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Cue Club 2: Pool & Snooker News

Update 5.9.2025

[p][/p][p]Hi everyone,[/p][p][/p][p]We're pleased to launch a new update to Cue Club 2 today with a collection of feature improvements and fixes. Thank you for your support and feedback which helps us to continually refine the game. Patch notes are included below:[/p][p][/p][p]GAMEPLAY[/p]
  • [p]Added notification capsule text to show how many balls remain to be potted in 8-ball pool. Also shows reds remaining in snooker.[/p]
  • [p]Added safeguarding to prevent cue jitter when AI or human multiplayer opponent is playing a shot with side spin. This could also happen during the opening break in snooker.[/p][p][/p]
[p]GRAPHICS[/p]
  • [p]Increased maximum refresh rate stored in graphics settings from 8 to 16 bits, to support higher refresh monitors.[/p]
  • [p]Added support for 400Hz+ and 500Hz+ displays, and improved game speed calibration when using different refresh rate settings.[/p]
  • [p]Increased size of score boxes on 'Match Complete' screen to accomodate longer player names.[/p][p][/p]
[p]BALL NOMINATION[/p]
  • [p]Fixed issues with ball nomination in 8 ball pool, where balls were sometimes not automatically nominated when aiming towards them.[/p]
  • [p]Fixed issue where notification text in capsule did not always show correct information at game over, if foul menu was minimised.[/p][p][/p]
[p]CONTROLS[/p]
  • [p]Fixed issue where shot setup shortcut keys could be used when mouse is already in use to change power, spin or cue elevation.[/p]
  • [p]Fixed issue where F1 key for help screen could be activated when other gameplay keys are in use.[/p]
  • [p]Fixed issue where shift key could sometimes cause errors when used with other shortcut keys.[/p]
  • [p]Fixed issue where clicking on buttons in table, ball set and chalk menus produced click sound when item was already selected. Also applies to menus with player selection tabs.[/p]
  • [p]Other minor fixes and enhancements.[/p]

Update 21.7.2025

[p][/p][p][/p][p][/p][p][/p][p]Hi everyone,[/p][p][/p][p]A new update has been released today containing further improvements and fixes. See below for a full breakdown:[/p][p][/p][p]TURKISH LANGUAGE SUPPORT[/p][p][/p]
  • [p]Added Turkish language support. A big thank you to long-time Cue Club player Burkay Erdoğan for helping with localisation. To select a new language from the main menu, go to 'Configuration > Language'.[/p][p]Please get in touch at [email protected] if you would like to assist with adding a new language to Cue Club 2 and have good knowledge of cue sports terminology.[/p]
[p][/p][p]MENUS[/p][p][/p]
  • [p]Added shortcut link in main menu from game rules page to rule variations and vice-versa. Button added at bottom of page.[/p]
[p][/p][p]MULTIPLAYER[/p][p][/p]
  • [p]Added menu option to change number of virtual players allowed in lobby. Range is 0-4. See 'Options > Match Settings > Multiplayer > Number of Players'. Default value is now 3.[/p][p][/p]
  • [p]Added menu options to change star rating of virtual players (skill level). See 'Options > Match Settings > Multiplayer' and adjust 'Minimum Star Value' and 'Maximum Star Value'.[/p][p][/p]
[p]EURO 8 BALL[/p][p][/p]
  • [p]Fixed issue where in-game ball icon notification did not update when a safety shot was selected and numbered ball set was chosen instead of plain colours.[/p]
[p][/p][p]MISCELLANEOUS[/p][p][/p]
  • [p]Fixed issue where restricted characters could be entered into profile name using ALT key.[/p][p][/p]
  • [p]Other minor fixes and enhancements.[/p]

Update 25.6.2025



Hi everyone,

We're pleased to release another update to Cue Club 2 with several key improvements and a handful of fixes. Full details listed below:


CUE POWER

  • Added menu options to set default cue power for break shot and later shots in both pool and snooker. See 'Options > Controls > Advanced Settings > Gameplay', and navigate to page 2.

    Default setting is 50%, and can be set anywhere from 10 to 100% in 5% intervals. This value is the power set before user makes adjustments for each shot.


CONTROLS

  • Increased speed of target movement when using gamepad, helping to speed up gameplay.


MENUS

  • 'Game Rules' and 'Rule Variations' now moved to top level main menu for easier access. In-game rules and variations now moved up a level to 'Game' menu.


EURO 8-BALL POOL

  • When using numbered ball set option, ball icon in notification capsule is now updated when aiming at object ball.


A.I.

  • Improved AI shot power selection when cue ball is obstructed by another ball or cushion and cue butt is elevated.


MULTIPLAYER

  • Fixed issue where using foreign characters in username could prevent connection to online server.

  • Fixed issue where using foreign characters in chat messages to other human players could prevent it from sending.


MISCELLANEOUS

  • Using ALT+TAB during a replay no longer cancels the replay on returning to game.

  • Fixed issue where a file error would appear when trying to reload a game immediately after saving a practice game.

  • Other minor fixes and enhancements.

Update 12.6.2025



Hi everyone,

Today's update brings more improvements and fixes to the game. As always, many thanks for sharing your ideas and suggestions. Patch notes have been added below:


SPEED UP OPPONENT'S SHOTS

  • Added menu option to give more control over AI shot speed up feature. See 'Options > Match Settings > Virtual Players > Speed Up Opponent's Shot'. There are 3 settings:

    '1 Shot' speeds up current shot only, after pressing 'U' key or gamepad right bumper button.
    'All Shots' speeds up all AI shots after key or button press, and stays active until user exits game.
    'All Shots (No Activation)' speeds up all AI shots without key or button press to activate.

    A second key or button press now deactivates this feature for the first two options. Default setting is '1 Shot'.

    Also added small icon to top right of screen to show when AI opponent's shot has been increased to 4x speed. The image is a double arrow.


8-BALL POOL

  • When ball nomination is disabled in rule variations, ball icon in notification capsule now shows current ball aimed at from that player's group, rather than lowest ball in group.


14.1 STRAIGHT POOL

  • Fixed issue where head string arrow indicators were sometimes drawn after a re-rack following 3 fouls.


RECOVERED GAMES

  • Moved button to re-load a recovered game to the main menu for increased visibility. Recovered games are auto-saved after each shot, and will be shown if the user quits using ALT+F4 or has an unexpected game exit. Tournament matches can also be recovered from the same button.


TOURNAMENTS

  • Fixed issue where if a player was knocked out of a tournament, then pressing 'Continue' button in fixtures screen could display incorrect number of frames played for remaining players.


MULTIPLAYER

  • Fixed issue where MP icon for players, invites and messages would sometimes not show on in-game control panel, if the 'Receive Alerts' button was selected in MP lobby.


GAMEPLAY / CONTROLS

  • Ball number indicator in 3D mode now colour matched to aim line colour (top left of screen).

  • Fixed issue where chalking cue and use of some keyboard shortcut keys was not possible after re-loading a game.

  • Fixed issue where using ALT+TAB immediately after switching from Fullscreen to Windowed mode could cause a D3D error window to appear.

  • Fixed issue where using in-game menu close button (X) immediately after switching from Fullscreen to Windowed mode could cause a D3D error window to appear.

  • 'Minimise Inactive Window' setting in 'Options > Display > Graphics Settings' now sends game window to back when option is set to 'No' and user presses ALT+TAB to switch focus.

  • Game window is now rendered when above setting is selected and user presses ALT+TAB to switch focus.

  • Fixed issue where using ALT+TAB could accidentally enable fine aiming control (slow target movement) when returning to game.

  • Fixed issue where '3' key would not zoom out 3D first-person camera after opponent had played a shot.

  • Other minor fixes and enhancements.

Update 8.5.2025



Hi everyone,

We're pleased to launch another update today featuring more new additions, improvements and fixes to Cue Club 2. Please see below for a full breakdown of new content.


SNOOKER

  • Added ability to concede when an AI player is at the table and ahead on points, and you require snookers. Go to 'Game > Match Information > Concede Game'.

  • Added red colour to score box to warn when a player requires snookers to win. Click on the score box to give more detailed information.

  • Fixed issue where unlocking high break achievement after a foul or at end of a frame would freeze the game.


14.1 STRAIGHT POOL

  • Added rule variation to allow player to respot cue ball anywhere on table after opponent pots the cue ball. See 'Game Rules > Rule Variations > 14.1 Straight Pool'.

  • Fixed issue where 'Safety' button would appear after a serious foul re-rack, and ball / pocket nomination was turned off in rule variations.

  • Fixed issue where unlocking high run achievement after a foul or at end of a frame would freeze the game.

  • Fixed issue where in-game rule variations would not always display correct settings in menus.


GAMEPLAY

  • Added keyboard 'U' key to speed up the current AI opponent shot to 4x speed. On a gamepad press the right bumper button. This can make games faster with less waiting time.

  • Fixed issue where score box remained highlighted after moving pointer outside the active area.

  • Fixed issue where it was possible to play a shot using 'C' key when cue ball was still raised in the air after dragging it directly over an object ball.

  • Fixed issue where zoom out was not possible with middle mouse button click when hovering over an object ball in practice mode (fast aiming turned on).


CUES

  • Re-adjusted cue length relative to table size. Note, there is a cue length reducing option at 'Options > Tables & Equipment > Cues > Global Settings > Length Reduction'. Default value is now 35%.

  • Added new 45% and 50% settings to above length option.

  • Slightly reduced perspective scaling effect when cue is elevated high in 2D overhead mode.


MULTIPLAYER

  • Fixed issue where lobby info screen could not be closed by clicking 'X' button if virtual players are not invited into the lobby.


MISCELLANEOUS

  • Improvements to localised game text.

  • Other minor fixes and enhancements.