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Cue Club 2: Pool & Snooker News

Update 25.6.2025



Hi everyone,

We're pleased to release another update to Cue Club 2 with several key improvements and a handful of fixes. Full details listed below:


CUE POWER

  • Added menu options to set default cue power for break shot and later shots in both pool and snooker. See 'Options > Controls > Advanced Settings > Gameplay', and navigate to page 2.

    Default setting is 50%, and can be set anywhere from 10 to 100% in 5% intervals. This value is the power set before user makes adjustments for each shot.


CONTROLS

  • Increased speed of target movement when using gamepad, helping to speed up gameplay.


MENUS

  • 'Game Rules' and 'Rule Variations' now moved to top level main menu for easier access. In-game rules and variations now moved up a level to 'Game' menu.


EURO 8-BALL POOL

  • When using numbered ball set option, ball icon in notification capsule is now updated when aiming at object ball.


A.I.

  • Improved AI shot power selection when cue ball is obstructed by another ball or cushion and cue butt is elevated.


MULTIPLAYER

  • Fixed issue where using foreign characters in username could prevent connection to online server.

  • Fixed issue where using foreign characters in chat messages to other human players could prevent it from sending.


MISCELLANEOUS

  • Using ALT+TAB during a replay no longer cancels the replay on returning to game.

  • Fixed issue where a file error would appear when trying to reload a game immediately after saving a practice game.

  • Other minor fixes and enhancements.

Update 12.6.2025



Hi everyone,

Today's update brings more improvements and fixes to the game. As always, many thanks for sharing your ideas and suggestions. Patch notes have been added below:


SPEED UP OPPONENT'S SHOTS

  • Added menu option to give more control over AI shot speed up feature. See 'Options > Match Settings > Virtual Players > Speed Up Opponent's Shot'. There are 3 settings:

    '1 Shot' speeds up current shot only, after pressing 'U' key or gamepad right bumper button.
    'All Shots' speeds up all AI shots after key or button press, and stays active until user exits game.
    'All Shots (No Activation)' speeds up all AI shots without key or button press to activate.

    A second key or button press now deactivates this feature for the first two options. Default setting is '1 Shot'.

    Also added small icon to top right of screen to show when AI opponent's shot has been increased to 4x speed. The image is a double arrow.


8-BALL POOL

  • When ball nomination is disabled in rule variations, ball icon in notification capsule now shows current ball aimed at from that player's group, rather than lowest ball in group.


14.1 STRAIGHT POOL

  • Fixed issue where head string arrow indicators were sometimes drawn after a re-rack following 3 fouls.


RECOVERED GAMES

  • Moved button to re-load a recovered game to the main menu for increased visibility. Recovered games are auto-saved after each shot, and will be shown if the user quits using ALT+F4 or has an unexpected game exit. Tournament matches can also be recovered from the same button.


TOURNAMENTS

  • Fixed issue where if a player was knocked out of a tournament, then pressing 'Continue' button in fixtures screen could display incorrect number of frames played for remaining players.


MULTIPLAYER

  • Fixed issue where MP icon for players, invites and messages would sometimes not show on in-game control panel, if the 'Receive Alerts' button was selected in MP lobby.


GAMEPLAY / CONTROLS

  • Ball number indicator in 3D mode now colour matched to aim line colour (top left of screen).

  • Fixed issue where chalking cue and use of some keyboard shortcut keys was not possible after re-loading a game.

  • Fixed issue where using ALT+TAB immediately after switching from Fullscreen to Windowed mode could cause a D3D error window to appear.

  • Fixed issue where using in-game menu close button (X) immediately after switching from Fullscreen to Windowed mode could cause a D3D error window to appear.

  • 'Minimise Inactive Window' setting in 'Options > Display > Graphics Settings' now sends game window to back when option is set to 'No' and user presses ALT+TAB to switch focus.

  • Game window is now rendered when above setting is selected and user presses ALT+TAB to switch focus.

  • Fixed issue where using ALT+TAB could accidentally enable fine aiming control (slow target movement) when returning to game.

  • Fixed issue where '3' key would not zoom out 3D first-person camera after opponent had played a shot.

  • Other minor fixes and enhancements.

Update 8.5.2025



Hi everyone,

We're pleased to launch another update today featuring more new additions, improvements and fixes to Cue Club 2. Please see below for a full breakdown of new content.


SNOOKER

  • Added ability to concede when an AI player is at the table and ahead on points, and you require snookers. Go to 'Game > Match Information > Concede Game'.

  • Added red colour to score box to warn when a player requires snookers to win. Click on the score box to give more detailed information.

  • Fixed issue where unlocking high break achievement after a foul or at end of a frame would freeze the game.


14.1 STRAIGHT POOL

  • Added rule variation to allow player to respot cue ball anywhere on table after opponent pots the cue ball. See 'Game Rules > Rule Variations > 14.1 Straight Pool'.

  • Fixed issue where 'Safety' button would appear after a serious foul re-rack, and ball / pocket nomination was turned off in rule variations.

  • Fixed issue where unlocking high run achievement after a foul or at end of a frame would freeze the game.

  • Fixed issue where in-game rule variations would not always display correct settings in menus.


GAMEPLAY

  • Added keyboard 'U' key to speed up the current AI opponent shot to 4x speed. On a gamepad press the right bumper button. This can make games faster with less waiting time.

  • Fixed issue where score box remained highlighted after moving pointer outside the active area.

  • Fixed issue where it was possible to play a shot using 'C' key when cue ball was still raised in the air after dragging it directly over an object ball.

  • Fixed issue where zoom out was not possible with middle mouse button click when hovering over an object ball in practice mode (fast aiming turned on).


CUES

  • Re-adjusted cue length relative to table size. Note, there is a cue length reducing option at 'Options > Tables & Equipment > Cues > Global Settings > Length Reduction'. Default value is now 35%.

  • Added new 45% and 50% settings to above length option.

  • Slightly reduced perspective scaling effect when cue is elevated high in 2D overhead mode.


MULTIPLAYER

  • Fixed issue where lobby info screen could not be closed by clicking 'X' button if virtual players are not invited into the lobby.


MISCELLANEOUS

  • Improvements to localised game text.

  • Other minor fixes and enhancements.

Update 26.03.2025



Hi everyone,

An update has been released today with a collection of new features, improvements and fixes. Thanks again for sharing your feedback, and we hope you enjoy these latest additions to the game.


TABLES

  • Increased table sizes for pool and snooker. 6 to 12 ft tables are slightly larger, with 5ft pool table and 7ft snooker table introduced as small size options.

  • Improved rendering of 3D tables with reduced clipping errors.


A.I.

  • Improved AI potting ability into middle pockets on pool and snooker tables.

  • Fixed issue where an AI player would sometimes freeze on the opening break shot in snooker.


MENUS

  • When 'Random' difficulty is selected in Quick Match, the skill level of your opponent is now revealed at the end of the match. Click on the 'Difficulty Level' button at the bottom of the menu.

  • Improved wording on break foul in 14.1 straight pool. Message now informs player if cue ball was not sent to rail, or 2 object balls were not sent to rail.

  • Fixed issue where 'F1' key (help) and 'I' key (match information) could be used during replays, leading to errors.

  • Fixed issue where 'I' key could display errors when used in practice mode.


8 BALL + STRAIGHT POOL
(BALL-IN-HAND BEHIND HEADSTRING)


  • Added text to 'Game Rules > General Rules' in 8 ball and straight pool, to cover fouls when player has ball-in-hand behind head string, and player is required to send cue ball over the line before contacting another ball.

  • Added information box to show colour coding of aim lines for legal / illegal balls and warnings when playing behind the head string with ball-in-hand. See 'Options > Aiming > Colour Settings'.

  • Aim line colour customisation and brightness settings have now been moved to the above menu.

  • Added direction arrows on table as a hint, when player has ball-in-hand behind head string and cue ball is required to cross the line before hitting an object ball.


SPEED POOL

  • Increased time limit from 5 minutes to 15 minutes. Also increased leaderboard entry threshold limit to 15 minutes. See 'Options > Achievements > Speed Pool Times'.

  • Fixed issue where snooker cue was sometimes used to play speed pool, instead of pool cue.

  • Fixed issue where leaderboard qualification was not always correctly set at in-game menu at 'Options > Match Settings > Speed Pool'.


EURO 8 BALL

  • Added graphic indicator to show when '2 shots' are awarded following a foul. A cue ball icon now appears in the notification capsule as a reminder.


CONTROLS

  • Fixed issue where 'A', 'D' and left / right cursor keys could not be used to rotate camera when zoomed out from table using middle mouse button click, and in-game menu was minimised.


MISCELLANEOUS

  • Various improvements to localised game text.

  • Other minor fixes and enhancements.

Update 12.3.2025



Hi everyone,

We're pleased to release another update today with more game enhancements. Patch notes have been added below.


CUEING

  • Cue tip positioned closer to cue ball when setting power.

  • Increased cue backstroke range when using automatic and manual cueing methods.

  • Added option to toggle acceleration when cueing with manual method. See 'Options > Controls > Advanced Settings > Gameplay > Power Adjustment (Acceleration)'. Default setting is 'On'.

  • Recalibrated manual cueing speed, with default setting now at '50%'. See 'Options > Controls > Advanced Settings > Gameplay > Power Adjustment (Speed)'.


AIMING

  • Added smaller 'Dot' option for aiming target at 'Options > Aiming > 2D / 3D View > Target' to replace 'Blurred' settings.

  • Renamed 'Focussed' target option to 'Circle'.


MENUS

  • Added entry for Euro 8 Ball at 'Games Rules > General Rules'.

  • Graphical tweaks to opponent screens.


A.I.

  • AI opponents in 3 and 4 player Killer Pool now all set at similar skill level according to difficulty setting in Quick Match.


MISCELLANEOUS

  • Fixed issue where Bar Challenge opponents would sometimes not unlock and save correctly after winning a match. Fix also applies to tournament trophy unlocks and saves.

  • Fixed issues where some game controls were enabled when in-game menu was active, or when zoomed out to walk around table.

  • Various improvements to localised game text.

  • Other minor fixes and improvements.