Friday Blog 165 - Update 0.7.4 is Available Right Now!

We've just released a fresh update! It should be arriving at all of your PCs right this moment. It’s the most serious overhaul of the UI since the Early Access release three years ago. We’ve strived to make the UI simultaneously more intuitive, more beautiful ánd more capable. We think we’ve accomplished all of these goals simultaneously, but we’d love to receive your feedback! To view images of some of the changes without launching the game, check this blog or this blog.
Here’s a partial list of changes. The full changelog can be found in-game.
- Huge overhaul of the Colony Tab, features have moved from pop-ups to the tab itself
- Updated core UI elements: new lists, new buttons, new font. These appear in multiple places.
- Diplomacy menu has been improved significantly
- Trashcan: it appears when dragging items and can be used to delete them
- In-game savegame converter SP<>MP
- UI scaling, which is mostly meant for 4K support but can be useful in other circumstances as well
- Dynamic crosshair, which changes based on your target, and can be modded easily
- It’s not necessary to use F1 to disable the quickstart anymore
- Unity has been updated from 2018.4 to 2019.4. This slightly changed some post processing effects, and deprecated Linux 32-bit support (official system requirements demanded 64-bit since the release)
- Added an option to permanently toggle on the “block highlight” visual
The update contains a long list of other changes. Some are minor optimizations, some are small tweaks too tiny to mention, some are fixes for problems that only occur in specific set-ups which won’t be visible to the majority of players.
Hopefully, 0.7.4 won’t introduce any new problems - but it probably does. It has been tested, but small problems might always slip through the cracks. If you notice something out of the ordinary, please let us know! We’re ready to release a hotfix 0.7.4.1 if it’s necessary.
Heel veel plezier met 0.7.4! (It rhymes)
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