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Cue Club 2: Pool & Snooker News

Update 12.4.24



Hi everyone,

We're pleased to bring you another Cue Club 2 update today featuring more additions, improvements and fixes. See below for more details.


GRAPHICS / MONITOR SUPPORT

  • Improved menu layout for ultrawide monitors with 21:9 and 32:9 aspect ratio. Includes changes to ball set and cue selection, game rules, tournament and bar challenge screens, plus other refinements.


EURO 8 BALL POOL

  • Added option to select numbered balls in Euro 8 Ball Pool. See 'Options > Tables & Equipment > Ball Sets', click the European Pool tab, and edit the option for 'Object Balls'. There are two choices: plain balls and numbered balls, with six designs for each type.


MENUS

  • Fixed issue where cue selection errors occurred in the menu when setting up a 2-4 player game.

  • Various improvements to localised game text.

  • Other minor fixes and enhancements.

Update 2.4.24



Hi everyone,

In today's update we have a number of new additions to Cue Club 2, plus some more tweaks and bug fixes. Thanks again for the feedback on the forums and we hope you enjoy these latest improvements.


EURO 8-BALL

  • Added rule variation to allow ball in hand anywhere on table following a foul. See 'Game Rules > Rule Variations > Euro 8 Ball Pool'. There are now three settings: ball in hand (baulk line), ball in hand (anywhere), and no ball in hand.

  • Fixed issue in Euro ball set selection where cue ball patterns were not set correctly.


SNOOKER

  • Fixed issue where a foul was incorrectly awarded if 2 reds were potted together at the same time into a full pocket.


GAMEPLAY

  • Potted balls now roll for slightly different times under table depending how close the pocket is to the collection chamber.

  • Practice saves in Killer and Speed Pool which allow players to re-play the current table configuration in practice mode, now save out as a US 8 Ball game for convenience.

  • Fixed issue after loading a saved game, where AI player would sometimes play an alternative shot that is not consistent with nominated ball or pocket.

  • Fixed issue in pool where potted ball errors could occur after switching the 'Potted Balls' display to 'on' mid-game.

  • Fixed issue where bonus game 'Slam' would not work properly if user selects 'Drop' as default state for 'Move Balls' in practice mode.

  • Fixed issue in 'Slam' mode where match information screen showed player scores.

  • Fixed issue where saving a practice game from quick match would cause problems on reload if the bonus game 'Detonator' was played earlier.

  • Fixed issues where shot information text for cue power and cue elevation would sometimes not clear and remain on-screen.

  • Fixed issues where key shortcuts would sometimes not work correctly.

  • Fixed issue where a saved replay would occasionally end early, and not show a potted ball rolling into a pocket.


GRAPHICS

  • Added new screen transition options to snooker break and speed pool replays. After clicking on the record entry play button, select 'Screen Transitions' from the in-game menu and choose from the fade colours 'Black', 'White' or 'Off'. This is a saved option and does not require resetting. Default is 'Black'.

  • Screen transitions now complete slightly faster than previously.

  • Fixed issue in pool where where 'Rack Balls' button would overlap clock display in the control panel.

  • Fixed issue in 3D mode where object ball value indicator would sometimes flash when closing the in-game menu.

  • Main menu silhouette image of male and female player now displays at full intensity when returning from in-game to main menu.


AUDIO

  • Fixed issue where wrong potting ball sample was played for a high power shot in pool.


MENUS

  • On cue selection menu, clicking the pool / snooker tab now resets the cue page.

  • Tweaks to trophy 'Summary' layout, and menu now renamed to 'Trophy Collection'.

  • Fixed menu links on player profile and language selection menus.

  • Improved word wrapping of text in 'General Rules' section.


MISCELLANEOUS

  • Improvements and fixes to localised game text.

  • Improvements to file and memory management.

  • Other minor fixes and enhancements.

Update 7.2.24



Hi everyone,

Cue Club 2 has a new update today with a range of feature additions, plus improvements to various aspects of the game, and some fixes too. More details below.


MENU OPTIONS

  • Added option to save table layout at any point during a match, to practice later. See 'Game > Save as Practice Game'.

  • Added new sub-menu 'Game' to the in-game menu. Contains 'Information', 'Game Rules' and 'Save as Practice Game'.

  • Added option to set default button state for moving balls in practice mode. See 'Options > Match Settings > Practice > Move Balls (Default Button State)'. Can be set to 'Drag', 'Drop' or 'No Grab'. Default setting is 'Drag'.

  • Added difficulty level display to in-game menu at 'Options > Match Settings > Difficulty Level'. This cannot be changed during a match, but may serve as a useful reminder for saved games.

  • Moved menu option to change opponent's pointer colour to 'Options > Display > Pointer > Pointer Colour (Opponent)'.


RULES

  • Added new rule variation for Killer Pool: Pot the 8-ball to gain an extra life. Can be toggled on / off in rule variations. See 'Game Rules > Rule Variations > Killer Pool'. Default setting is off.

  • Fixed issue where the number of consecutive fouls was not being reset between racks of pool (6, 7, 9 and 10 ball).


A.I.

  • Improved AI cue power selection when playing shots where a pot is not on. Softer shots are now played more often, particularly in snooker.

  • Fixed issue where AI player pointer arrow could occasionally freeze when player 1 is using a gamepad.


GRAPHICS

  • Improved contrast on cushion shadows for pool and snooker tables.

  • Fixed issue where random text characters appeared on membership cards screen.

  • Fixed issue where cue ball table shadow was not always at correct intensity during a shot replay.


AUDIO

  • Improved audio volume scaling on ball-to-ball collisions for soft and mid-power shots.


MISCELLANEOUS

  • Fixed issue where pressing another key whilst holding 'Q' or 'F' to change cue elevation or power / force would cancel the shot information text.

  • Fixed issue where capsule text for a push-out shot would not cancel after selecting and unselecting the option in 6, 7 and 9 ball pool.

  • Fixed issue where multiplayer points earned were rounded down to the nearest 10 after restarting the game.

  • Other minor fixes and enhancements.

Update 22.12.23



Hi everyone,

Seasons greetings to all our players :)

We're pleased to release another new update today. It contains a collection of tweaks and refinements to multiplayer, game physics and menus, plus a few fixes too.


MULTIPLAYER

  • Increased points awarded to winner in multiplayer games when longer matches are played (best of 3 upwards). Also increased points awarded for snooker matches as games take longer to complete. See 'Games > Multiplayer > Info' and use the left and right arrow buttons to view the full points breakdown for pool and snooker.


PHYSICS

  • Pool and snooker balls packed more tightly in the rack with smaller spaces between balls.

  • In snooker, there is less disturbance of reds on the break shot after cue ball makes a glancing blow with a corner red.

  • Cushions are more reactive in pool and snooker. The setting can be tweaked at 'Options > Tables & Equipment > Tables > Global Settings > Cushion Speed'.


MENUS

  • Fixed issue where player 1 qualification text did not update in aiming menu, if AI player was at the table.

  • Fixed issue where tertiary aim line setting did not always update in main menu.

  • Various improvements to localised game text.

  • Other minor fixes and enhancements.

Update 16.11.23



Hi everyone,

We have a new update today with a range of additions, improvements and fixes to the game. Please see the patch notes below for more details.


MULTIPLAYER

  • Improved online multiplayer connectivity for all game types. Fixed sync issue which could occur after minimising and returning to game, or using the 2D zoom feature.

  • Fixed issue where gameplay could halt during a multiplayer match when 'Play Again' was selected after a foul in snooker or during certain games of pool, if player had zoomed out in 3D mode to walk around and examine the table.

  • Fixed issue in snooker where choosing 'Concede Game' or 'Claim a Win' from match information could halt the game.

  • Virtual players are now labelled with 'VP' on their lobby icons, with translations for other languages.


CUEING

  • Improved scaling of cue power when using mouse with 'Manual' cueing method, allowing more precise control over low power shots. See 'Options > Controls > Basic Settings > Cue Control'.

  • Fixed issue where pressing 'Play' button when using manual cueing mode would cause the cue to jump.


PLAYER HANDICAPS

  • Added handicap settings for 2-4 player games (local multiplayer). Allows all 3 aiming lines to be customised for each player, either adjusted in length or turned off, which can help with game balancing where players have different skill levels. See 'Games > 2-4 Players > Players > Games Rules > Handicap Settings'. The option is also available in-game at 'Options > Aiming > Handicap Settings'.


SNOOKER

  • Free ball in snooker is now taken into account when calculating number of points on table in match information screen. A free ball will increase the number of points available.


AIMING

  • Fixed issue where primary cue line would not instantly reset after re-racking balls.

  • Fixed issue where aiming target was always shown in 2D mode when visibility was set to 'Off' in aiming options.

  • Fixed issue where secondary and tertiary aim lines would not fade correctly when visibility was set to 'Switchable' in aiming options.

  • Fixed issue where aim lines did not always display correctly on reloaded games.


CAMERAS

  • Improved transitions from 2D overhead view to 3D-TV cameras.


MENUS

  • Added descriptions to trophy achievement unlock screens for tournament, Bar Challenge, snooker breaks, speed pool times and multiplayer.

  • Player 2-4 tabs for cue and chalk selection now show player name when setting up a 2-4 player game.

  • Snooker break leaderboards are now labelled 'Player 1', 'All Players', and 'Online'.

  • Added total number of 30+ breaks to snooker statistics screen.

  • Added 'Recalculate' button to snooker break and speed pool time statistic screens. This recounts and saves totals from current 'Player 1' leaderboard entries.


MISCELLANEOUS

  • Fixed issue where holding certain keys down while performing ALT+TAB could cause errors when returning to the game.

  • Fixed issue where changing power, spin or elevation with mouse while using the 'c' key would automatically apply the same setting to the next shot.

  • Enabled menu button in 'Slam' mode when balls are still rolling.

  • Other minor fixes and enhancements.