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Cue Club 2: Pool & Snooker News

Cue Club 2 Update #60



We have another new update today with some nice enhancements to graphics and audio. The visual improvements focus on adding further realism to venue and table lighting in both 2D and 3D modes, with more options to customise the gameplay experience too.
  • New stylish neon glow effect on wall signs in 3D mode.

  • Improved global room illumination in Bar and Theatre venues.

  • Pockets and rails now have more realistic shading when lower lighting levels are used.

  • Refinements to pool pocket metallic reflections in 2D mode.

  • New end-of-game sound effect. See Options > Audio > Sound Effects > Game Over. Also available from the in-game menu. There are now 3 settings available or it can be turned off.

  • New menu selection sound effect. See Options > Audio > Sound Effects > Menu Selection. Also available from the in-game menu. There are now 3 settings available or it can be turned off.

  • 2 new stylish menu colour theme options: Burgundy & Green, plus Cool Grey & Blue. See Options > Display Settings > Menus > Menu Colour. These can also be selected as a colour scheme for the Cue Club Bar and Theatre venues. Total of 8 custom themes now available.

  • Option to change the in-game button and text size. 2 settings (small / large). See Options > Display Settings > User Interface > Text Size.

  • Other minor fixes and enhancements.

Cue Club 2 Update #59

Hi everyone,

In this latest update we have focused on further refinements to gameplay, graphics and audio with some nice new feature additions too. Thanks again for the support and feedback.

  • Option to select a preferred A.I. opponent in Quick Match mode or have a random opponent. From the main menu, select Play Game > Quick Match > Opponent. Once set this is auto-saved and ready to use next time.

  • Initial first-round tournament pairings now offer a greater range of opponents.

  • Secondary aiming-line now hidden and aiming circle turns red when hovering over a ball that should not be played. Applies to both 2D overhead and 3D first-person views.

  • New alternative end-of-game sound effect. See Options > Audio > Sound Effects > Game Over. Also available from the in-game menu. There are 2 settings or it can be turned off.

  • New blue & orange menu theme option. See Options > Display Settings > Menus > Menu Colour. This can also be selected as a colour scheme for the Cue Club Bar and Theatre venues.

  • Other minor fixes and enhancements.

Cue Club 2 Update

Hi everyone,

There is another nice new update today with the addition of some larger table size options, plus a few extra improvements and fixes too. Thanks again for your continual support and feedback, more updates on the way soon.

  • New 10ft pool table option. This is bigger than a standard championship table but should provide an interesting challenge for seasoned players! The full range now includes 6, 7, 8, 9 and 10ft tables.

  • New 11ft snooker table option. There is a big jump between a 10ft and 12ft table and so we decided to add an in-between option to make it a smoother transition. Range now includes 8, 9, 10, 11 and 12ft tables. The full size table has also been enlarged too.

  • Added V-Sync settings for smoother frame rates on fast PC's. The 'Variable' option is recommended for older machines, and 'Constant' setting is recommended for powerful PC's and monitors with fast refresh rates such as 144 Hz and above. Go to Options > Display Settings > DirectX > V-Sync.

  • Fixed an issue in Killer mode whereby if a foul was made on clearing the table, the player was not eliminated if they had no lives left.

  • Default control panel transparency is now set to 50%. To adjust this go to Options > Display Settings > User Interface > Control Panel (opacity).

  • Snooker under-table lighting effect is now on when playing in both the Bar venues and Theatre venues with audience.

  • In-game aiming circle now changes to a red colour as a warning when hovering over a ball that should not be played.

  • New smaller pointer arrow option, ideal for playing on larger tables where more precision is required. There are 3 size settings available (small, medium and large). Go to Options > Display Settings > User Interface > Pointer Size. Please note: after the update this option might need resetting.

  • Adjustments made to user interface graphics to better fit when using the larger table sizes.

  • Other minor fixes and enhancements.

Cue Club 2 Update

Hi everyone,

We're pleased to add another new Cue Club 2 update today with more nice additions to the game. Thanks again for the support and feedback and hope you enjoy it.

  • Top 100 online community records for high snooker breaks added to the achievements menu. See Achievements > Snooker Breaks, and click the large page arrow.

  • Top 100 online community records for fast speed pool times have also been added to achievements menu. See Achievements > Speed Pool Times, and click the large page arrow.

  • In-game compact control panel can now be given a graduated semi-transparent effect to reveal more of the 3D world view. Go to Options > Display Settings > User Interface > Control Panel (opacity), and select 50, 75 or 100% Default is 75% opacity.

  • New victory sound effect added to frame and match winning screens.

  • Solved an issue in multiplayer that could very occasionally prevent a game from starting.

  • Other minor fixes and enhancements.

Cue Club 2 Update

Hi everyone,

We've just released a nice new Cue Club 2 update today with a few more refinements to the game.

  • Frame rate is now smoother and faster over a greater range of settings from 60 to 240 Hz.
  • Improved wall lighting effects in bar and theatre modes.
  • Enhanced ball reflections when using ultra-glossy setting.
  • Added a new under-table lighting effect in snooker.
  • The AI response speed when playing and making choices has been re-balanced for more fluid gameplay.
  • Fixed an issue that could occasionally halt the game in 3D mode when the AI was selecting a pocket for the 8-ball.
  • Various engine performance optimisations.
  • Other minor fixes and enhancements.


Thanks again for your valuable feedback and support.