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Blender 2.83.13 LTS Maintenance Release !

The maintenance release of the first long-term support release is out !

Blender 2.83.13 LTS features many bug fixes. It is released on the 2.83lts branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select 2.83lts.

[h3]Patch Notes[/h3]
  • Blender crashes when using the symmetrize operator on an armature with an invalid action constraint. (T84988)
  • Double post processing frames with color management, when animation rendered. (T79999)
  • Cycles: Add CUDA 11 build support. (rBc661515090)
  • Fix Cycles CUDA kernels for Ampere not building with CUDA 11. (rB8d02177ab0)
  • Cycles: Enable OptiX on first generation Maxwell GPUs again. (rBf00ba34411)
  • Fix OptiX being shown as available on first generation Maxwell GPUs. (rBb4bddf2e3bd3e33a9ca7488fc78112f8a5fa0544)
  • Cycles: Use pre-compiled PTX kernel for older generation when no matching one is found. (rB08aaa07adb)
  • Cycles: Enable OptiX on all Maxwell+ GPUs. (rB510541563e)
  • Fix Cycles CUDA build error with Visual Studio 2019 v16.9. (rB052156a646)


[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:


Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 2.92 Official Release Available !

2.92 is Blender’s first major release of 2021 !

It was made possible with a massive amount of community involvement, including assistance from developers and contributors worldwide.

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As always, there is a wealth of features and fixes.

The big news is Geometry Nodes, a custom modifier that allows you to manipulate geometry through a node interface. Functionality will expand rapidly over the next couple of releases, but in this iteration the focus is on point scattering.

Of course, there’s much else to celebrate, from performance and UI improvements to the new Add Primitive Tool, which allows users to create primitives interactively in a couple of clicks.

Talking of saving clicks, there are a host of upgrades in Blender’s sculpting workspace: the grab silhouette option, the Multires Displacement Smear tool, and more besides.

For 2D animators, Grease Pencil continues its journey to becoming a fully-fledged 2D animation package within Blender as a whole. This means lots of new possibilities, including the option to edit strokes as though they were Bézier curves.

Similarly, Blender’s video editing capacity has been enriched, paving the way for VSE as a legitimate open source alternative for professional editors.

To see the full list of changes implemented in 2.92, check out the release page.

And again: enormous thanks to the community, and the over 5000 individuals and organizations contributing to the Development Fund.

Happy blending,
The Blender Team

Amsterdam, 25th February, 2021.

Blender 2.91.2 Maintenance Release !

Version 2.91.2 is a maintenance release for 2.91 containing many fixes.

[h3]Patch Notes[/h3]
  • Fix T82777: Some transform modes using incorrect default orientation (rB20f8130d6f90)
  • Fix transform redo panel showing only the first custom orientation (rB898231fdbcc3)
  • Fix T83020: Transform: AutoConstraint being confirmed without releasing the MMB (rB44f5d99cbf87)
  • Fix T83092: Direction of rotation with View orientation changed in 2.91 (rBf9e994d0f463)
  • Fix transform snap mixed with incremental (rBe4e7dfc1d8c0)
  • Fix T83161: Crash when moving ruler endpoints and opening or closing the… (rBc576d65c2f96)
  • Fix T83352: Move with constraint showing an incorrect value in the header (rBf3b08af24c9f)
  • Fix T83460: Regression in snap for measure tool (rBb9eb59213329)
  • Fix T83280: Crash when deleting hair collision collection. (rB561d9169fea7)
  • Fix T83050: Crash dragging shared collection to master collection (rB97651f428b6a)
  • Revert "Fix T78823: Slash in custom property name does not work" (rBd1cedf53faaf)
  • Fix T83347: Smart UV project crashes with wire edges (rBc2a01a6c118e)
  • Fix T83296: Unknown actions no longer perform an undo push (rB3d0b65f89b2d)
  • Fix T83361: UV Editor does not draw pinned selected UVs as pinned (rB2b9eb5eee58a)
  • Fix crash sliding effect sequence strips (rBe035d7301c8c)
  • Fix T83875: Converting Proxy to override crashes blender. (rBcf2ebaf27c78)
  • Fix T83851: Python: operator macros cause a crash (rBebd8a703ccb6)
  • Fix T83801: UVEditor translation ignores "Pixel Coordinates" and aspect (rB8d590e4b8628)
  • Fix T82960: Inaccurate selection on collapsed outliner rows (rB7d25139eaf4a)
  • Fix T84426: Limit dissolve ignores selection with custom normals (rB4b56c1829073)
  • Fix T83372: Point.select can be True when unselected (rB967cf303f32f)
  • Fix T79779: Pick shortest UV face-path ignores sticky setting (rBf0071dfa10b7)
  • Fix T82952: Crash changing mesh data block and switching scenes (rB691c021679f6)
  • Fix BKE_blender_atexit_unregister error removing from linked list (rBf35a38fba708)
  • Fix file-handle leak when parsing xdg user directories (rB15bb8f9f936e)
  • Fix T84453: Crash bezier curves transfrom (rB2d3f96cace6d)
  • Fix Increment Snapping Without Constraints in Non-Axis-Aligned Views (rB08e44b5e3ebb)
  • DrawManager: High quality normals for non meshes (rBd11a87b88c4d)
  • GPU: Add HQ normals workaround. (rBa3fcbb54f4b0)
  • GPU: Enable HQ normal work around for AMD Polaris (rBcb2517016ba1)
  • Fix T84459: Wireframe not displaying with AMD GPU (rB9fb32b2b2921)
  • Fix T84459: Face normals not displaying (AMD GPU) (rB4c44a5309cfa)
  • Fix: Update normals when switching scene quality (rBc716b9862aa2)
  • Fix T83084: Smart UV Project inverts the resulting UVs (rB5d9919988009)
  • Fix T79356: Improved icons for MSIX builds (rB55c56f1ffb6c)
  • Fix T84397: Creating and removing many objects very quickly causes a crash (rBabbc43e4e419)
  • Fix T83625: Shading attribute names cause compilation error. (rBffb6648a970e)
  • Fix T83300: constant scene refreshing in Cycles with empty volumes (rB84451f89f5c1)


[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay Up-To-Date[/h3]

You can follow Blender on social media:


This release has been made possible thanks to the community of contributors and developers on blender.org for providing demos, submitting bug reports, and thanks to the over 4,700 individuals and companies who joined the Development Fund.

Happy blending,
The Blender team

Blender 2.83.12 LTS Maintenance Release !

The maintenance release of the first long-term support release is out !

Blender 2.83.12 LTS features many bug fixes. It is released on the 2.83lts branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select 2.83lts.

[h3]Patch Notes[/h3]
  • Windows 10 Start Menu and Taskbar Visual Appearance Issues for Microsoft Store Installations. (T79356)
  • Particles: Fixed thread work size calculation. (rBcde858ae98a)
  • Crash when deleting hair collision collection. (T83280)
  • Fix crash sliding effect sequence strips. (rB7edf1e64b3d)
  • Naming Vertex Color attribute as "snout, Snout" causes shader error. (T83625)
  • DrawManager: High quality normals for non meshes. (rB2f3e97b6d38)
  • After updating the video card drivers to 20.11.2, interface artifacts appeared. (T82856)
  • Wireframe not displaying with AMD GPU. (T84459)
  • Fix: Update normals when switching scene quality. (rBb78d373e96e)
  • Creating and removing many objects very quickly causes a crash. (T84397)


[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:


Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 2.83.10 LTS

The ninth maintenance release of the first long-term support release is out.

Blender 2.83.10 LTS features a total of 9 bug fixes. It is released on the 2.83lts branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select the 2.83lts beta program.

  • Codesign: Report codesign errors from server to worker. (rB4179be64993)
  • Fix out of bounds array access in mathutils.noise. (rB22c0555cc55)
  • Knife Tool fail if camera is too close to the object and mouse away from object. (T65585)
  • Segfault when applying modifier to object copy from python. (T82555)
  • ImBuf: replace incorrect strstr use with memcmp. (rB13b02a724f4)
  • Fix memory leak writing PNG when opening the file fails. (rBd56111383a9)
  • Eyedropper of the Parent property can create bogus self-reference. (T83055)
  • Crash in rna_EffectorWeight_path when object has fluid and dynamic paint modifiers. (T82729)
  • Crash when using curve deform. (T82988)


Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:


Keep reporting any issues you find to make this LTS the most stable release ever!

Happy blending,
The Blender team