • Keyframes on values of linked data. (#109781)
  • new gaussian smooth creates jagged keys. (#109799)
  • Graphic glitches while editing curves - Apple M2. (#110372)


For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 3.3.9 LTS Maintenance Release !

Blender 3.3.9 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Enum properties don't display text in Dope Sheet sliders. (#109198)
  • Baking in multi-Tiles textures (Udim) from MultiRes only use the height of the last tile as reference. (#109302)
  • Blender HIP library `libamdhip64.so` loading issue in linux. (#109562)
  • UI: Grey out ShapeKey list entry on mute. (0250791fdb2)
  • Incorrect behavior when moving/linking objects to non-overridden linked collection. (#109898)
  • Fix (unreported) potential crash in 'make override' Outliner tool. (b3520818ac4)
  • Crash when calculating rigid body mass. (#109928)
  • Regression: Average Brush in Vertex Paint Mode is broken. (#109822)
  • Can't delete scene using context menu in "Blender File" view in outliner. (#109802)



For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 3.6.1 LTS Maintenance Release !

Blender 3.6.1 LTS features many bug fixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Operator bpy.ops.uv.pack_islands call leads to Blender crash. (#108171)
  • Append: in `localize All` case, LibOverrides does not behave properly and will leave Main data in invalid state. (#109004)
  • Frame change handler no longer entered when playback stops. (#109218)
  • Fix (studio-reported) crash when using 'Clear' on a liboverride hierarchy in the Outliner. (6adfd2ae393)
  • Fix property tags dummy enum value holding a reference to stack memory. (45bf61f131e)
  • Fix dropping files onto the window under Wayland in some cases. (f825a346fcf)
  • Enum properties don't display text in Dope Sheet sliders. (#109198)
  • Baking in multi-Tiles textures (Udim) from MultiRes only use the height of the last tile as reference. (#109302)
  • Orbit Around Selection in Edit Mode is not working after 3.6.0 update. (#109519)
  • How to add credit to non-committers authors. (#109438)
  • Regression: Vertex Weight Mix crash on apply/undo when mesh has shape keys. (#109523)
  • Regression: Wireframe overlay on mesh Merge by Distance omits some edges. (#109577)
  • NLA editor tracks checkbox overlapping names when left side panel is too small. (#109455)
  • Regression: Outliner: Assert in outliner_collect_objects_to_delete. (#109590)
  • Fix (unreported) missing viewlayer sync call in Outliner liboverride tool. (9f6a4d0c065)
  • Fix toggling of liboverrides between editable and non-edtiable with "Make" tool in the Outliner. (7880ae7c787)
  • Regression: Cycles: Optix not able to render without cuda toolkit. (#109550)
  • Blender 3.6 > .dds image /texture issue. (#109442)
  • Error when collection visibility property is used in driver expression (fixed in main, backport request). (#109570)
  • Mesh.polygon_normals[0].value reports incorrect normal. (#109745)
  • Regression: Edge Crease behaves differently between Complex and Simple Solidify. (#109691)
  • Fix (unreported) potential crash in 'make override' Outliner tool. (8bbd05e76f)
  • LibOverride: Add debug util to print out liboverride data. (34965bfcca)
  • LibOverride: Expose 'match reference' status flag in RNA API. (737c941eca)
  • LibOverride: Fix potential minor issues in RNA liboverride handling code. (1b76b95886)
  • Node Wrangler: No matching images found. (#104573)
  • FBX: Materials missing from linked duplicates. (#104737)
  • Import_3ds: Fixed target calculation. (8e348cb5)
  • Blender HIP library `libamdhip64.so` loading issue in linux. (#109562)
  • Fix use-after free while transforming sequence strips. (fa2a28e96d0)
  • Fix sequencer image cache holding references to freed keys. (59ab70b594f)
  • Cycles: Embree: Resolve padding-related issue during buffer creations. (ab457ae62e3)
  • Cycles: Fix Out-Of-Bounds issues during Embree BVH building. (a81dccceaf9)
  • Applying a Bevel modifer on a object with UVs pins the uv islands. (#109471)
  • Weird rendering of points with velocity attribute. (#103918)
  • Regression: Blender creates unexpected selection areas when using Select Box or Select Lasso which can lead to crashes. (#109532)
  • Fix memory leak when there are unexpectedly more than MAXSEQ strips. (8142195f290)
  • Fix invalid address-of operator (hidden by a cast). (aef44c2d503)
  • Using python to add a driver to rigid body properties causes a crash. (#109887)
  • UI: Grey out ShapeKey list entry on mute. (be09111784d)
  • Unknown engine warning only shown when loading from a popup. (#109952)
  • Unable to start Blender 3.5 on MacOS 10.15. (#106905)
  • Viewport glitches when using Metal backend. (#109389)
  • Incorrect behavior when moving/linking objects to non-overridden linked collection. (#109898)
  • Geometry Nodes: Simulation crash. (#109885)
  • Faces use retopology overlay color even when retopology overlay is disabled. (#109662)
  • Overlay: Edit Mesh wireframe incorrect bias. (#109040)
  • Crash when calculating rigid body mass. (#109928)
  • Regression: Average Brush in Vertex Paint Mode is broken. (#109822)
  • Can't delete scene using context menu in "Blender File" view in outliner. (#109802)
  • LibOverride: Fix diffing code not always cleaning unused operations. (3d2bae8a5daae92)
  • Regression: Cycles render crash using F12 render after running script that uses bpy.ops.render. (#109718)
  • Keyframes on values of linked data. (#109781)
  • Snapping no longer works behind faces/objects in wireframe/x-ray mode. (#109433)
  • Regression: Array modifier change a merged Root vertex of Skin modifier. (#109565)
  • vertex slide is broken when using shortcut double GG with face projection snap. (#109633)
  • new gaussian smooth creates jagged keys. (#109799)
  • Cycles HIP RT glass BSDF artifacts. (#109418)
  • Regression: Geometry Nodes: Edge Split node crash. (#110005)



For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 3.6 Released!

Blender Foundation and the online developers community are proud to present Blender 3.6 LTS!

Whats New


Blender 3.6 LTS is the last release before the major jump into the 4.x series, with focus on stability to make sure this a great release to hold on to for the next couple of years.

Nonetheless, this release brings a huge range of new features and performance improvements:

- Simulation Nodes, the next leap in Geometry Nodes
- A new UV packing engine
- Animation improvements
- Faster FBX I/O
- Several USD improvements including Curves/hair export
- Cycles speed-up on AMD, Intel® Arc™, and Apple Silicon GPUs
- Mesh editing and Geometry Nodes performance improvements
- Major updates to Library Overrides resyncing
- User Interface improvements
- VDM Brush Baker add-on included
- and so, so much more

A new Human Base Meshes asset bundle has been added to the demo files section on blender.org.

Explore the release notes for an in-depth look at what’s new.

Long-term Support


With the end-of-life of Blender 2.93 LTS, a new long-term support release takes place. Blender 3.6 LTS will receive fixes and support until June 2025.

For ongoing projects Blender 3.3 LTS is still actively supported until September 2024.

Thank you!


Another exciting milestone achieved thanks to the Blender community and the 3250 individuals and 33 organizations contributing to the Blender Development Fund.

Happy Blending!

The Blender Team
June 27th, 2023

Blender 3.3.8 LTS Maintenance Release !

Blender 3.3.8 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Build: patch Boost for incompatibility with Xcode and libc++ 15. (480a6bc94d)
  • Add-on Bool Tool - Click on Brush name throws a python error. (#104660)
  • Fix memory leak in BLI_file_older for WIN32. (c02d0fe8a89)
  • Glog: fixed OpenBSD support. (dd33c9109fd)
  • Scale Cage does not work with custom orientation in edit mode if object has rotation. (#107889)
  • Fix (unreported) crash in blendkernel unittest in debug builds. (03035404e28)
  • LTS downloads: user friendly names and add Apple Silicon. (d62f93b3eaf)
  • Build: fix OpenBSD error in guardedalloc. (ca660b09fb5)
  • Bevel Modifier pulling vertex. (#107910)
  • Fix outliner constraint disabling clearing unrelated flags. (10c9bd3e327)
  • Libmv: Remove FreeBSD sincos() workaround. (789f6911f51)
  • Transform Operator affected by disabled bone constraint. (#108161)
  • Memory consumption beyond defined limit when entering-exiting Edit mode. (#88010)
  • Image Editor glitch after texture painting undo. (#108501)
  • Undo does not undo removing a Geometry Nodes group from the modifier. (#106966)
  • Fix building with boost >= 1.81. (d7deddfc963)
  • Build: fix NetBSD support in Glog. (03c74c71e79)
  • Build: fix NetBSD error in guardedalloc. (4b8e9808482)
  • Renaming Custom Python Properties is Incorrect. (#98973)
  • Knife: remove redundant recreation of a ray. (d4e360b5262)
  • The relative angle constaint of the knife tool does not work correctly with rotated objects. (#104597)
  • Layer.load_from_file() have some problems loading a Multi-layered EXR files. (#108980)
  • Wrong text in MeshSequenceCache and Transform Cache. (#105942)
  • Proportional editing Fcurve Proportional Size is not displaying correctly. (#108911)
  • Asset Browser Crash (fixed in 3.6 - relevant for backporting?). (#106543)
  • Anim: remove assumption of array_index order when blending quaternions. (fcaa5cab85)
  • Fix Pose Library: crash when using partially-keyed quaternions. (0dcef23ebc)
  • Fix support for building with ffmpeg < 5.0. (edf31df7e891a9a9e479ba9e65108db9626340d9)
  • Fix: Build with FFmpeg 6.0. (7227e11f213d08e753bc381b3a94748a12a060de)
  • Fix ffmpeg warnings due to missing header include. (11c94fcb234856629b3bb3b433656d1fde8ceddd)




For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team