Dev update/092025: new tracked chassis Lance
[p]Hi! [/p][p]September is coming to an end, so here's the latest dev update for the month.[/p][p]I've been hard at work on a new tracked chassis design to round out lineup. [/p][p]Below, you'll find concept art for the Lance from "Thorva Industries", along with infographics highlighting its key capabilities. This will be the final tracked chassis added to the Steam Demo.[/p][p]
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[/carousel][p]The core concept here is to blend traditional tracked propulsion with omnidirectional movement, achieved via a front row of omni wheels. This hybrid approach should set tracked chassis apart from their purely wheeled rivals. [/p][p]Once I've added another chassis type to the mix, I'll circle back to polish these three up further.[/p][p][/p][p]Battle [/p][p]• Added basic damage support for mechs. All damage from various types received in battle will now be visually represented in the hangar until the mech is fully repaired. [/p][p]• Implemented tracked chassis movement for the Lance.[/p][p][/p][p]Hangar [/p][p]In the hangar and pilot systems, I've made a few small updates: [/p][p]• Added a new visual presentation for the pilot in the character selection screen and hangar. This will serve as the foundation for future pilot customization. [/p][p]
[/p][p]• The current mech is now visible from the main menu, displaying its color scheme (damage visualization from battle not yet implemented).[/p][p][/p][p][/p][p]Thank you! [/p][p][/p][p][/p][p][/p][p]-Alex [/p]