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Your Big, Cute Monster Farm News

🌱 Demo Launches Tomorrow | Thank You for Your Support ✨

[h3]Dear Farmers, hello![/h3][p][/p][p]The second Playtest is coming to an end, and we’ve received a lot of valuable feedback and suggestions that are crucial for building our farm![/p][p][/p][h3]The Playtest version will officially close tomorrow at 12:00 PM (UTC), and the Demo will launch at 3:00 PM (UTC) tomorrow.[/h3][p][/p][p]We’d like to thank all the players who participated in the Playtest! Your game data from this test will carry over into the Demo, so you won’t need to start from scratch. And of course, even more new content is on the way![/p][p][/p][h3] New & Improved Content[/h3]
  • [p]2 new unlockable areas[/p]
  • [p]4 new monsters[/p]
  • [p]Advanced Building: Rainbow Altar[/p]
  • [p]Order Board now available[/p]
  • [p]Fullscreen mode added[/p]
  • [p]Decorative items now grant attribute bonuses[/p]
  • [p]Optimized monster UI with talent display[/p]
  • [p]Egg hatching visuals fully revamped[/p]
[h3]✨ Don’t forget to add to your wishlist—it really means a lot to us! ✨[/h3][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]

🌱Playtest Round 2 is Live! Thank You for Your Support 🐾

Hello, dear Farmers!

A huge thank you to everyone who participated in our first Playtest! 🙏 Every piece of feedback and every suggestion you shared has been an invaluable treasure for our development. It's with your support that Your Big, Cute Monster Farm continues to grow and improve.



Following the first playtest, we received a great deal of feedback regarding game stability, crashes, and various bugs. To address these issues at their core and provide a much smoother gameplay experience, we have significantly refactored and optimized the game's underlying architecture.

Unfortunately, this means that save data from the first playtest cannot be carried over to this new round. We know this is a major inconvenience, and we sincerely apologize. However, this architectural overhaul was essential for improving game stability and ensuring your monster companions can serve you better than ever! Furthermore, based on your invaluable suggestions, we've made several other optimizations and adjustments. Let's dive in and see what's new!

[h3]New Features & Adjustments[/h3]

- Added a window resizing feature.
- Added a feature for lower scenes to automatically collapse for better visibility.
- Optimized the new player tutorial tasks.
- Improved the Talent description pop-up!
- Added a new Talent for mushroom gathering and removed the "All-Rounder" Talent.
- Optimized monster display logic.
- Added a "Move" button in the monster details window, allowing you to reposition monsters directly from the pop-up.
- Improved the appearance of some buildings.
- The Data Center now shows income-per-minute data.
- Fixed issues with mouse cursor offset.
- Fixed various other tricky bugs.


We welcome you to join the second round of the Monster Farm: An Idle Story Playtest! Every piece of feedback you provide will be listened to carefully and will directly influence the development of the final release. Let's work together to make this the game you've always wanted to play!

[h2]Add the game to your Wishlist! Your monster companions are already waiting for you on the new farm! 🌾[/h2]

https://store.steampowered.com/app/3659410/_/

v0.1.20 Playtest Update

[h2]New Features[/h2]
  • A confirmation popup will now appear when selling high-quality phantasm beasts.
  • Added a move button in the detailed view of a phantasm beast, allowing players to change its position.

[h2]Optimizations / Adjustments[/h2]
  • Optimized the display of the phantasm beast’s range: when selecting a deployed beast, the affected farmland will now show a hint box.
  • Improved default sorting of phantasm beasts, now from highest to lowest quality.
  • Optimized behavior when phantasm beasts are moved behind buildings.
  • Reduced lag when selling phantasm beasts.
  • Improved filter functionality.
  • Fixed a bug where beast names were displayed repeatedly.
  • Fixed an issue related to range-based talents.

Version 0.1.11 Playtest Update

[h2]New Features[/h2]
  • Added the ability to right-click to cancel the pet range setting when capturing a pet

[h2]Adjustments / Optimizations[/h2]
  • Fixed a freezing issue when pressing the F1 or F2 keys
  • Fixed an issue where the Wishing Star Phantom Beast could not be claimed by clicking the wishlist
  • Relocated the “Clear Save” button and added a secondary confirmation screen
  • Adjusted building center positions for better alignment and consistency
  • Fixed an issue where mushrooms around buildings could not be selected
  • Optimized the shovel’s crop removal behavior
  • Fixed visual glitches at the edges of farmland
  • Fixed an issue where mushrooms would revert to stage one after restarting the game

Version 0.1.7 Playtest Update

Welcome all players to try out the game! Click to join the Playtest! We will continue to update and optimize, striving to deliver a better gaming experience for everyone.

Here are the update notes for Version 0.1.7 Playtest!

[h2]Optimizations & Bug Fixes[/h2]

[h3]Farmland Tiles:[/h3]
  • Fixed an issue where gaps could appear around the edges of farmland plots.

[h3]Warehouse Fixes:[/h3]
  • Fixed a bug where moving the warehouse would allow unlimited crop selling.
  • Fixed a bug where error messages would constantly display inside the warehouse UI.

[h3]Building Unlock Issues:[/h3]
  • Fixed a bug where already unlocked buildings would still appear in the locked list.
  • Fixed an issue where the Fusion Center could not be unlocked properly.
  • Fixed a bug where certain fusion buildings were not unlocking as expected.

[h3]Crop Progress Display:[/h3]
  • Fixed an issue where crop unlock progress did not show specific values.

[h3]UI Adjustments:[/h3]
  • Moved buttons such as the player survey to the Settings menu for easier access.

[h2]🔥Jump in and add to your wishlist right away![/h2]
https://store.steampowered.com/app/3659410/_/

Thank you to everyone who joined the Playtest! We’re looking forward to hearing your feedback and suggestions. Join our community and share your thoughts with us!