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Blender 3.3.14 LTS Maintenance Release !

Blender 3.3.14 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]


  • In the OPTIX viewport rendering mode, trimming the curve leads to an OPTIX crash. (#113325)
  • Massive lag in Spreadsheet editor when scrolling. (#114557)
  • Scrollbars for template_lists in popups dont update correctly. (#115363)


and the list of fixes in 3.3.13 (official release for that was skipped)


  • New windows in Blender being added with wrong depth order on Mac 14.0. (#112935)
  • SSS polygon boundary artifacts with volume absorption. (#113461)
  • Painting with Ctrl Left Mouse in the Image Editor doesn't respect selected secondary color. (#113323)
  • Fix USD Export crash with complex scenes, due to race condition during depsgraph building. (127f76751db)
  • API gpu.state.scissor_test_set(False) not working. (#113310)
  • Weight gradient tool auto normalizes over locked groups. (#107920)
  • context.annotation_data isn't set to nullptr when the last annotation layer is deleted. (#112683)
  • Cycles: update Linux library search paths for upcoming ROCm 6. (a5c81e124cc)
  • Blender 3.3 crashes when opening a 3.6 file with a complex armature. (#114152)
  • UI: Blender no longer displays a warning for too new .blends. (#114430)
  • Frame Range Metadata doesn't work when you want to burn it into image. (#113810)
  • Unexpected clip duplication and crash in NLA editor, when moving multi instance shapekey animation clips. (#114216)
  • Trace image to Grease Pencil always miss the first image in a sequence. (#114358)
  • Fix #66286: DblClick to rename UIList items within a popover not working. (#114363)
  • Regression: Crash on deleting NLA strip in tweak mode. (#109430)
  • Grease pencil time offset modifier doesn't work if the animation is 1 frame long. (#114685)



For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

A birthday gift for Blender

Celebrate Blender’s upcoming anniversary and support the project with a recurring or one-time donation. Join the fun and help to reach the goal of tripling the amount of donations!

https://fund.blender.org/

Blender 4.0.2 Corrective Release

It's time to update your Blender!

Blender 4.0.2 addresses over 40 issues present in the initial release.

This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 4.0.1 to upgrade, since it fixes several crashes and improves functionality in many areas.

Read the full list of changes on the Wiki https://wiki.blender.org/wiki/Reference/Release_Notes/4.0/Corrective_Releases

Follow Blender on Twitter for further updates. https://twitter.com/Blender
The Blender team,
December 5, 2023

Blender 4.0.1 Corrective Release

It's time to update your Blender!

Blender 4.0.1 addresses over 10 issues present in the initial release.

This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 4.0 to upgrade, since it fixes several crashes and improves functionality in many areas.

Read the full list of changes on the Wiki https://wiki.blender.org/wiki/Reference/Release_Notes/4.0/Corrective_Releases

Follow Blender on Twitter for further updates. https://twitter.com/Blender
The Blender team,
November 17, 2023

Blender 4.0 Released!

Blender Foundation and the online developers community are proud to present Blender 4.0!

Whats New


Blender 4.0 is the first step towards a new iteration of Blender, and delivers a number of new feature and workflow improvements across all areas.

To highlight a few:

- New Principled BSDF shader
- AgX view transform for improved color handling
- Light linking in Cycles
- Node Tools, powered by Geometry Nodes
- Repeat zones in Geometry Nodes
- New Snap Base for improved placement and transform workflows
- “Type to search” and various UI improvements, including a new default font
- New animation curve editing operators
- Bone collections
- and so, so much more

- The Human Base Meshes bundle got an update with new models and improved topology.

Explore the release notes for an in-depth look at what’s new.

Thank you!


This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 3500 individuals and 37 organizations contributing to the Blender Development Fund.

Happy Blending!

The Blender Team
November 14th, 2023